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2009-06-18* More updating of iterator data types in loops. (Player.cpp fully done now)Machiavelli
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2009-06-18* More updating of iterator data types in loops, and fix a crash (sorry)Machiavelli
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2009-06-18Add despawning adds for pathelon scriptKudlaty
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2009-06-18* Fix typoMachiavelli
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2009-06-18MergeMachiavelli
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2009-06-18* More updating of iterator data types in loopsMachiavelli
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2009-06-18*Add debug log for modify personal rating.megamage
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2009-06-18*MergeMachiavelli
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2009-06-18* More updating of iterator data types in loopsMachiavelli
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2009-06-18*A temp fix of the bug that player sometimes cannot save inventory.megamage
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2009-06-18*mergeKudlaty
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2009-06-18Merge [SD2]Kudlaty
r1051 Fixed loot state for delrissa. Move open door to instance script and remove redundant lackey killed code. Correcting set enounter state == DONE. Some code cleanup/rename to clarify intent of use. r1052 Respawn delrissa in case dead but party wipe after this point. Correcting a few Aggro() -calls/events and also use similar code for lackeys as in boss to put all in combat. Avoid initialize lackeys in case boss already dead. r1053 Cleanup and apply sd2 code style in some parts of delrissa. Also remove most old commented code. r1054 Simplify health check code for vexallus and move open door code to instance script. r1055 Reactivate commented code about taxi path, related to quest 10870 --HG-- branch : trunk
2009-06-18*Call item::removefromworld after unit::removefromworld to prevent crash.megamage
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2009-06-18* In case of a 'for' loop, don't declare the iterator of a type that has a ↵Machiavelli
larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases). * Other minor cleanups, Null pointer checks etc. --HG-- branch : trunk
2009-06-18* Remove some unneeded typecasting to same class.Machiavelli
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2009-06-18Merge [SD2]Kudlaty
r1046 Fixed misc bugs in various scripts: Initialize variables, correct indexes too big/small, correct local declaration of pointers already declared in outer scopes. r1047 Fixed a few more, continued from previous commit. r1048 Initialize variables for 4 more scripts. r1049 Fixing more uninitialized variables in misc scripts. r1050 Fixed memory leaks in delrissa script and few other possible crashes. --HG-- branch : trunk
2009-06-18*Fix raise dead spell - original patch by Astellar, thanks for some help in ↵QAston
conversion for Azrael *Correctly apply spell cooldown for spells with cooldown starting after pet unsummon. --HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1041 Add support to respawn GO 164869. In addition, add placeholders to respawn 169243, 185168, 185169, 179703, 181366 and 193426 r1042 Remove limited/obsolete grid search for ancient gem in hyjal, replace with instance wide respawn of go (stored in instance script list) r1043 Code cleanup in instance script for Kara r1044 Added placeholder scripts for boss nazan/vazruden - Skip, we already have scripted that boss r1045 Initialize variables in boss omrogg. Use different summon type for heads and fix possible crash. Some code cleanup and sd2 style applied. --HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1038 Cleanup instance script for SSC, rename/reorganize for consistency and readability. - Skip r1039 Added support for quest 1950 - rewrite script r1040 Added ScriptedInstance function to respawn GameObject (go's with expected negative in db-table) - Skip, already implemented --HG-- branch : trunk
2009-06-18Take back changes in SSC.Kudlaty
Merge [SD2] r1037 Correcting some details for shaffar and simplify code. Let movement expire when using blink ability. Fix some possible issues with summoned beacons. --HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1036 Code cleanup for boss karathress and a few additional in vashj. --HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1031 Removed empty Aggro function from most scripts. - Skip(already deleted) r1032 Correct spell id's for Leotheras, added enrage and some missing definitions for future dev. Change movement generator when changing forms and reset threat. Updated texts and summon correct npc. SD2 code style applied. r1033 Added: Heroic support for all bosses in Dark Portal / Black Morras event. Fixed: Timers and spells in Dark Portal / Black Morras bosses and other. r1034 Correct spellIds for boss Vashj. Remove code from UpdateAI where better used in other functions (eg JustSummoned). Prevent channel generators from cast before boss actually reach destination in phase 2. SD2 code style applied. r1035 Simplify SpawnAdds function in boss hydross --HG-- branch : trunk
2009-06-17*A temp fix for the bug that weekly quests can be repeated without any limit.megamage
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2009-06-17*More fixes of scripts.megamage
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2009-06-17*Fix some merged SD2 scripts.megamage
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2009-06-17*Fix the bug that players gain huge rating when losing a arena game.megamage
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2009-06-17*First do cleanup then removefromworld for player. This fixes some crashes.megamage
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2009-06-17[8038] More expect to be possitive dummy effects. Author: VladimirMangosmegamage
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2009-06-17 [8036] Move unneded defines from dotconfpp.h to dotconfpp.cpp Author: ↵megamage
VladimirMangos This will prevent unexpected redefines and unrelated files build problems. --HG-- branch : trunk
2009-06-17[8033] Update max vendor item list for client 3.x.x Author: VladimirMangosmegamage
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2009-06-17[8031] Move player update code to Map::Update. Author: Ambalmegamage
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2009-06-17 [8030] Fixed spell 64901 work and related target selection code ↵megamage
refactoring. Author: VladimirMangos * Replace 64904 by 64901 in spellbook and action bars. * Implement proper max mana percent buff * Implement proper target selection. * Move group/raid targets seelction code to functions for reuse code. --HG-- branch : trunk
2009-06-17*Now new arena team has both team rating and personal rating = 0. According ↵megamage
to the change in 3.1 --HG-- branch : trunk
2009-06-17*Make an emote when commands .npc say or .npc yell used by bufferoverflow.Anubisss
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2009-06-17*Fix a crash caused by boss_fathomguard script.megamage
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2009-06-17*Add config option CheckDB to check if the contents in FULL folder are applied.megamage
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2009-06-17*Update creature melee damage calculation.megamage
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2009-06-17*Fix a bug that non-autocast area spell are set as cannot-cancel.megamage
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2009-06-17*Fix broken windows console command. By CRAZyBUgmegamage
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2009-06-17* Fix cooldown of Draw Whadows in Grandmaster Vorpil script, spotted by ↵Machiavelli
toward and Visagalis --HG-- branch : trunk
2009-06-17*MergeMachiavelli
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2009-06-17*Fix bug that Illidari Council is unlootable after succesfuly completing the ↵Machiavelli
encounter. --HG-- branch : trunk
2009-06-17*Fix a crash caused by mailed item deconstructor.megamage
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2009-06-17Merge [SD2]Kudlaty
r1026 Added save/load to blood furnace instance script. r1027 Remove manual summons and teleport for boss morogrim, replace with proper spells. Apply sd2 code style. r1028 Replace SetUInt32Value for display id with function SetDisplayId. r1029 Simplify spawn of adds for hydross and use combatStartPosition instead of hard coded values for radius check. SD2 code style applied. r1030 Remove call Aggro in AttackStart and start use EnterCombat AI function. Note Aggro will still be called like normal, but no longer required defined in scripts. --HG-- branch : trunk
2009-06-17*remove outdated eventai in script. they are in core now.megamage
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2009-06-17*Allow to force to respawn creatures.megamage
*Save creature data for vehicles. *Change some visibility update sequence of respawned creatures. *Fix bugs of quest 12687: dark rider may not be on horse / horse cannot be used twice / horse does not respawn at correct phase --HG-- branch : trunk
2009-06-17*Do not allow cancel area autocasted auras.megamage
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2009-06-17Merge [SD2]Kudlaty
r1021 Remove ScriptedAI boolean InCombat and use real combat state instead where check is needed. r1022 Added new ScriptedInstance function, DoUseDoorOrButton() for future use in instance scripts. r1023 Updated instance function DoUseDoorOrButton with additional variables. Remove some older code and replace to use new function. r1024 Fix typo in previous commit. - Skip r1025 Added instance script for blood furnace and make bosses set instance data. Some code cleanup - only some code cleanup --HG-- branch : trunk
2009-06-17Merge [SD2]Kudlaty
r1017 Remove no longer needed functions used in instance scripts. Some additional code cleanup. r1018 Remove redundant calls to InterruptNonMeeleSpells() and use true in CombatStop() calls instead where needed. r1019 Fixed: use correct isInFlight check for item 34475 - Skipp already implemented r1020 Restore work of three scripts after recent changes in AI about AttackedBy(), also some additional code cleanup. --HG-- branch : trunk
2009-06-17*Allow horde characters do quest Cluck! by Thraxx.Anubisss
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