Age | Commit message (Collapse) | Author |
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item existance is checked by loot loading and if that fails, condition loading will fail to find related item inside loot
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any responses
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* Removed global realm variable from World and use RealmList everywhere
* Match auth build key with client version
* Restored allowedSecurityLevel checks for realmlist packet building
* Restored updating population field, mysteriously removed 15 years ago in f20b25d1c90f608deab28c9957b3b376ab2a0d50
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GetVirtualRealmAddress() where possible
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Closes #30168
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Trinity::Containers::MapGetValuePtr
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Closes #30167
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not a null-terminated string
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tree changes between client patches
Closes #29398
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ignore setting walk/run depending on target (#30101)
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optionals and bits
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difficulties) (#30074)
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implementations
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