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2016-12-29Core/Spell: fix one spell range issueariel-
2016-12-29Dep: Update fmt (cppformat) to 3.0.1 ↵DDuarte
https://github.com/fmtlib/fmt/commit/7fa8f8fa48b0903deab5bb42e6760477173ac485 Also renamed cppformat to fmt
2016-12-29Core/Spell: do not proc auras on SPELL_AURA_OBS_MOD_HEALTH healing ticksariel-
Closes #14726
2016-12-29Core/Spell: Prevent NO_TARGET auras from actually selecting target (same as ↵ariel-
caster) - Fixes an issue with generic mount scripts where the dummy aura was applied and removed then the real mount was applied - Pets would be unsummoned, resummoned and unsummoned again in an instant Closes #16783
2016-12-29Core/Scripts: fixed ground/fly mounts on non-flyable zones of Outland mapariel-
Closes #18627
2016-12-29Core/Spell: Fix Turn the Tablesariel-
Closes #5134
2016-12-28Core/Spell: reverted stun aura handlingariel-
Partial revert of 50a3ce5703bdaa4fe16e2e773eabafa9a4818083 Closes #18487 Closes #18490 Closes #18497
2016-12-28Core/Scripts: Fixed chase movement in Palehoof encounterKeader
Closes #15405
2016-12-27Build fixKeader
2016-12-27Core/Scripts: Black Temple misc fixesKeader
Closes #18176 * Implemented faction change of Ashtongues when Shade of Akama dies * Moved factions to black_temple.h * Removed explicit from EnslavedSoulEvent (Reliquary of Souls) * Fixed a typo in Skeram Script (followup 5f44890049c3e6b0ee7a11296239f4f1bceb66ec) * Fixed spell Shadow Inferno (Illidari Nightlord)
2016-12-27Core/Movement: Typo fix for falling to void case (#18611)xinef1
2016-12-27Core/Scripts: Added missing spells in Skeram (#18486)Keader
2016-12-27TabsKittnz
2016-12-27Core/SmartScript: update ACTION_GO_SET_GO_STATEKittnz
GO_STATE_ACTIVE = 0, // show in world as used and not reset (closed door open) GO_STATE_READY = 1, // show in world as ready (closed door close) GO_STATE_ACTIVE_ALTERNATIVE = 2 // show in world as used in alt way and not reset (closed door open by cannon fire) Credits to Sunwell
2016-12-27Core/Events: Fixed logic for Fireworks Show at New Years AdjustmentsKittnz
2016-12-27Core/Events: Adjust timings and occurrence for Fireworks Show at New Years EveKittnz
2016-12-26Core/Items: Fixed empty slots handling in equipment manager (#18613)xinef1
2016-12-26Core/Units: Fixed bug in stun code making units summoned by npcs to never ↵xinef1
break out of stun (#18612)
2016-12-26Core/Units: Fixed exploit where killing tamed pet could yield emblems (#18605)xinef1
2016-12-24Core/Ruby: Minor fixes in Halion encountersirikfoll
* Some codestyle fixes * Fixed wrong Halion summon with Hotswap system * Fixed evade issue * Fixed emblem frost exploit
2016-12-23Core/Ulduar: Fixed XT002 Heart phaseKeader
Closes #18557 Thanks to xinef1 * Fixed Heart Phase * Fixed Combat bug with Heart after wipe * Added DespawnAtEvadeMethod
2016-12-22Core/Scripts: Fixed Suppresser behavior in Valithria Dreamwalker encounterKeader
Closes #18530 * Fixed range issue * Fixed weave spawn when Summon Timmer Suppresser(70912) is casted * Fixed spawn count
2016-12-22Core/Scripts: Mother Shahraz encounter rewrite (#18446)Keader
2016-12-21Core/Scripts: Minor fixes in Baltharus The Warborn (#18550)Keader
* Core/Scripts: Minor fixes in Baltharus The Warborn * go away travis
2016-12-19Scripts/Events Implement Pilgrim's Bounty Bountiful Tablesirikfoll
2016-12-18Core/Misc: Mark some rbac/trinity_string entries as usedShauren
2016-12-16Core/Scripts: Black Temple - added comments in all SpellScripts (#18494)Keader
2016-12-15Core/Spell: fix for hitmask being ignored in finish phase procsariel-
2016-12-15Core/Script: Implement Paralytic Poisonariel-
Closes #16905
2016-12-15Core/Spell: add an exception for Cyclone ignoring it's own immunity using ↵ariel-
dispel type - Unsure of what is the correct check, most generic thing I could make Closes #18479
2016-12-15Core/Pets: Use prepared statements in Pet::SavePetToDBmyran2
Very partial cherry pick (cherry picked from commit bc1a81747ae032bc2ae3681d99f5f6058d20caff)
2016-12-15Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
(cherry picked from commit ac1dc758b98baab13dab66057c6d45e9295d8eb1)
2016-12-15Core/Player: prevent early aura removal when swapping weaponsariel-
Closes #18428
2016-12-14Core/Chat: fix RBAC_PERM_COMMANDS_NOTIFY_COMMAND_NOT_FOUND_ERROR for subcommandsariel-
Ref #18463
2016-12-13Core/Misc: readd some codestyle changes inadvertently revertedariel-
- Ref commit 6dc37a9add631888fe5fbcd43d19c2b07bed8a57
2016-12-13Core/Spell: partial revert of SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE ↵ariel-
immunity handling - Bonus: without breaking Banish... yay! Closes #18370
2016-12-13Core/Scripts: Fixed Reliquary of Souls Boundary (#18470)Keader
Followup 02f18419f58dc952cd209c97f641269bea6bd1fc
2016-12-13Update boss_reliquary_of_souls.cppAokromes
2016-12-13Core/Scripts: Reliquary of Souls RewriteKeader
2016-12-13Core/Unit: feral druid attacks should not be normalizedariel-
Closes #18460
2016-12-13Core/Unit: Fixed Blood Gorged ArPen bonusariel-
- Also, fixes arp bonus for mace specialization being applied to attacks from non-mace weapon type
2016-12-13Core/Entities: Replace existing GetAuraEffectsByType + iteration uses with ↵ariel-
proper helper functions
2016-12-13Core/Unit: added GetTotalAuraXXX overloads taking a predicateariel-
- Redefined existing overloads to use the predicate logic, avoids code duplication and not checking same stack rules
2016-12-12Core/Unit: added missing nullptr check in IsImmunedToSpellEffectariel-
Closes #18461
2016-12-11Core/Entities: don't absolute compare positions on UpdatePositionariel-
Closes #18415
2016-12-11Core/Spell: implemented dispel reflectionariel-
Closes #18323
2016-12-11Core/Spell: improved immunity logic for dispelsariel-
- Fixes dispel magic removing immunity spells (Divine Shield for example). Ref issue #18370
2016-12-10Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for nowariel-
- Some function renames - Used in some client checks but not 100% sure of its usage (eg in CGUnit_C::CheckAndReportSpellInhibitFlags but not in Spell_C::IsUsableAction) Closes #18366
2016-12-09Core/Stat: fixed Predatory Strikesariel-
- Fixed bonus getting stuck after removing weapon - Fixed calculation (must count both feral ap and any ap the weapon has as stated on the talent "any attack power on your equipped weapon")
2016-12-09Core/Stat: readd incorrectly removed feral ap bonus to Monkin formariel-
- Shall not inherit predatory strikes bonus like before though: * Patch 3.1.0 notes: This talent no longer works when in Moonkin form.