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AgeCommit message (Expand)Author
2020-05-14Core/CreatureAI: Shambling Horror re-cast Enrage as soon as it is not stun (#...Metalaka
2020-05-11Core/ByteBuffer: Fixed output truncation in ByteBuffer::hexlike (#24595)NoName
2020-05-11Core/Movement: 9080e78 followupccrs
2020-05-10Core/Spells: Fix refreshing exclusive auras that have different values in eac...Shauren
2020-05-10Core/PacketIO: updated some pet packets (#24531)ForesterDev
2020-05-10Scripts/Pet: Lil' K.T (#24528)Sorikoff
2020-05-10Core/PacketIO: Updated logout opcodes (#24519)ForesterDev
2020-05-10Improve Creature DBC Handling (#24509)HelloKitty
2020-05-06Core/Units: Allow mind controlling non-controllable vehicles (for example pla...Shauren
2020-05-05Core/Maps: fix respawn times for manual respawns (#24571)NoName
2020-05-03Core/Movement: modify MovementInform trigger condition & checks in ChaseMovem...ccrs
2020-05-03Core/Movement: de832b6 followupccrs
2020-05-03Core/Movement: modify MovementInform trigger condition & checks in FollowMove...ccrs
2020-05-03Core/Spells: Relaxed aura exclusivity check to allow casting spells that have...Shauren
2020-05-03Core/GameObject: b0db728 followupccrs
2020-05-02Core/Movement: 0e2342c followupccrs
2020-05-02Build: fix nopchccrs
2020-05-02Core/Objects: fixed buildOvahlord
2020-05-02Core/Objects: use the static vmap check in MovePositionToFirstCollision for a...Ovahlord
2020-05-01Core/Spells: Fixed refreshing stat buff auras that have been improved by talentsShauren
2020-05-01Core/Objects: further improvements for MovePositionToFirstCollision (#24523)Ovah
2020-04-30Item/Script: Remove unused script, related to the previous commitKillyana
2020-04-30DB/Quest: Becoming a Spellfire Tailoroffl
2020-04-29Core/Objects: optimize and improve MovePositionToFirstCollision resultsOvahlord
2020-04-29Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER (#24511)ForesterDev
2020-04-29Core/Spells: implement SMSG_MOUNT_RESULT and use it for transformed mounting ...NoName
2020-04-29Core\GameObject: corrected check for IsWithinDistInMap (#24506)ForesterDev
2020-04-29Core/PathFinding: Fix buffer overflowjackpoz
2020-04-29Scripts/IcecrownCitadel: Adding IsAlive check to avoid possible crash in Even...NoName
2020-04-28Core/PacketIO: Send item flags in auction items for the lulz, its bugged in t...Shauren
2020-04-28Core/AuctionHouse: Fixed auction mail subjects for items with random propertiesShauren
2020-04-28Warning fixShauren
2020-04-28Core/AuctionHouse: Fixed auction mail bodiesShauren
2020-04-28Core/Auras: Prevent getting negative scale with aurasShauren
2020-04-28Core/Spells Fixed scroll stacking check when not targeting selfShauren
2020-04-28Core/Spells: Scrolls should not be consumed, when they fail to apply.FAQ
2020-04-28Remove tabs (ee5eace3c6d1fa489572c052daef4834e9c7f12c) (#24510)Gildor
2020-04-28DB/Pet: Lil' K.TKillyana
2020-04-27Core/Vehicles: update the power display of vehicles before being added to wor...Ovahlord
2020-04-27Core/DataStores: Use ResSicknessSpellID from ChrRaces instead of hardcoding i...HelloKitty
2020-04-27Core/PacketIO: Fixed crash in TogglePvP::ReadShauren
2020-04-26Scripts/Spells: Fixed Mages 2P T10 proc delay (#24496)Keader
2020-04-27DB/Pet: Toxic WastelingKillyana
2020-04-26Core/PacketIO: updated CMSG_TOGGLE_PVP opcode (#24476)ForesterDev
2020-04-26Core/Spells: Crystallize should not use DIMINISHING (#24502)NoName
2020-04-26Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT (...Rushor
2020-04-26Game/AI: Enable check for SMART_TARGET_GAMEOBJECT_RANGE (#24493)Rushor
2020-04-26Core/GameObject: Remove linked traps when the main GameObject is remo… (#24...Eridium
2020-04-26Scripts/OnyxiasLair: Fix Onyxia Eruption spell (#24472)Gildor
2020-04-25Core/AI: Implemented OnSpellCastInterrupt and OnSuccessfulSpellCast hooksOvah