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2022-07-16Scripts/Spells: Fixed Halo (Priest talent) (#28113)Teleqraph
2022-07-16Scripts/Spells: Fix mage spell Ray of Frost (#28090)Aqua Deus
2022-07-16Core/Creatures: Implement Ground/FlyingMountDisplayID from ↵Teleqraph
creature_summoned_data (#28085)
2022-07-16Core/WorldStates: Fixed wrong prepared statement being used for saving world ↵Shauren
state values
2022-07-15Core/PacketIO: Fixed structure of SMSG_START_TIMERShauren
2022-07-15Core/Units: Replace UNIT_DYNFLAG_DEAD with UNIT_FLAG3_FAKE_DEAD (#28117)ModoX
2022-07-15Core/Transports: Initialize stoppable transports at start of pathShauren
2022-07-15Core/Scripts: Expose calculated spell value variance to scriptsShauren
2022-07-14Core/WorldStates: Move custom worldstates to separate table and move saving ↵Shauren
worldstate values to WorldStateMgr
2022-07-13Core/DataStores: Named WorldStateExpression function 38Shauren
2022-07-12Core/Commands: Fixed bnetaccount create not printing gameaccount nameShauren
2022-07-12Core/WorldStates: Migrate Ebon Hold worldstates from ↵Shauren
Player::SendInitWorldStates to new system
2022-07-11Core/WorldStates: Migrate remaining hardcoded worldstates from ↵Shauren
Player::SendInitWorldStates to new system
2022-07-11Core/WorldStates: Migrate pvp season worldstates to new systemShauren
2022-07-11Core/WorldStates: Migrate battleground HolidayWorldState to new systemShauren
2022-07-11Core/WorldStates: Migrate OutdoorPvP worldstates to new systemShauren
2022-07-10Scripts/Spells: Fix loop for proc on "Earthen Rage" (#28093)Aqua Deus
2022-07-10Core/WorldStates: Migrate battleground worldstates to new systemShauren
2022-07-10Core/Transports: remove an obsolete check that prevented vehicles from ↵Ovahlord
updating their passenger positions Vehicles now share the TransportBase class with regular transports so they both update positions the same way
2022-07-10Core/GameObjects: Fixed crash when GameObject::Delete was used for transportsShauren
2022-07-09Core/WorldStates: Skip sending SMSG_UPDATE_WORLD_STATE when value does not ↵Shauren
change
2022-07-09Core/Battlegrounds: Fixed AV turnins being counted when opening quest ↵Shauren
completion UI instead after completing the quest
2022-07-08Core/Conditions: Implemented PlayerCondition::CurrentPvpFactionShauren
2022-07-07Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATEShauren
2022-07-07Core/SAI: Allow using default npc_text from gossip_menu with ↵Meji
SMART_ACTION_SEND_GOSSIP_MENU (#28097)
2022-07-07Core/Auras: Don't save auras to db with SpellAuraInterruptFlags::LeaveWorldShauren
2022-07-03Core/Quests: Reset seasonal quests based on saved completion time and ↵Shauren
intended holiday start time
2022-07-03Revert "Core/Event: prevent seasonal quests from resetting at server restart ↵Shauren
(#17455)" This reverts commit 6a8ca9b0bf6f7cd355e1994723d6be6a5003d4d4.
2022-07-03Scripts/Spells: Fix damage on primart target of mage talent Supernova (#28061)Aqua Deus
2022-07-03Core/Creatures: Implemented sending different creature id for summoner (#28066)Teleqraph
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-07-02Core/Movement: Fixed desync in player knockback movement (#28067)Meji
2022-07-02Core/Units: Defined many UnitFlags3 and implemented ↵Shauren
UNIT_FLAG3_ALTERNATIVE_DEFAULT_LANGUAGE
2022-07-02Scripts/Events: Implemented Selina Dourman / Darkmoon Faire (#28036)Meji
2022-07-01Core/WorldStates: Migrate war mode bonus value worldstates to new systemShauren
2022-06-30Core/WorldStates: Migrate instance script worldstates to new systemShauren
2022-06-27Core/WorldStates: Migrate Tol Barad worldstates to new systemShauren
2022-06-26Core/WorldStates: Add area requirements to world statesShauren
2022-06-26Core/WorldStates: Migrate Wintergrasp worldstates to new systemShauren
2022-06-26Core/WorldStates: Allow multiple map ids for world statesShauren
2022-06-26Core/WorldStates: Migrate conditions and criteria to new worldstate apiShauren
2022-06-26Core/DataStores: Updated WorldStateExpression function enum to 9.2.5Shauren
2022-06-25Core/Criteria: Implemented worldstate requirements for criteria updatesOvahlord
2022-06-25Core/World: implement database support for default map and realm wide world ↵Shauren
states Co-Authored-By: Shauren <shauren.trinity@gmail.com>
2022-06-24Core/Conditions: Implemented conditions for spawn groupsShauren
2022-06-24Core/SpawnGroups: Renamed GetSpawnGroupsForInstance and its argument to not ↵Shauren
cause confusion with instance ids (equivalent to instance save id, not map id)
2022-06-24Core/Players: Don't trigger quest objective and criteria updates for gold ↵Shauren
modifications before quest log and criteria progress are loaded
2022-06-24Core/Conditions: Fixed CONDITION_AURA to allow effect index greater than 2Shauren
2022-06-22Core/Items: Fixed logic mistake in ItemTemplate::IsRangedWeaponShauren
2022-06-22Core/Spells: Fixed crash in triggered spells with SPELL_ATTR2_RETAIN_ITEM_CASTShauren
Closes #28047
2022-06-21Core/Conditions: Added CONDITION_SCENE_IN_PROGRESS, useful for cases where ↵Antonio Martín Berti
you need phase things when a scene is in progress. (#28011)