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2009-07-10 [8126] Improvemets in player/pet/charter name checks. Author: VladimirMangosmegamage
* Implement new config options for minimal player/pet/charter name length (2 by default) * Better error reporting at problems in names. * Add check from max pet/charter name length (same as for player names at client side) --HG-- branch : trunk
2009-07-10*Fix Impurity.QAston
--HG-- branch : trunk
2009-07-09*Add new procExFlag: PROC_EX_ONLY_ACTIVE_SPELL - which allows only ↵QAston
damaging/healing spells to proc - this fixes double proc of judgement auras in some cases. --HG-- branch : trunk
2009-07-09*Update proc entry for Elemental Focus - by Bengan.QAston
*Update proc entry for Chill of the Grave, Wandering Plague, Endless Winter, Glyph of Chains of Ice - by Destalker *Add missing script call for EffectDummyCreature_npc_nestlewood_owlkin. --HG-- branch : trunk
2009-07-09*Fix some problems with charmer removing started with rev 4402.QAston
--HG-- branch : trunk
2009-07-09*Allow to fish in shallow water.aven_coda
--HG-- branch : trunk
2009-07-09*Fix snake trap.QAston
--HG-- branch : trunk
2009-07-09Better function to despawn creature with script in azuremyst_isleKudlaty
--HG-- branch : trunk
2009-07-09Fix showing proper EventAI version. Thx for pointing X-SaviorKudlaty
--HG-- branch : trunk
2009-07-08*Correct target requirement for eyes of the beast and add some crash ↵QAston
preventing checks to charm code. --HG-- branch : trunk
2009-07-08*Spell proc event entries for: dirge, rime, desecration, glyph of heart strike.Destalker
--HG-- branch : trunk
2009-07-08*fix some addons tracking autoshot cooldownthenecromancer
--HG-- branch : trunk
2009-07-08*Merge.QAston
--HG-- branch : trunk
2009-07-08Backed out changeset 07af7c674639QAston
--HG-- branch : trunk
2009-07-08*Implement attribute flag SPELL_ATTR_EX3_DISABLE_PROC - this fixes double ↵QAston
proc of seal auras *Add Judgement Anti-Parry/Dodge Passive spell for paladins. --HG-- branch : trunk
2009-07-08*Fix the bug that freezing trap has not diminished duration.QAston
--HG-- branch : trunk
2009-07-07*Implement attribute flag SPELL_ATTR_EX3_STACKS_FOR_DIFFERENT_CASTERS.QAston
--HG-- branch : trunk
2009-07-07*Fix Improved Aspect of the Hawk.QAston
--HG-- branch : trunk
2009-07-07*Fix amount display bug of not charged auras.QAston
--HG-- branch : trunk
2009-07-07*Fix the problem with sub-profs unlearning.QAston
--HG-- branch : trunk
2009-07-07*Do not apply fear diminishings for creatures.QAston
*Remove obsolete code for blood fury - by maxdestroyer. --HG-- branch : trunk
2009-07-07[8125] Optimized spell cooldowns remove. Author: ApoCmegamage
Traverse only active cooldowns instead of whole player spell map. --HG-- branch : trunk
2009-07-07 [8121] Cleanup and more safe code in Player::BuyItemFromVendor use. ↵megamage
Author: VladimirMangos * Move bag search by bag guid code to WorldSession::HandleBuyItemInSlotOpcode * Really reject unexisted bag cases. --HG-- branch : trunk
2009-07-07[8118] More diminishing returns for mage case. Author: Lightguardmegamage
--HG-- branch : trunk
2009-07-07 [8116] Fixed low ranks relearn bug, correctly show tlanes at command ↵megamage
spell learn. By VladimirMangos * Bug showup as paladin talents reset. Thanks to ApoC for reseach problem. * Now at .learn command use for learn some talent this talent must correctly show as learned in talent dialog. --HG-- branch : trunk
2009-07-07[8114] Fixed uint16 to uint32 for spell id in SkillDiscoveryEntry Author: ApoCmegamage
--HG-- branch : trunk
2009-07-07 [8109] Implement some more PvP aura duration limits. Author: Lightguardmegamage
Thanks for reseach to Alez. --HG-- branch : trunk
2009-07-07 [8108] Fixed a case in resetting group binds where the actual map reset ↵megamage
was done even though it had permanent binds. This is a temp fix as the function should be rewritten to be more clear / less error prone. Author: lukaasm --HG-- branch : trunk
2009-07-06*Allow Earth Shield to crit.QAston
--HG-- branch : trunk
2009-07-06*Fix client-server movement sync after knockback effect - by smellbeeQAston
*Fix the bug that sometimes creature don't evade, and chase for player to death - by smellbee *Do not set creature home position to place of engaging in combat --HG-- branch : trunk
2009-07-06[8134] Fixed typo in ACTION_T_MORPH_TO_ENTRY_OR_MODEL check. Author: ↵QAston
VladimirMangos --HG-- branch : trunk
2009-07-06*Fix client crash with barbershop chairbigjohnson4
--HG-- branch : trunk
2009-07-06*PRevent crash with proc of melee based destination targetted spells.QAston
--HG-- branch : trunk
2009-07-06*Fix Improved Moonkin Form and Blood Boil disease bonus.QAston
--HG-- branch : trunk
2009-07-05*Fix a typo breaking compile on Linux.QAston
--HG-- branch : trunk
2009-07-05*Correctl update speed rate of creatures - original patch by smellbee.QAston
--HG-- branch : trunk
2009-07-05*Allow totems to cast spell2 from DB instantnly when put downthenecromancer
--HG-- branch : trunk
2009-07-05*Allow dest target spells to proc spellcast.QAston
*Allow source target spells to be triggered during spellproc if no unit target avalible. --HG-- branch : trunk
2009-07-05*Correct error message in command lookup taxinode.Anubisss
--HG-- branch : trunk
2009-07-05*Move command lookup faction's code to the correct file.Anubisss
--HG-- branch : trunk
2009-07-05*Change uint32 counter to bool found in lookup commands.Anubisss
--HG-- branch : trunk
2009-07-05*Print the account's email in command pinfo. Based on Charlie's patch.Anubisss
--HG-- branch : trunk
2009-07-04*Correct mana return amount for spell Judgements of the Wise.Joro
--HG-- branch : trunk
2009-07-04*Temporary fix for crash caused by object list update.QAston
--HG-- branch : trunk
2009-07-03Add spell_proc_event entries for some spells.QAston
--HG-- branch : trunk
2009-07-02*Redefine procflags:QAston
PROC_FLAG_SUCCESSFUL_POSITIVE_MAGIC_SPELL = 0x00004000 PROC_FLAG_TAKEN_POSITIVE_MAGIC_SPELL = 0x00008000 PROC_FLAG_SUCCESSFUL_NEGATIVE_MAGIC_SPELL = 0x00010000 PROC_FLAG_TAKEN_NEGATIVE_MAGIC_SPELL = 0x00020000 *Add procEx flag: PROC_EX_NOT_ACTIVE_SPELL = 0x0008000 for spells which proc on spells not doing damage and not specified by familyflags. --HG-- branch : trunk
2009-07-02*Some research about aura types.QAston
--HG-- branch : trunk
2009-07-02*Fix application of thread mod auras.thenecromancer
--HG-- branch : trunk
2009-07-02*Remove debug log unintentionally pushed in latest rev.QAston
--HG-- branch : trunk
2009-07-02*Fix 'crazy procs' issue and shadowstep remove on stealth.QAston
--HG-- branch : trunk