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AgeCommit message (Expand)Author
2009-05-30*Provide another way to implement dynamic spawns. Now a creature will call it...megamage
2009-05-28*Fix build for VC90 x64.megamage
2009-05-26[7895] Fixed build problem and some warnings in VS2010 projects. Author: tomr...megamage
2009-05-25Fix CRLF issues in 3517Paradox
2009-05-25Fix genrevision to display Archive as revision and hash string, to give us a ...Paradox
2009-05-22[7866] Added VS 2010 Beta 1 project files. Requires libeay32.dll update. This...megamage
2009-05-22*Drop VC71 supportmegamage
2009-05-22*Some work on wintergrasp. Player can get ranks by killing other players and ...megamage
2009-05-13 [7810] Moved ZThread related code on ACE framework. Author: Ambalmegamage
2009-05-10*Move some AI functions to core. No real change.megamage
2009-05-05 [7765] Fixed build in proper way in case selected Debug_NoPCH windows con...megamage
2009-05-04*Fix build for VC80megamage
2009-05-04*Replace some "mangos_debug" with "trinity_debug"megamage
2009-05-04*Change some VC90 compile options to be the same as those of Mangos. I am not...megamage
2009-05-04*Fix a bug the the previous rev.megamage
2009-05-04*Some vcproj fix. Try to fix build for some compiler.megamage
2009-05-03 [7744] Use Precompiled Headers for fast build in win. Author: Ambalmegamage
2009-05-03*Remove some useless files.megamage
2009-04-25[7711] Removed Sqlite Code. Author: AlexDerekamegamage
2009-04-09*Fix seals: command, justice, wisdom, light unleashing damage.QAston
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage
2009-04-06*Update of aura system.QAston
2009-03-27[7552] Move client version dependend DBC code to src/game. Author: VladimirMa...megamage
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. Autho...megamage
2009-03-25* Disabled incremental linking on TriniyCore and TrinityRealm again, after ma...XTZGZoReX
2009-03-21Updated OpenSSL lib. Thanks to Neo2003. Author: tomrus88megamage
2009-03-20mangosd->trinitycore & realmd->trinityrealmpanaut0lordv
2009-03-20* Updated some text files.XTZGZoReX
2009-03-20* Added missing WorldPacket.h to shared.vcproj.XTZGZoReX
2009-03-19* Move WheatyExceptionReport back to realmd/worldd. Apparently, it doesn't wo...XTZGZoReX
2009-03-19* Removed unused/unneeded classes: Base, MthreadXTZGZoReX
2009-03-09 [7423] Disable incremental limking for binaries in debug mode. Author: Vl...megamage
2009-03-06[7393] Implement access to client side holiday ids. Author: VladimirMangosmegamage
2009-02-28AHBot/AH changesParadox iamparadox@netscape.net
2009-02-19*Implemented gameobjects and creatures grouping (pools of them)megamage
2009-02-13[7266] Use DBC data for auction cut/deposit percents and location (auiction h...megamage
2009-02-13Rename AuctionHouse.cpp -> AuctionHouseHandler.cpp AuctionHouseObject.h ->Auc...megamage
2009-01-30VC80 project file fix. Patch by deicide.panaut0lordv
2009-01-23*Update to HG 957.megamage
2009-01-20AuctionHouseBot patch added. thanx to everyone who worked on it especially Pa...KingPin
2009-01-19*Update to trinity 921.megamage
2009-01-19Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definitio...Paradox
2009-01-19Fix typo that prevented genrevision from compiling correctly on Debug|Win32 modeParadox
2009-01-18*Merge.megamage
2009-01-18Some changes for genrevisionBlaymoira
2009-01-18*Fixed version required by cmakes. - by raczmanBlaymoira
2009-01-17*Update to Trinity 878.megamage
2009-01-17Generates the HG Revision number.Paradox
2009-01-14*Cleaned up game project with new filters for better review - by XTZGZoReXBlaymoira
2009-01-09*Update to Mangos 7059.megamage