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2022-05-11Core/Misc: Remove uses of std::aligned_storage (deprecated in future c++ ↵Shauren
standard)
2022-05-11Core/DataStores: Removed hardcoded cap for battlepet speciesShauren
2022-05-10Core/DataStores: Removed hardcoded cap for taxi nodes maskShauren
2022-05-09Core/Conditions: Added CONDITION_SCENARIO_STEP (#27928)Antonio Martín Berti
2022-05-09Core/Logging: Remove string allocations for logs that are not going to be loggedShauren
2022-05-08Core/Spells: Add notes on remaining SpellAttr6Shauren
2022-05-08Core/Spells: Implemented SPELL_ATTR6_TAPS_IMMEDIATELYShauren
2022-05-08Core/Spells: Implemented SPELL_ATTR6_ABSORB_CANNOT_BE_IGNOREShauren
2022-05-08Core/Auras: Undefine aura 320, it is no longer ranged hasteShauren
2022-05-08Core/Spells: Autorepeat casting fixesShauren
* Fixed cast bars of ranged spells not disappearing when canceled while autoshooting * Replaced hacky 500ms delay on non auto shot autorepeat spells with native spell cast time (wands have 500ms cast time) * Update cooldowns before attempting to cast autorepeat spells (for cases when cooldown ends on the same server tick as cast attempt)
2022-05-07Core/Spells: Cleanup movement checks in spells - use correct interrupt flagsShauren
2022-05-07Core/Spells: Implemented SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CASTShauren
2022-05-07Core/Spells: Implemented SPELL_ATTR6_NO_PUSHBACKShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_AURA_IS_WEAPON_PROCShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENAShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTINGtisk
2022-05-06Core/Misc: Fixed mistake in racemask IsEmptyShauren
2022-05-06Core/Items: Use correct error message when swapping weapons in combat too ↵Shauren
quickly
2022-05-06Core/Spells: Rename SpellAttr6 to use official attribute namesShauren
2022-05-06Core/Misc: Remove implicit conversions from RaceMask class, fixes racemask ↵Shauren
check failing during loading from db
2022-05-06Core/Crypto: Fixed EVP_PKEY reference counting for copied objectsShauren
Closes #27943
2022-05-03Codestyle fix - remove empty linesShauren
2022-05-03Core/Crypto: Fix nopch buildShauren
2022-05-03Core/Crypto: Switch away from most deprecated openssl functions and removed ↵Shauren
upper version limit
2022-05-03Core/Misc: Prefix include guard to avoid possible conflict with external libraryShauren
2022-05-02Core/Spells: Add notes on remaining SpellAttr5Shauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_AURA_UNIQUE_PER_CASTERShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_ALWAYS_LINE_OF_SIGHT and ↵Shauren
SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT
2022-05-02Core/Spells: Implemented SPELL_ATTR5_TREAT_AS_AREA_EFFECTShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMEDShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_NOT_ON_PLAYER and ↵Shauren
SPELL_ATTR5_NOT_ON_PLAYER_CONTROLLED_NPC
2022-05-02Core/Spells: Implemented SPELL_ATTR5_IGNORE_AREA_EFFECT_PVP_CHECKShauren
2022-05-02Core/Spells: Corrected implementation of ↵Shauren
SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHANNEL - it allows casting other spells while channeling, not allows movement while channeling
2022-05-02Core/Auras: Added support for SPELL_ATTR5_LIMIT_N limit to other number than ↵Shauren
just 1
2022-05-02Core/Spells: Removed SPELL_SPECIFIC_JUDGEMENTShauren
2022-05-02Core/Spells: Rename SpellAttr5 to use official attribute namesShauren
* Implemented SPELL_ATTR8_HASTE_AFFECTS_DURATION
2022-05-01Core/Spells: Rename SpellAttr4 to use official attribute namesShauren
* Corrected implementation of SPELL_ATTR4_CLASS_TRIGGER_ONLY_ON_TARGET * Implemented SPELL_ATTR4_NO_HELPFUL_THREAT * Implemented SPELL_ATTR4_NO_PARTIAL_IMMUNITY * Implemented SPELL_ATTR4_ALLOW_PROC_WHILE_SITTING * Implemented SPELL_ATTR4_USE_FACING_FROM_SPELL * Implemented SPELL_ATTR4_BOUNCY_CHAIN_MISSILES * Implemented SPELL_ATTR4_AURA_NEVER_BOUNCES * Implemented SPELL_ATTR4_AURA_BOUNCE_FAILS_SPELL * Implemented SPELL_ATTR4_AURA_IS_BUFF * Implemented SPELL_ATTR5_MELEE_CHAIN_TARGETING * Implemented SpellEffectAttributes::ChainFromInitialTarget
2022-05-01Core/Players: Fixed duelingShauren
2022-05-01Core/Groups: Execute all group related database cleanup at the beginning of ↵dufernst
LoadGroups. (#27935) Makes certain group_member entries be deleted when their respective groups are removed during cleanup. In cases when LoadGroups aborts early if no groups remain to be loaded after cleanup they would otherwise not be removed.
2022-04-30Core/Spells: Rename SpellAttr3 to use official attribute namesShauren
* Implemented SPELL_ATTR3_NO_AVOIDANCE * Implemented SPELL_ATTR3_ONLY_PROC_OUTDOORS * Implemented SPELL_ATTR3_ONLY_PROC_ON_CASTER * Implemented SPELL_ATTR3_PVP_ENABLING * Implemented SPELL_ATTR3_SUPPRESS_CASTER_PROCS * Implemented SPELL_ATTR3_SUPPRESS_TARGET_PROCS
2022-04-29Core/Misc: Updated ChatMsg enum to 9.2.0ModoX
2022-04-28Core/Spells: Rename SpellAttr2 to use official attribute namesShauren
* Corrected implementation of SPELL_ATTR1_ALLOW_WHILE_STEALTHED * Implemented SPELL_ATTR2_RETAIN_ITEM_CAST * Implemented SPELL_ATTR2_ALLOW_WHILE_INVISIBLE * Implemented SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE * Implemented SPELL_ATTR2_PROC_COOLDOWN_ON_FAILURE * Implemented SPELL_ATTR2_NO_TARGET_PER_SECOND_COSTS * Implemented SPELL_ATTR2_DO_NOT_REPORT_SPELL_FAILURE * Implemented SPELL_ATTR1_REQUIRE_ALL_TARGETS * Implemented SPELL_ATTR2_CHAIN_FROM_CASTER * Implemented SPELL_ATTR2_NO_ACTIVE_PETS * Implemented SPELL_ATTR2_ENCHANT_OWN_ITEM_ONLY
2022-04-25Core/Spells: Rename SpellAttr1 to use official attribute namesShauren
* Implemented SPELL_ATTR1_NO_SKILL_INCREASE, SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT, SPELL_ATTR1_DISPEL_ALL_STACKS
2022-04-24Core/Spells: Rename SpellAttr0 to use official attribute namesShauren
2022-04-24Core/SAI: Corrected wrong useSaiTargetAsGameEventSource logic in previous commitShauren
2022-04-24Core/SAI: Implemented new action SMART_ACTION_TRIGGER_GAME_EVENTShauren
2022-04-24Core/SAI: Support gameobject targets for SMART_ACTION_PLAY_ANIMKITShauren
2022-04-24Core/Corpses: Fixed crash in corpse creationShauren
2022-04-24Core/Achievements: Implemented GameEvent related criteria types 73 and 93Shauren
2022-04-24Scripts/Instances: Replace manual criteria timer starts in instances with ↵Shauren
new GameEvents api