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Author
2017-01-29
Core/Spells: implement Mad/Crazy Alchemist's potions
Gerhood
2017-01-29
Core/World: readd lines lost in rebase
ariel-
2017-01-29
Misc: fixed some headers.
ariel-
2017-01-29
Remade who list processing (#18636)
xinef1
2017-01-28
Fixed copypaste mistake in character creation
Shauren
2017-01-28
Core/Scripts: remove GMs from Sindragosa's Fury's targetlist
ariel-
2017-01-28
Core: add some missing Player Name normalization on input data
ariel-
2017-01-28
Few small optimizations here and there (#18684)
xinef1
2017-01-27
Core/Scripts: Removed double check of CheckRequiredBosses in Sindragosa
Keader
2017-01-27
Core/Entities: Implemented CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE (#18980)
Keader
2017-01-27
Properly clear focused target on evade (#18992)
xinef1
2017-01-27
Core/Spells: Added very little tolerance level to completed casts to ensure t...
xinef1
2017-01-27
Core/Spells: Properly send autorepeat cancel packet to self and fix some prob...
xinef1
2017-01-26
Core/Auth: Use QueryCallbackProcessor insted boost::optional. Fixes build for...
Tonghost
2017-01-26
Fixed unstuck mechanics (#18968)
xinef1
2017-01-25
Removed debug leftovers
Shauren
2017-01-25
Build fix
Shauren
2017-01-25
Core/DBLayer: Convert async queries to new query callbacks and remove old cal...
Shauren
2017-01-25
Core/DBLayer: Refine new query callback for chaining
Shauren
2017-01-25
Core/DBLayer: Added new async query callback api
Shauren
2017-01-25
Core/Packets: updated some contactlist packets
joschiwald
2017-01-26
Core/Scripts Fix issue with Lady Deathwhisper's door
Gustavo
2017-01-24
Core/SpellScript: Pass vector to ValidateSpellInfo by reference
ariel-
2017-01-24
Core/EscortAI: fix invalid iterator dereference
ariel-
2017-01-23
Core/Scripts: implemented Gnomish Harm Prevention Belt
ariel-
2017-01-23
Core/Spell: build fix
ariel-
2017-01-23
Core/Spell: unified handling of SPELL_ATTR5_USABLE_WHILE_* attributes
ariel-
2017-01-23
Core/Util: avoid one useless copy when adding stuff into a HookList
ariel-
2017-01-23
Core/Spell: modified HitMask for new default procs
ariel-
2017-01-23
Core/Spell: add more aura types to default procs
ariel-
2017-01-23
Core/Scripts: implement lightwell aura removal at 30% damaged
ariel-
2017-01-23
Core/Spell: removed some startup errors
ariel-
2017-01-22
Core/Vmaps: Changed error message when loading outdated vmaps
Shauren
2017-01-22
Core/Creature: revert turning state apply
ariel-
2017-01-22
Core/Creature: don't allow turning if spell would cancel due to turning to fa...
ariel-
2017-01-21
Core/Scripts: Fix Lock and Load proc with Frost trap
ariel-
2017-01-21
Core/Spell: consider spells with no targets for the purpose of finish procs
ariel-
2017-01-21
Fix static analysis issues
Shauren
2017-01-21
Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS (#18720)
Rushor
2017-01-21
Core/Collision: fix no-PCH build
ariel-
2017-01-21
Core/Achievements: Greatly optimize achievement system by splitting large typ...
Xinef
2017-01-21
Core/Scripts: Fixed Crok event not starting
Keader
2017-01-21
Core/Pets: Disable pet interface for charmed units while mounted (#18607)
xinef1
2017-01-21
Core/Auras: Prevent remove of auras interrupted by turning if the turn could ...
xinef1
2017-01-21
Core/Units: Drop hostile world references that are out of our sight (fixes co...
xinef1
2017-01-21
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2017-01-21
Core/Player: Removed unneeded distance check from Player::ActivateTaxiPathTo,...
Shauren
2017-01-20
Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)" (#18888)
Rushor
2017-01-20
Core/Spell: remove duplicated SPELL_AURA_MOD_DEBUFF_RESISTANCE handling.
ariel-
2017-01-19
Core/Spell: Fixed Val'kyr Target Search exploit
Keader
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