aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2017-02-26Core/Updater: Clarify more 2 errorsAokromes
2017-02-26Core/Movement: Fix an edge case crash in HomeMovementGenerator.treeston
2017-02-26Scripts/Spells: Updated two Anraphet SpellScriptsjoschiwald
2017-02-26Entities/Object: Add some Position const& overloads to distance/angle methods...treeston
2017-02-26Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tas...SnapperRy
2017-02-26Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2017-02-26Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*.treeston
2017-02-26Core/Conditions: New CONDITION_QUESTSTATE (47). It's the existing quest condi...treeston
2017-02-26Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...treeston
2017-02-26AI/SmartAI: Fix an issue where SmartAI creatures would not properly follow th...treeston
2017-02-26Core/Entities: moved duplicated triggered cast proc check to Unit::ProcDamage...ariel-
2017-02-26Core/AI: updated SpellTargetSelector::operator() (#17824 follow-up)ariel-
2017-02-26Core/Battlefield: container optimizationariel-
2017-02-26Core/Battlefield: fix Wintergrasp defender portal logicariel-
2017-02-26Core/Scripts: move Icehowl unroot after movement (MotionMaster does not updat...ariel-
2017-02-26Core/Scripts: Implement Flag of Ownership. Closes #12265ariel-
2017-02-26Core/Scripts: Removed Glyph of Backstab.ariel-
2017-02-26Scripts/Naxxramas: Fixed invalid use of std::initializer_listShauren
2017-02-26Core/DataStores: Fixed Meta->Types/TypesString mixup causing crashes when try...Shauren
2017-02-25Core/Movement: Handle move stop embedded in spell cast requestsShauren
2017-02-25Core/Spells: Fixed possible crashvincent-michael
2017-02-21Build fixShauren
2017-02-20Revert "Fix non-PCH build." and fix it the proper wayShauren
2017-02-19Core/Transport: do not relocate players on board of vehicles when near telepo...ariel-
2017-02-19Core/Misc: calculate rotation fields from orientation in some places it's imp...ariel-
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-02-19Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738)treeston
2017-02-19[Core/Maps] Activate creatures and objects during opening cinematics and othe...r00ty-tc
2017-02-19Fix non-PCH build.Gacko
2017-02-19Core/Creatures: Implemented all creature equipment modifiersShauren
2017-02-19Build fixShauren
2017-02-18Core/Movement: Implement SpellEffectExtraData curve modifiersShauren
2017-02-18Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...ariel-
2017-02-18Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.ariel-
2017-02-18Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.ariel-
2017-02-18Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed s...ariel-
2017-02-18Core/Spells: fix Bullheaded immunitiesariel-
2017-02-18Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...treeston
2017-02-18Replace a leftover const char* with a std::string const&.treeston
2017-02-18Core/Scripts/DB: remove hardcoded text from npc_beaten_corpse (#16907)Trond B Krokli
2017-02-18Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2017-02-18Fix dynamic build.treeston
2017-02-18Core/Scripts: remove forgotten #define in boss_kalecgos.cpptkrokli
2017-02-18Whitespace clean-upGustavo
2017-02-18Core/Spells Make credit for quests "The Grand Melee" and "Among the Champions...Gustavo
2017-02-18Creature/Gossip: offer replacement functions for the existing preprocessor go...treeston
2017-02-18Core/Loot: Fix group loot if player loot recipient disconnectsjackpoz
2017-02-18Update SpellEffects.cppariel-
2017-02-18Core/Spell: Calculate GO rotation for SPELL_EFFECT_TRANS_DOORariel-
2017-02-18Core/GameObject: save spawn GOState and reset to it instead of toggling from ...ariel-