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2009-05-17*Update script for Loatheb.megamage
--HG-- branch : trunk
2009-05-17[7843] Added newline into Pet.h end to make gcc happy. Author: ApoCmegamage
--HG-- branch : trunk
2009-05-17[7842] Set and stop combat for pets at player enter to GM-mode. Author: ↵megamage
DonTomika --HG-- branch : trunk
2009-05-17[7841] Fixed: Prevent loading maps/vmaps when building enum. Author: SilverIcemegamage
--HG-- branch : trunk
2009-05-17*Remove some unused scripts and add a missing scriptname to full sql.megamage
--HG-- branch : trunk
2009-05-17*Fix a bug that event ai text is loaded twice.megamage
--HG-- branch : trunk
2009-05-17*Fix the bug that inferno and curse of doom summons too many minions.megamage
--HG-- branch : trunk
2009-05-17*Use degree rather than radian for creature_formation table.megamage
--HG-- branch : trunk
2009-05-18Clear afk before joining bgtvaroh
--HG-- branch : trunk
2009-05-20Correctly interpret SPELL_AURA_MOD_COMBAT_CHANCE DBC valuesthenecromancer
as % modificators instead of flat values. --HG-- branch : trunk
2009-05-20Correct behavior of Add Extra Attact spelleffect.thenecromancer
Correctly send attack gain in spell log. Attack right after processing effect Ignore effect if target not in melee range/angle --HG-- branch : trunk
2009-05-17*Merge.megamage
--HG-- branch : trunk
2009-05-17*Move AI function DamageTaken back to DealDamage.megamage
--HG-- branch : trunk
2009-05-17*Update Naxx script. Let boss evade if they are pulled out of room.megamage
--HG-- branch : trunk
2009-05-17*Fix a bug that player may not be at correct location when log in after crash.megamage
--HG-- branch : trunk
2009-05-17Check wether NPC is friendly to player before interacting, to preventraczman
exploiting with cheating tool. --HG-- branch : trunk
2009-05-17*Update proc system.QAston
--HG-- branch : trunk
2009-05-17[7840] Fixed unexpected rounding in pet size scale calculation. Author: Naicisummegamage
--HG-- branch : trunk
2009-05-17 [7839] Rafactoring player targeting code in chat command and related ↵megamage
cleanups/improvments. * New extractOptFirstArg function for easy get 2 args in case option playe name as first arg. * New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name or if not provided by current seelction with error cases processing. * Property apply mute/unmute in case use different character name from loggined currently for account. * .reset commands can be used from console now * .repairitems comamnd can be used from console now but only to online player. Author: VladimirMangos --HG-- branch : trunk
2009-05-17[7837] Implement missed item enchant type (stat mana, stat health) Author: ↵megamage
xILOSWag --HG-- branch : trunk
2009-05-17 [7836] Fixes for distance range checks. Author: VladimirMangosmegamage
* ignore 0.0f min range limit (this correct case when 2 object overlapped) Also use int32 for temporary store GetSessionDbLocaleIndex result. --HG-- branch : trunk
2009-05-17*Do not clear unit movement flags when it is stunned/rootedmegamage
--HG-- branch : trunk
2009-05-17*Fix the sql error when saving pet auras.megamage
--HG-- branch : trunk
2009-05-17*Fix a crash caused by bg and arena.megamage
--HG-- branch : trunk
2009-05-17Properly check if triggering spell can stack with player's aura.krz
That should fix e.g. water shield. --HG-- branch : trunk
2009-05-16*Make some boss scripts safer. But I still strongly recommend that you do ↵megamage
not spawn instance bosses outside the instance. They may make server crash like hell. --HG-- branch : trunk
2009-05-16*Update gluth script.megamage
--HG-- branch : trunk
2009-05-16*Allow creating new instance when log in and a save exists.megamage
--HG-- branch : trunk
2009-05-16*Do not allow positive AOE affect totem.megamage
--HG-- branch : trunk
2009-05-16*Do not allow taunt affect passive creatures.megamage
*Fix build. --HG-- branch : trunk
2009-05-16*Fix an exploit that instance can be reset when there are logged-out players ↵megamage
in it. --HG-- branch : trunk
2009-05-16*Update naxx script.megamage
--HG-- branch : trunk
2009-05-16*Update some instance script functions.megamage
--HG-- branch : trunk
2009-05-16*Fix lifebloom final heal coefficient - by nesocipQAston
*Fix aura immunity dispel for spells like Resurrection sickness *Do not proc auras without spellfamilyflags required for totems. *Allow more auras to be displayed in client. *Fix some issues with Cut to the Chase. --HG-- branch : trunk
2009-05-16*Change amount of passive auras if mod changed for them (this fixes Glyph of ↵QAston
vigor apply/remove and some other spells) *Backfire damage from unstable affliction is applied to dispeller now *Correct amount of improved Divine Spirit --HG-- branch : trunk
2009-05-16Moved most randomisation functions usage from static version into Map object.raczman
--HG-- branch : trunk
2009-05-15[7835] Store structures (with size = uint32) insteed pointer to structure in ↵megamage
PetSpellMap. Author: VladimirMangos --HG-- branch : trunk
2009-05-15 [7834] Mangos string loading code cleanups. Author: VladimirMangosmegamage
* Better integration creature event ai strings. * Not inclide in checks as expected max mangos strings range value to range --HG-- branch : trunk
2009-05-15*Skip Mangos ([7833] Implement levelup spells for non-hunter pets. Author: ↵megamage
VladimirMangos) --HG-- branch : trunk
2009-05-15*Move some Trinity-only functions to the end of file.megamage
--HG-- branch : trunk
2009-05-15Added MTRand object to Map class.raczman
This is first step of getting rid of static MTRandTSS object. --HG-- branch : trunk
2009-05-15*Fix a crash caused by eventai.megamage
--HG-- branch : trunk
2009-05-15*Fix build.megamage
--HG-- branch : trunk
2009-05-15merge.raczman
--HG-- branch : trunk
2009-05-15Another two memory leaks.raczman
--HG-- branch : trunk
2009-05-15*Merge.megamage
--HG-- branch : trunk
2009-05-15[7832] Better check at `petcreateinfo_spell` loading for errors and ↵megamage
redundend data. Author: VladimirMangos --HG-- branch : trunk
2009-05-15[7831] Prevent have hunter pet with level greater player levels at level ↵megamage
changes. Propertly set hunter pet xp values at level update. Author: VladimirMangos --HG-- branch : trunk
2009-05-15*remove UNIT_FLAG2_FORCE_MOVE when loading players. This fix the bug that ↵megamage
players cannot stop moving forward. By Bulkin. --HG-- branch : trunk
2009-05-15*Blizzlike calculation of skill required to cast judgement-like spells.QAston
--HG-- branch : trunk