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AgeCommit message (Expand)Author
2021-09-29Core/BattlePets: Misc fixes (#26964)Meji
2021-09-29Scripts/TheSlavePens: Boss Ahune fixes and updatessirikfoll
2021-09-29TheSlavePens/Ahune: Fix crash (#22070)Gildor
2021-09-29DB/Quest: Escaping the TombZenoX92
2021-09-29Core/Bnet: Updated protobuf messages and servicesShauren
2021-09-29Core/Movement: shield ChaseMovementGenerator against a potential crashccrs
2021-09-29Core/Movement: adjust deactivation/reset logic inside GenericMovementGeneratorccrs
2021-09-29Core/Movement: prevent double initialization calls if the generator was deact...ccrs
2021-09-28Core/Spells: Make some spells negative (#21696)Андрей
2021-09-28Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating Brand part 2Keader
2021-09-28Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating BrandKeader
2021-09-28Kill a whitespaceKeader
2021-09-28Core/Spells: Reset Mangle cooldown in Berserk (#22000)DanVS
2021-09-28Scripts/Pit of Saron: Fixed Ick not updading victimKeader
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-26Scripts/Karazhan: make Barnes properly start the Opera Event (#21970)Maxwelllmj
2021-09-26Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not s...Keader
2021-09-26Core/Battleground: Fixed a problem that did not let Arenas queue if it was in...Gooyeth
2021-09-26re-enable CreatureAI::MovementInform for Chase/FollowMovementGenerator - didn...Treeston
2021-09-26Core/Misc: Fix FreezeDetector triggered on startupjackpoz
2021-09-26Scripts/Icecrown Citadel: Fix "intended" crashjackpoz
2021-09-26Core/Quest: Fix crash caused by disabled questsjackpoz
2021-09-26Core/Movement: crashfix workaroundccrs
2021-09-26Core/Thread: Fix crash added in fd33b1cd02a1c69fc78f47f079eadc43c331d054jackpoz
2021-09-26Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word....Treeston
2021-09-26Core/Movement: Removed unneccessary z position adjustmentShauren
2021-09-26Core/Threat: Re-add fixtate system. I am being told Netherspite needs it.Treeston
2021-09-261b7ec4b follow-upTreeston
2021-09-26Core/Threat: Fix taunt behavior in some edge casesTreeston
2021-09-26Core/Unit: UNIT_FLAG renamesTreeston
2021-09-26Scripts/Ulduar: Fixed Vehicles when flame leviathan die(#21897)Jorge Turrado Ferrero
2021-09-26Core/Handlers: Fixed Equipament Manager (for real this time)Keader
2021-09-26Core/Player: Skip the cinematic of the first login if the character is telepo...Gooyeth
2021-09-26Core/Handlers: Fixed a Equipament Manager typoKeader
2021-09-26Core/Handlers: Fixed equipament manager with empty slots. Yes kids, dont use ...Keader
2021-09-26Core/Misc: Fix copyright headersShauren
2021-09-26Core/Movement: use helpers for validationccrs
2021-09-26Core/Movement: move MoveSplineInit (#21857)ccrs
2021-09-26Core/SAI: Fixed crashes when SAI targets pets that use sai if not tamedShauren
2021-09-26Core/Movement: crashfixccrs
2021-09-26Core/Transports: Force transport passengers into legacy spawn groupShauren
2021-09-26Core/PacketIO: Added missing move assignment operator to ByteBufferShauren
2021-09-26Core/Misc: movement header cleanupccrs
2021-09-25Scripts/Stratholme: Baroness Anastari rework (PR #21687)Nitair
2021-09-25Core/Battleground: allow Random battleground and arena queues same time. (#21...Gooyeth
2021-09-25Core/SAI: Fixed silence logic in 1e8227eda7f9c6a989fe6c928c857d76491e008cShauren
2021-09-25Core/SAI: Allow movements for creature using castflag 64 when silencedKillyana
2021-09-25Core/SmartAI: Remove PauseMovement on AttackStartKillyana
2021-09-25Core/Players: Greatly simplifiy fdb2b90685ebc3852740c424170101a196c29ebbShauren
2021-09-25Core/Players: Prevent creating characters with duplicate name by reserving na...Shauren