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2016-05-29Revert "Merge pull request #16433 from Tonghost/3.3.5"DDuarte
This reverts commit e3d52990dd1e543baea6fed0c7e99359263e6452, reversing changes made to 6d8e39f59c80639de3681565f55d68d452223c87. Opens #16759
2016-05-28Override and tkrokli again :DKeader
2016-05-28Core/Quests: Remove wrong call to SendQuestComplete(). (#17200)SnapperRy
2016-05-28Merge pull request #17198 from sirikfoll/BombsKittnz
Core/Achievement A-bomb-inable and A-bomb-ination by sirikfoll
2016-05-28Merge pull request #17186 from sirikfoll/combatKittnz
Core/Unit Do not allow addition of threat to units in evade mode by sirikfoll
2016-05-27Core/Achievement A-bomb-inable and A-bomb-inationsirikfoll
2016-05-27Core/Scripts: build fixShauren
2016-05-27Core/Guilds: Fix Guild::HandleSetMemberNote logic according to method ↵Mikhail Redko
declaration. (#17078) This change has no effect on server behavior.
2016-05-27Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people ↵Shauren
from trying to use this flag to root a creature leaving them wondering why it doesn't do anything
2016-05-27Merge branch '3.3.5' into creature_familyForesterDev
2016-05-26[3.3.5] Core/Spell: restore old pet values after dismount (#16551)Trond B Krokli
* Core/Spell: restore old pet values after dismount & re-summon Original PR #15667 by ghost Closes #873
2016-05-26Core/Loot: Fixed resaving looted items from containersShauren
Closes #15299
2016-05-26Core/Spells: Implemented SPELL_ATTR1_DISMISS_PETShauren
Closes #7372
2016-05-26Merge remote-tracking branch 'Golrag/LoS_object_size' into 3.3.5 (PR #15807)treeston
2016-05-26Core: updated creature type flags enum (#17128)ForesterDev
Core/Misc: Update CreatureTypeFlags enum according to TrinityCoreWiki
2016-05-26Core/Unit Do not allow addition of threat to units in evade modesirikfoll
2016-05-25Conditions/ConditionMgr: Add a comment so MitchesD can go away.treeston
2016-05-25* DB/Graveyards: Added a comment field to describe the graveyards in ↵Aokromes
`graveyard_zone`
2016-05-24Core/Containers: Warning fixes and RandomResizeList with predicate optimizationShauren
2016-05-24Core/Spells: Fixed Eclipse after recent proc cooldown changesShauren
Closes #17166
2016-05-21Changing remove aura methodKeader
2016-05-20Core/Auras: Fixed cooldowns for procs calling PreventDefaultAction() in aura ↵Shauren
proc script * This also fixes proc cooldows unneccessarily being sent to client * Also removes the need for cooldown hacks when the proc trigger is selected randomly like for Deathbringer's Will
2016-05-20Core/Spells: Proc handler script converions (#17122)mik1893
* Blazing Speed (Mage) * Blessed Recovery (Priest) * Druid Forms Trinket * Idol Of Mutilation * Nature's Guardian (Shaman) * Nether Protection (Warlock) * Piercing Shots and Bonus 4P T9 Hunter * Lightning Shield (Shaman) * Acclimation (DK) * Move DK T10 4P Melee Bonus * Move DK Improved Blood Presence triggered heal (DK) * Rogue T10 2P Bonus * Illumination (Paladin) * Soul Preserver * Death Choice trinket * stack trinket scripts (ToC25 Caster Trinket, Lightning Capacitor, Thunder Capacitor) * Battle Experience (ICC - Gunship) * Blood Reserve (enchant proc) * Darkmoon Card Greatness * Charm of the Amani Witch Doctor * Mana Drain
2016-05-18Core/Spells Make certain spells (e.g. Mind Control) properly flag the caster ↵Alan Deutscher
for PvP (#17145) * This issue was caused by PvP-flagging being done calculated after the target's flag was turned off by becoming a pet.
2016-05-17Core/Auras: Implemented auras SPELL_AURA_PREVENT_DURABILITY_LOSS and ↵Shauren
SPELL_AURA_PREVENT_DURABILITY_LOSS_FROM_COMBAT (cherry picked from commit 17118f4832d527f160dc300a52db7ba6c255bce2)
2016-05-17Core/Misc: Warning fixes (/W4)Shauren
(cherry picked from commit c9ba5ce591a8b4ef5dc0e73d0ce107b6acf5e969)
2016-05-17Core/Spells: Perform proc roll after all conditions passed to only consume ↵Shauren
spellmods when the aura is allowed to proc in the first place (cherry picked from commit 97d2fcf6a1fff3f8efe9982b7ca4f440437f918f)
2016-05-17Core/Spells: Fixed flat SPELLMOD_DAMAGE_MULTIPLIER calculationShauren
(cherry picked from commit 35ab476f1691870a67c8ede78e9c37618f6bd383)
2016-05-17Core/Spells: Fixed spell mod application orderShauren
Closes #10250 (cherry picked from commit 22dc8b6871cea5c1fb49f88dc61b0adeccd39abf)
2016-05-17improve error messageForesterDev
2016-05-16Makes travis happyjoschiwald
2016-05-16Scripts/Freya: removed obsolete codejoschiwald
2016-05-16fix buildForesterDev
2016-05-16fix buildForesterDev
2016-05-16Core: define CREATURE_FAMILY_NONE to avoid magic numbers in codeForesterDev
2016-05-15Core/Quests: Fixed issue reported by static analysisvincent-michael
Coverity defect ID: 1355241
2016-05-15Core/Spells: Fix Blood Tap activation when Blood Rune is in cooldown as ↵mik1893
Death Rune (#17132)
2016-05-15Core/Unit: Pet shouldn't be notified for DOT damage on the owner (#17133)mik1893
- Fix by @MrSmite - Closes #16894
2016-05-14Core/Cinematic: Optimize cinematic loadingr00ty-tc
- Remove pointless cast string->char*->string
2016-05-14Coverity: Correct two static analysis catchesr00ty-tc
#1355242 - Uninitialized scalar field #1355240 Resource leak in object
2016-05-14Seriously, who doesn't support std::string instead of char* in 2016?treeston
2016-05-14Add a LOG_WARN when attempting to summon a non-existing summon group.treeston
2016-05-13Merge pull request #17037 from Keader/TargetedMovementGeneratorFixTreeston
Core/Movement: Fix issues where creatures cancel spell casts chasing target and Implement SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING
2016-05-13Allow BossAI::_DespawnAtEvade to work on creatures other than the boss ↵treeston
itself (optional argument).
2016-05-13Core/Scripts: Added reasonable default params to ↵treeston
GetCreatureListWithEntryInGrid/GetGameObjectListWithEntryInGrid for ease of use. Also, entry = 0 means no filter now, since we lacked an easy way to get a list of all creatures in grid.
2016-05-12This discussion is more effort than it takes to change it.treeston
2016-05-12Core/AI: Add DoCastSelf helper.treeston
(I have no idea why I never bothered to do this before, really. It had crossed my mind a few times.)
2016-05-12Too many damn stars in that damn argument list.treeston
2016-05-11Core/Movement: Fix issues where creatures cancel spell casts chasing target ↵Nawuko
and Implement SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING
2016-05-11Creature/CreatureAI:treeston
- Default range for DoZoneInCombat: 50.0f -> 250.0f. - Add optional second arg to SummonList::DoZoneInCombat to specify range. - Also a bunch of random NULL -> nullptr cleanup.