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fc06465b17a57feafbf2c02316b1b910c2b98e89 (#18814)
Closes #18787
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(cherry picked from commit 2b5d7eef3a091e67c27e853d43ac0bebbfa67531)
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Closes #15153
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Closes #16219
* Added DespawnAtEvadeMethod
* Fixed Agro
* Implemented Stampede
* Fixed Rhino Spirit flags
* Updated codestyle
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* Fixed Codestyle
* Fixed Spell timers
* Added DespawnAtEvade Method
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- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.
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- Addition to 37b2f590b6d63f230c755f932c2dd356c265486f
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Closes #1723
SQL by Staleness89, corrections by Killyana
Script by Keader, corrections by sirikfoll and me
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auto-accepts in config
Closes #17403
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Closes #17889
* Added parentheses to satisfy TravisCI.
* Adjusted to a boolean config option instead of an integer.
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Closes #15405
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updates #18401
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instead of current node to MovementInform"
This reverts commit cb634e6fba565c756044de0551f89a4c9abfd483.
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current node to MovementInform
updates #18401
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Closes: #15185
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4 files missed in the global search & replace performed
in commit 6a51a88767247ce9fc85fb9d1bcbb5febf1598a2
Also some corrections & whitespace changes in /doc/UnixInstall.txt
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Happy new year!
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Closes #18718
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Closes #7150
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Thanks to Sirikfoll, Krudor and Offl for all help
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Scripts/Quest: Work Work! Move Lazy Peon script to SAI
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that (see Stormstrike)
* This restores the check probably unintentionally dropped in 14c2b2d6cd2303609f1a1859e727ace7b8ea649c
* Build fix
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max bid price (#18697)
Closes #18698
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name (#18606)
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(#18634)
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the inventory when resurrecting
I HAS BUKKIT
Closes #5184
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Closes #18489
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updated (#18592)
- Introduced in 7e83d7e22a82104e53f872758fc7fe835472782c
Closes #18506
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system now.
- Fixes an edge case of spell failing due to out of range and re-adding charges to an existing aura.
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By xinef1
Closes #18516
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Partial revert of 584d347b70be521d7431dfe1694b80f2e95b957b
Closes #18666
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if all conditions were met (#18596)
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- Removed old workaround in SpellAuras.cpp
Closes #18417
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