Age | Commit message (Collapse) | Author |
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that was just switched to, caused by clients response when spells are being unlearned.
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r1326 Correct waypoints and details for quest 863
r1327 Add function GetPlayerForEscort to escortAI (not used by escortAI yet)
r1328 Updated 0.12 patch and redesigned Karathress for better maintenance. Fixed an issue with Karathres's speech and a little casting bug. - skip
r1329 Remove use of old uint64 variable for player guid in escortAI and use function to retrieve pointer to player instead.
r1330 Restore compile and use FailQuest instead of no longer existing FailTimedQuest (ref Mangos 8355).
Move all waypoints to db
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4 spaces should only be used in cpp files.
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ckegg. sql will be added later so you may get some console error during start up.
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r1321 Add support for quest 863.
Some cleanup in existing script.
r1322 Correct database info for current supported Mangos revision (8273+) (Windows may use from 8190+) - skip
r1323 Make escortAI function IsPlayerOrGroupInRange and move existing code to this.
r1324 Fixed IsEncounterInProgress for Arcatraz, The Eye and Shadow Labyrinth
r1325 Renamed aunchindoun to auchindoun. Fixed comment typos.
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r1314 Correct some spellId's and apply SD2 code style
r1315 Correct more spells and apply SD2 code style
r1316 Replace magic number with enum type name UNIT_DYNFLAG_DEAD
r1317 Add support for quest 1249. Patch by jotapdiez
r1318 Move AI's implementation from headers. Original patch/idea by DasBlub
r1319 Convert script related to quest 938 to use followerAI
r1320 Add new virtual function WaypointStart() to escortAI.
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r1313 Implement new class SystemMgr for storage and management of script data.
Move database load to new class and instead use functions in class to retrieve data from storage.
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*Update Improved Mend Pet to 3.1.3.
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r1311 Move SetData from Reset to JustReachedHome for channelers and boss.
r1312 Added class for FollowerAI. Note this is under development and may have issues in some situations.
FollowerAI is generally to be used for escort quests where NPC follow leader instead of using a predefined path.
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r1307 Add gossip for npc_tracy_proudwell. Patch by hoshie
r1308 Fixed one not initialized array.
r1309 Correct typo in folder name. - skip
r1310 Enable faction change and remove unitState at attackStart for script related to quest 1560
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r1306 Remove now empty zone folder and complete re-organize file/folder structure. Thanks to DasBlub, Zor and others for inspiration, help and suggestions.
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r1305 Move source files to continent folder, part 3
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r1304 Move source files to continent folder, part 2
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r1302 Create folder structure for sorting instance by continent and move empty folders. - skip
r1303 Start move source files to new folders, sorted by continent.
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GM.AllowAchievementGain disabled in conf.
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*primary bugs:
*you may fall below the deck of ship after exiting mine car and have to try again.
*mobs spawn too slow (part of it is db issue)
*there is no cannon on ship (db issue, you can add some 28833 by yourself or ask your db dev to do it)
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defined in class declaration as inline automatically.
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specs.
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item (ie: Titan's Grip)
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r1296 Fix typo and check for IN_PROGRESS instead of NOT_STARTED and also return after force EnterEvadeMode in UpdateAI - skip
r1297 Set sysconfdir path in different way for linux compile, to avoid possible DOTCONF++ error at start. Patch by Saeldur - skip
r1298 Fix typo in MC instance script.
r1299 Clean up one MC boss script and remove old workarounds. Patch by Reve
r1300 Add gossip to npc_naladu. Patch by hoshie
r1301 Some minor cleanup and move one folder+source file
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r1294 Let EscortAI fill waypoint list at Start(). Scripts using escortAI then no longer need to call FillPointMovementListForCreature().
r1295 Move one misplaced source file.
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http://www.wowwiki.com/Championing
*Dont forget that this system can only works fine if has a DB support with level 80 instances' reputations(so need some data to creature_onkill_reputation).
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r1291 Move one misplaced script in yesterday commits.
r1292 Make own folder for tool, not needed for general work of SD2. - skip
r1293 Add script loader to simplify maintenance of scripts. The scripts must now be added to system/ScriptLoader.cpp instead of old way directly in ScriptMgr.
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r1288 Update include guards with better naming.
r1289 Fix typo in makefile.am - skip
r1290 Move AI remaining in misc folders to own folder base.
Rename file to same as others for consistency and update includes accordingly.
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r1287 Move all non-instance scripts that are not related to any special continent to new world folder.
sorry about mistake in last sd2 merge. there should be:
r1286 Restructure file layout and move all non-instance source files to a logical continental single folder.
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thenecromancer's patch, thank you.
* Correctly adopt spec 1's action bars into spec 2 when learning a new spec.
* Correct handling for UpdateSpecCount where count == 1.
* Other small cleanup and consistency variables.
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- submitted by Curuad
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radius in canstartattack to prevent them attack too far target.
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