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2022-01-24Core/Common: Allow config settings to be loaded as optional (PR #25137)Treeston
2022-01-24Scripts/BlackrockSpire: Fix encage event of Pyroguard encounter (#25177)Jinnaix
2022-01-24Log sync db queries in World::Update() loop (#25174)Giacomo Pozzoni
2022-01-24Core/Commands: Initialize commands on startup instead of first useShauren
2022-01-24Core/Mail: Load mails at login instead of on demand when queried by packets (...Shauren
2022-01-24Core/Misc: Replace database query in WorldSession::HandleAddFriendOpcode with...Shauren
2022-01-24Core/SAI: Ignore SAI while evading (#25108)Giacomo Pozzoni
2022-01-24Core/Loot: Prevent loot already looted item (#25084)Gildor
2022-01-24Scripts/Quest: Force of Neltharaku quest credit (#24807)Trond B. Krokli
2022-01-24Core/World: added startup log outputs for query cache initialization for deta...Ovah
2022-01-24Core/Networking: Fixed authserver socket read handlers being called on incorr...Shauren
2022-01-24Core/Metric: Add new metric in World::UpdateSessions()jackpoz
2022-01-24Core/CreatureAI: std::chrono-ify DoSummon* methodsCarbenium
2022-01-24Core/Metric: Log detailed metrics about each opcode handler (#25153)Giacomo Pozzoni
2022-01-24Core/WorldObject: std::chrono-ify SummonPersonalCloneShauren
2022-01-24Core/WorldObject: Replace non-std::chrono SummonGameObject overloadsCarbenium
2022-01-24Core/WorldObject: Replace non-std::chrono SummonTrigger overloadsCarbenium
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-24Core/Metric: Add new cmake option WITH_DETAILED_METRICS to enable more metric...Giacomo Pozzoni
2022-01-24Core/Creature: Remove non-std::chrono overload of DespawnOrUnsummonCarbenium
2022-01-24Core/EventProcessor: std::chrono-ify the remaining public APICarbenium
2022-01-24Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-24Core/EventMap: Clarify documentation of ScheduleEventCarbenium
2022-01-24Core/EventMap: Unify semantics of DelayEventsCarbenium
2022-01-23EventMap: Change GetTimeUntilEvent to return std::chrono typesCarbenium
2022-01-23EventMap: Switch internal timer over to std::chrono typeCarbenium
2022-01-23Scripts/Kalimdor: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Scripts/World+Outland+Spells: Use std::chrono overload of Creature::DespawnOr...Carbenium
2022-01-23Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Scripts/EasternKingdoms: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Core/Crypto: c++17-ify crypto code cherry picked earlier that was downgraded ...Shauren
2022-01-23Core/EscortAI: std::chrono-ify SetPauseTimerCarbenium
2022-01-23Core/EscortAI: std::chrono-ify AddWaypointCarbenium
2022-01-23Core/ScriptedAI: std::chrono-ify DoSpawnCreatureCarbenium
2022-01-23Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overloadCarbenium
2022-01-23Core/InstanceScript: std::chrono-ify DoRespawnGameObjectCarbenium
2022-01-23Core/Utilities: Add custom _days chrono literalCarbenium
2022-01-23Common/Crypto: #ifdef out unnecessary locking code for OpenSSL 1.1+ (PR #25110)Peter Keresztes Schmidt
2022-01-23Core/Misc: Code cleanupjackpoz
2022-01-23Scripts/Borean Tundra: duplicate comment text (#25102)Trond B. Krokli
2022-01-23Core/Metric: Add more metrics about World::Update() loop (#25098)Giacomo Pozzoni
2022-01-23Core/Combat: Disable triggers entering combat (#25086)Giacomo Pozzoni
2022-01-23EventMap: Remove GetNextEventTime and GetTimer methods (PR #25092)Peter Keresztes Schmidt
2022-01-23Core/Scripts: Fix timing issue of EVENT_FLY_TO_RANDOM_PILLAR during Illidan e...Carbenium
2022-01-23TaskScheduler: use randtime instead of custom implementationCarbenium
2022-01-23Core/Threads: Replace Boost TLS with C++11 one (#15782)Giacomo Pozzoni
2022-01-23Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt