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AgeCommit message (Expand)Author
2023-06-08Core/Quests: Only launch gossip menu on quest completion when quest has QUEST...Shauren
2023-06-08Core/Quests: Fixed quest dialog not closing automatically when there are no ...HuangStomach
2023-06-08Core/Scripts: Added const to GetDialogStatus functionsHuangStomach
2023-06-07Codestyle fixShauren
2023-06-07Core/Auction House: Fixed sorting items with itemlevel greater than 255Shauren
2023-06-05Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-06-04Scripts/Spells: Implement Empowered Renew (#29036)Teleqraph
2023-06-04Core/Auras: Implemented helper function to estimate total damage/healing done...Shauren
2023-06-04Scripts/Spells: Implement Healing Chorus (#29038)Teleqraph
2023-06-03Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffectShauren
2023-06-03Scripts/Spells: Implement Holy Mending (#29031)Teleqraph
2023-06-02Core/Quests: Implemented new db table quest_objectives_completion_effectShauren
2023-06-01Core/Graveyards: Drop Faction column and replace it with conditions (#28965)Jeremy
2023-05-31Scripts/Spells: Implement Say Your Prayers (#29028)Teleqraph
2023-05-30Scripts/Spells: Added spell effect validation helperShauren
2023-05-29Core/Movement: Fixed uninitialized value in MoveSplineInitArgsShauren
2023-05-29Core/Spells: Implement SPELL_ATTR10_RESET_COOLDOWN_UPON_ENDING_AN_ENCOUNTER (...Teleqraph
2023-05-29Core/Creatures: Move creature difficulty specific data from creature_template...Meji
2023-05-28Core/Objects: Unify GameObjectSearcher, UnitSearcher, CreatureSearcher and Pl...Shauren
2023-05-28Core/Objects: Unify WorldObjectSearcher classes into one common implementationShauren
2023-05-28Core/Spells: Implemented spell target type 142Shauren
2023-05-27Core/Creatures: Allow summons to be initialized properly when summoner is not...Shauren
2023-05-27Core/Auras: Fixed SPELL_AURA_LINKED_SUMMON summons not despawning when aura i...Shauren
2023-05-26Core/Commands: Added .debug playercondition commandShauren
2023-05-24Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-05-23Fix dynamic linking buildShauren
2023-05-22Core/Spells: Implemented new proc hit type PROC_HIT_DISPELShauren
2023-05-22Core/Players: Fixed crashes with char enum packet if equipment cache field do...Shauren
2023-05-22Core/Objects: Fixed uninitialized variables in FindCreatureOptionsShauren
2023-05-21Core/Players: Respawn alive at graveyard when releasing spirit (#29009)Jeremy
2023-05-21Core/Graveyards: Fix graveyards in subzones when there is no valid graveyard ...Jeremy
2023-05-21Scripts/Warrior: Fix nopch buildModoX
2023-05-21Core/Creatures: Fixed some creatures having 0 max health (and being unkillable)Shauren
2023-05-21Spells/Scripts: Implement Critical Thinking (#29005)SargeroDeV
2023-05-19Core/Areas: Update AreaFlags from EnumeratedStings values (#29008)Jeremy
2023-05-18Scripts/Warrior: Implement Shield Block (#29004)SargeroDeV
2023-05-18Scripts/Warrior: Implement Warbreaker and In For The Kill (#28994)SargeroDeV
2023-05-18Scripts/Warrior: Implement Brutal Vitality (#28987)SargeroDeV
2023-05-16Core/Auras: Define new aura typeShauren
2023-05-16Core/Proto: Updated protobuf messages and servicesShauren
2023-05-15Scripts/Warrior: Implement Shield Charge (#28974)SargeroDeV
2023-05-14Scripts/Spells: Fixed uninitialized variable in d64f7c332e1c6b9d15240979f3f95...Shauren
2023-05-14Warning fixShauren
2023-05-14Scripts/Warrior: Implemented Fueled by ViolenceModoX
2023-05-14Core/DBLayer: Relaxed restrictions on which Field class member function can b...Shauren
2023-05-14Core/GameTables: Fixed parsing gt files (for real this time)Shauren
2023-05-13Core/Battlegrounds: Correct distance check in HandleAreaSpiritHealerQueryOpco...DeadMouse
2023-05-13Core/GameTables: Fixed parsing gt filesShauren
2023-05-13Core/PacketIO: Add missing bit writesShauren
2023-05-13Core/Misc: Replace string to int conversion functions from Common.h with c++1...Shauren