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2020-04-11Core/PacketIO: updated SMSG_FEATURE_SYSTEM_STATUS (#24403)ForesterDev
2020-04-11Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class (#24393)ForesterDev
2020-04-11Scripts/Pets: Mojo (#24431)Sorikoff
2020-04-11Core/PacketIO: Updated CMSG_REQUEST_PET_INFO (#24420)NoName
2020-04-11Core/Pools: Fix crash on startupjackpoz
2020-04-11Core/Pooling: Remove respawn times from the database when despawning a pool (...Giacomo Pozzoni
2020-04-11Core/Misc: Fix linux buildjackpoz
2020-04-10Core/Unit: Ceil damage instead of rounding itjackpoz
2020-04-10Creature: Gorkun Ironskull & Martin Victus in The Pit of SaronKillyana
2020-04-10Scripts/Eye of Eternity: Fixed The Focusing Iris not respawning on wipeShauren
2020-04-10Core/Spells: Fixed checking free inventory space for some spells that have ba...Shauren
2020-04-10Core/Unit: Round damage instead of truncating itjackpoz
2020-04-09Core/SAI: Allow SMART_TARGET_ACTION_INVOKER to target GameObjects (#24416)Giacomo Pozzoni
2020-04-08Core/PacketIO: Updated CMSG_DISMISS_CRITTER (#24412)NoName
2020-04-08Core/Log: Log all character kicks to "network.kick" categoryjackpoz
2020-04-08Core/NetworkIO: Adjust more packet throttling valuesjackpoz
2020-04-08Core/Movement: Add safety check to avoid C++ undefined behaviourjackpoz
2020-04-08Core/DBLayer: Fix compilation with mysql 8Shauren
2020-04-07Core/Objects: cache current liquid status of objects when updating position d...Ovah
2020-04-07Added the ability to use TLS when connecting to a database. (#24348)myuzhobcplidtkieno
2020-04-06Core/PacketIO: Updated SMSG_LOGIN_VERIFY_WORLD (#24395)ForesterDev
2020-04-06Update AuthSession.cpp (#24397)Lewis Brumby
2020-04-05Scripts/Guards: Fix spell cast spam after killing npc_air_force_bots guardsjackpoz
2020-04-05Core/Misc: Replace tabs with spacesjackpoz
2020-04-05Core/Misc: Remove whitespace at the end of linesjackpoz
2020-04-05Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni
2020-04-05Core/Logs: Log full guid instead of just low guidGiacomo Pozzoni
2020-04-05Core/PacketIO: Handle CMSG_REQUEST_PET_INFO for more cases (#24364)NoName
2020-04-04Core/Battleground: Attempt to fix a crashjackpoz
2020-04-04Core/Packets: update & enabled CMSG_SHOWING_CLOAK, CMSG_SHOWING_HELM (#24394)ForesterDev
2020-04-04Scripts/BlackfathomDeeps: Kelris will now channel his spell (#24300)Rushor
2020-04-04Fixes #22884 (#24338)Jozef Dúc
2020-04-04Scripts/Pet: Baby Blizzard Bear & Egbert (#24349)Sorikoff
2020-04-04Core/DB: Add DB error for missing gossip npcflag (#24375)Sorikoff
2020-04-04Core/Movement: Formation Rewrite (#24379)Eridium
2020-04-04Core/Locales: Optimize locale loading - move the strings (#24385)ForesterDev
2020-04-03Script/Spells: Fixed some codestyle issues of previous commitKeader
2020-04-03Scripts/Spells: prevent Drain Soul from cancelling prematurely (#24378)Alan Deutscher
2020-04-03Scripts/Spells: Fixed Bloodlust duplicated hook callJozef Dúc
2020-03-31Update action_ip_logger.cpp (#24371)Lewis Brumby
2020-03-31Core/DBLayer: Remove unused class forward declarationsjackpoz
2020-03-31Core/DBLayer: Prevent mixing databases with query holdersShauren
2020-03-31Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2020-03-31Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2020-03-30Core/PacketIO: updated spell "cancel" opcodes to new packet class (#24342)ForesterDev
2020-03-30Core/Packets: Added SMSG_WORLD_STATE_UI_TIMER_UPDATE (#24312)ForesterDev
2020-03-29Core/Spells: fixed a possible client crash when casting pull towards dest spe...Ovah
2020-03-29Revert "Core/AI: Fix reset and interruption of non melee spells"jackpoz
2020-03-29Boss/Script: Disable Call assistance for Mr SmiteKillyana
2020-03-29Boss/Script: Mr Smith will use the proc aura for Nimble Reflexes instead a sc...Killyana