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Code functionality shouldn't have been modified.
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* There is still the possibility to static link against common.
(cherry picked from commit 501fd9b50232ca3ae3623877c3e521c9c1f894be)
# Conflicts:
# src/common/Collision/Management/MMapManager.h
# src/common/Collision/VMapTools.h
# src/common/Common.cpp
# src/common/Common.h
# src/common/Cryptography/Authentication/PacketCrypt.h
# src/common/Cryptography/Authentication/WorldPacketCrypt.h
# src/common/Cryptography/HmacHash.cpp
# src/common/Cryptography/HmacHash.h
# src/common/Cryptography/SHA256.h
# src/common/GitRevision.h
# src/common/Utilities/Random.h
# src/common/Utilities/Util.h
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health upon reaching home, rather than slowly regaining it over multiple seconds, which allows players to re-engage them at less than max health. (#17756)
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And move others to more logical appenders
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pet against specified (value1) bitmask.
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Code functionality shouldn't have been modified.
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- New error message if a shutdown is delayed due to force threshold.
- New status message indicating that a server shutdown was successfully cancelled.
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like strtok - not returning empty tokens in case of multiple consecutive separators in input string
(cherry picked from commit dd1533b315bda37e1d43ebe0fb8bde87381c6e66)
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- NULL -> nullptr
- Rename "AssistPlayerInCombat(who)" to "AssistPlayerInCombatAgainst(who)" to reflect what the method actually does
- Code style
No functionality was changed.
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Core/Command: remove account_muted data on account deletion
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RBAC_PERM_COMMAND_NPC_EVADE = 837,
RBAC_PERM_COMMAND_PET_LEVEL = 838,
RBAC_PERM_COMMAND_SERVER_SHUTDOWN_FORCE = 839,
conflicts with 6.x:
RBAC_PERM_COMMAND_RELOAD_CHARACTER_TEMPLATE = 837,
RBAC_PERM_COMMAND_RELOAD_QUEST_GREETING = 838,
RBAC_PERM_COMMAND_DEBUG_SEND_PLAYSCENE = 839,
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Code functionality shouldn't have been modified.
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Code functionality shouldn't have been modified.
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- remove #define text from script
- move say text to DB table creature_text
- add enum names and values
- move values in code to enum
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Code functionality shouldn't have been modified.
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#16554)
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milliseconds instead of seconds.
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Change "server shutdown 0" behavior to delay the shutdown by the force threshold specified in configs if there are still players connected, set to 30 by default
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This PR affects the following 2 quests:
Quest ID 4001 "What Is Going On?" - part 2 (Horde)
Quest ID 4342 "Kharan's Tale" (Alliance)
Target of this PR:
Move core script npc_kharan_mighthammer to DB/SAI
(thereby removing 10 lines of hardcoded text).
* DB/conditions: extra gossip conditions
- added conditions for gossip before quest taken and after quest completed.
- removed redundant core script SAY_GET_ME_OUT_OF_HERE comment
* DB/creature: add more text to Kharan
- add all missing creature_text lines to entry 9021 Kharan Mighthammer
- add SAI duration to wait before TEXT_OVER is triggered (3000 ms)
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Code functionality shouldn't have been modified.
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Code functionality shouldn't have been modified.
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Code functionality shouldn't have been modified.
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Change "server shutdown" behavior to always include [force] optional parameter when issued from local or remote console.
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Code functionality shouldn't have been modified.
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#17112)
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characters encoded on more than a single byte
Closes #17725
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(works since gcc 4.9)
(cherry picked from commit 943496e56b648b050ba6e38d83a8161255c1d537)
# Conflicts:
# src/server/game/DataStores/DB2Stores.cpp
# src/server/game/DataStores/DB2Stores.h
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- Add a workaround in BattleGround correcting for bad rotations in BG scripts
- Calculate rotation from rotation in Wintergrasp, this function hasn't a rotation parameter and should be added in the future.
- Also removed an ugly hardcode in Battlefield::SpawnGameObject
Closes #17711
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Do not allow a player to invite himself in group.
Fix an edge case when inviting another player that would cause a crash.
Fix #17664
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ChatLevelReq.Say
ChatLevelReq.Emote
ChatLevelReq.Yell
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Move script npcs_riverbreeze_and_silversky to SAI,
thereby removing one line of hardcoded text.
- Remove core script npcs_riverbreeze_and_silversky
- Create SAI script for gossip event Cenarion Beacon
- Add missing gossip_menu for plant description
- Add missing creature_text about Cenarion Beacon
- Add and correct conditions for gossip availability
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* Core/Scripts: Remove useless log message (ref. joschiwald)
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