diff options
author | ShinDarth <borzifrancesco@gmail.com> | 2016-08-21 20:50:02 +0200 |
---|---|---|
committer | ShinDarth <borzifrancesco@gmail.com> | 2016-08-21 20:50:02 +0200 |
commit | d641365b3b8e3aac2c918c3a2bc10acfbd960813 (patch) | |
tree | d5c77338f866b1d94a6070501108758086b0e5af /src/scripts/Commands/cs_gobject.cpp | |
parent | 1e5af6d3bec7ab99c1e79165ef19e9bf781e6c46 (diff) |
Script/Commands: fix all command permissions
Diffstat (limited to 'src/scripts/Commands/cs_gobject.cpp')
-rw-r--r-- | src/scripts/Commands/cs_gobject.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/scripts/Commands/cs_gobject.cpp b/src/scripts/Commands/cs_gobject.cpp index bbb80fb0f1..366946a0c1 100644 --- a/src/scripts/Commands/cs_gobject.cpp +++ b/src/scripts/Commands/cs_gobject.cpp @@ -32,29 +32,29 @@ public: { static std::vector<ChatCommand> gobjectAddCommandTable = { - { "temp", SEC_GAMEMASTER, false, &HandleGameObjectAddTempCommand, "" }, - { "", SEC_GAMEMASTER, false, &HandleGameObjectAddCommand, "" } + { "temp", SEC_GAMEMASTER, false, &HandleGameObjectAddTempCommand, "" }, + { "", SEC_ADMINISTRATOR, false, &HandleGameObjectAddCommand, "" } }; static std::vector<ChatCommand> gobjectSetCommandTable = { - { "phase", SEC_GAMEMASTER, false, &HandleGameObjectSetPhaseCommand, "" }, - { "state", SEC_GAMEMASTER, false, &HandleGameObjectSetStateCommand, "" } + { "phase", SEC_ADMINISTRATOR, false, &HandleGameObjectSetPhaseCommand, "" }, + { "state", SEC_ADMINISTRATOR, false, &HandleGameObjectSetStateCommand, "" } }; static std::vector<ChatCommand> gobjectCommandTable = { - { "activate", SEC_GAMEMASTER, false, &HandleGameObjectActivateCommand, "" }, - { "delete", SEC_GAMEMASTER, false, &HandleGameObjectDeleteCommand, "" }, - { "info", SEC_GAMEMASTER, false, &HandleGameObjectInfoCommand, "" }, - { "move", SEC_GAMEMASTER, false, &HandleGameObjectMoveCommand, "" }, - { "near", SEC_GAMEMASTER, false, &HandleGameObjectNearCommand, "" }, - { "target", SEC_GAMEMASTER, false, &HandleGameObjectTargetCommand, "" }, - { "turn", SEC_GAMEMASTER, false, &HandleGameObjectTurnCommand, "" }, - { "add", SEC_GAMEMASTER, false, nullptr, "", gobjectAddCommandTable }, - { "set", SEC_GAMEMASTER, false, nullptr, "", gobjectSetCommandTable } + { "activate", SEC_ADMINISTRATOR, false, &HandleGameObjectActivateCommand, "" }, + { "delete", SEC_ADMINISTRATOR, false, &HandleGameObjectDeleteCommand, "" }, + { "info", SEC_MODERATOR, false, &HandleGameObjectInfoCommand, "" }, + { "move", SEC_ADMINISTRATOR, false, &HandleGameObjectMoveCommand, "" }, + { "near", SEC_MODERATOR, false, &HandleGameObjectNearCommand, "" }, + { "target", SEC_MODERATOR, false, &HandleGameObjectTargetCommand, "" }, + { "turn", SEC_ADMINISTRATOR, false, &HandleGameObjectTurnCommand, "" }, + { "add", SEC_ADMINISTRATOR, false, nullptr, "", gobjectAddCommandTable }, + { "set", SEC_ADMINISTRATOR, false, nullptr, "", gobjectSetCommandTable } }; static std::vector<ChatCommand> commandTable = { - { "gobject", SEC_GAMEMASTER, false, nullptr, "", gobjectCommandTable } + { "gobject", SEC_MODERATOR, false, nullptr, "", gobjectCommandTable } }; return commandTable; } |