Age | Commit message (Collapse) | Author |
|
|
|
Closes #28680
|
|
supporting gameobject casters
(cherry picked from commit 3203f04ac1064d0812e3bcad12d0c25dc2e31593)
|
|
Co-authored-by: Aurøra/Nehyren <dreamcorerev@gmail.com>
|
|
(#28669)
|
|
|
|
is fully reset
|
|
|
|
compatible api)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
plain vector with custom static storage allocatlr
|
|
|
|
|
|
|
|
|
|
time) instead of SPEED
|
|
|
|
|
|
|
|
SPELL_ATTR13_ALLOW_CLASS_ABILITY_PROCS attributes
Closes #28658
|
|
|
|
Ref #28646
|
|
|
|
|
|
|
|
|
|
Closes #28640
|
|
|
|
Closes #28639
|
|
|
|
|
|
Closes #28638
|
|
Closes #28601
|
|
to avoid duplicate phase check (its also checked in Searcher classes)
|
|
|
|
|
|
SMART_ACTION_MOVE_TO_POS (#28547)
* Support for targets other than positions
* Added param3 Gravity, to use MoveJumpWithGravity (priority over SpeedZ)
* Added param4 UseDefaultGravity (priority over Gravity): 19.29110527038574
* Added param5 PointId, useful for linking the jump to the event SMART_EVENT_MOVEMENTINFORM (Type: 16)
* Added param6 ContactDistance
* If the target is different from a position, target params for coords allow to add offsets
|
|
Co-authored-by: Shauren <shauren.trinity@gmail.com>
|
|
|
|
|
|
* Removed it entirely for builtin channels (unused)
* Use utf8 character count to determine length instead of number of bytes
Closes #28635
|
|
|
|
Co-authored-by: Shauren <shauren.trinity@gmail.com>
|
|
Co-authored-by: Shauren <shauren.trinity@gmail.com>
|