| Age | Commit message (Collapse) | Author |
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creature_summoned_data (#28085)
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state values
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worldstate values to WorldStateMgr
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Player::SendInitWorldStates to new system
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Player::SendInitWorldStates to new system
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updating their passenger positions
Vehicles now share the TransportBase class with regular transports so they both update positions the same way
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change
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completion UI instead after completing the quest
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SMART_ACTION_SEND_GOSSIP_MENU (#28097)
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intended holiday start time
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(#17455)"
This reverts commit 6a8ca9b0bf6f7cd355e1994723d6be6a5003d4d4.
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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UNIT_FLAG3_ALTERNATIVE_DEFAULT_LANGUAGE
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states
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
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cause confusion with instance ids (equivalent to instance save id, not map id)
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modifications before quest log and criteria progress are loaded
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Closes #28047
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you need phase things when a scene is in progress. (#28011)
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