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Author
2016-09-27
Core/Player: Allow graveyards to be specified for areas, not only zones
JaredNinja
2016-09-26
Core/Commands: Slightly improve output of bnetaccount create command
Shauren
2016-09-25
Fix non PCH build.
Gacko
2016-09-25
Core/Scenes: Implemented scene system
Traesh
2016-09-25
Core/Config: Add config values for all power regen rates
Shauren
2016-09-24
Core/Database: removed unused prepared statements
joschiwald
2016-09-24
Core/Bnet: correct a typo in enum (#17991)
tkrokli
2016-09-24
Core/Bnetserver: Re-enable ban on wrong password
Kevin Plestan
2016-09-24
Warning fix
Shauren
2016-09-24
Warning fix
Shauren
2016-09-23
Core/Players: Implemented regen (and out of combat decay) for all power types
Shauren
2016-09-22
Core/PacketIO: Mark all earlyprocess packets as STATUS_NEVER, PROCESS_INPLACE...
Shauren
2016-09-22
Core/Misc: Whitespace cleanup
Vincent-Michael
2016-09-20
Core/Player: Set max power values from PowerType.db2
Shauren
2016-09-19
Core/Spells: Removed handling of deprecated spell attribute
Shauren
2016-09-18
Core/Garrison: Defined new follower status flag
Shauren
2016-09-18
Core/DataStores: Updated DB2 version checks to 7.0.3 (22594). (#17949)
Software Engineer
2016-09-17
Core/DataStores: Fixed loading hotfix locales when default locale set in worl...
Shauren
2016-09-16
Core/Creatures: Fixed visuals for spells cast by creatures that have missile/...
Shauren
2016-09-15
Core/Scripts: Fix a crash when swapping creatures with pending vehicle join e...
Naios
2016-09-15
Core/Scripts: Fix a crash when adding/removing objects from the map while swa...
Naios
2016-09-14
Core/Garrison: Add all garrison error codes
Shauren
2016-09-13
Core/Garrison: Defined more garrison follower ability flags
Shauren
2016-09-12
Core/Achievements: Minimize branch differences
Shauren
2016-09-11
Core/Movement: Changed movement flags2 to uint32
Shauren
2016-09-11
Core/Movement: Implemented double jump
Shauren
2016-09-10
Core/Items: Removed invalid item bind type 5
Shauren
2016-09-10
Core/Creatures: Defined CREATURE_DIFFICULTYFLAGS_UNK4 as CREATURE_DIFFICULTYF...
Kinzcool
2016-09-09
Core/Enums: Added my creaturedifficulty flags research
Kinzcool
2016-09-09
Core/Items: Defined all item flags
Shauren
2016-09-08
Core/Players: Fixed new created characters starting in wrong specialization
Shauren
2016-09-07
DB/Creatures: Fixed the health of creatures over level 105
Kinzcool
2016-09-07
Core/Items: Implement proper flag to check for real time duration (instead of...
Shauren
2016-09-06
Core/PacketIO: Defined smaller limits for incoming array sizes in client pack...
Shauren
2016-09-06
Core/Creatures: Load expansion data from `HealthScalingExpansion` column inst...
Kinzcool
2016-09-05
Core/PacketIO: Replace std::list uses with std::vector in packets
Shauren
2016-09-04
Core/Items: Add missing nullptr check in WorldSession::HandleConfirmArtifactR...
Shauren
2016-09-03
Core/Items: Fixed feral form model not updating when equipping/removing artifact
Shauren
2016-09-03
Core/Commands: Fixed build
Vincent-Michael
2016-09-03
Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). (#...
xjose93
2016-09-03
Core/PacketIO: Updated SMSG_QUERY_CREATURE_RESPONSE for 7.0.3
Vincent-Michael
2016-09-03
Scripts/Commands: Small QoL adjustments
treeston
2016-09-01
Core/Random: Remove no longer needed hack for VS 2013
Shauren
2016-08-31
Core/PacketIO: Enable SMSG_WHO
Shauren
2016-08-30
Core: Set default expansion to Legion.
Shauren
2016-08-29
Core/Define: Remove the conditional macro for constexpr.
Naios
2016-08-29
Core/Common: Correct the linking of localeNames
Naios
2016-08-29
Core/Unit: Force cancel unit events before invalidating the object on destruc...
Naios
2016-08-29
Core/GameObject: added possibilty for gameobjects to contain money loot.
ariel-
2016-08-29
Core/ObjectMgr: throw some consts and nullptr around
ariel-
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