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-rw-r--r--src/scripts/Commands/cs_modify.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/src/scripts/Commands/cs_modify.cpp b/src/scripts/Commands/cs_modify.cpp
index 59922e5758..631a6c1d99 100644
--- a/src/scripts/Commands/cs_modify.cpp
+++ b/src/scripts/Commands/cs_modify.cpp
@@ -25,49 +25,49 @@ class modify_commandscript : public CommandScript
public:
modify_commandscript() : CommandScript("modify_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand modifyspeedCommandTable[] =
+ static std::vector<ChatCommand> modifyspeedCommandTable =
{
- { "fly", SEC_GAMEMASTER, false, &HandleModifyFlyCommand, "", NULL },
- { "all", SEC_GAMEMASTER, false, &HandleModifyASpeedCommand, "", NULL },
- { "walk", SEC_GAMEMASTER, false, &HandleModifySpeedCommand, "", NULL },
- { "backwalk", SEC_GAMEMASTER, false, &HandleModifyBWalkCommand, "", NULL },
- { "swim", SEC_GAMEMASTER, false, &HandleModifySwimCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleModifyASpeedCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "fly", SEC_GAMEMASTER, false, &HandleModifyFlyCommand, "" },
+ { "all", SEC_GAMEMASTER, false, &HandleModifyASpeedCommand, "" },
+ { "walk", SEC_GAMEMASTER, false, &HandleModifySpeedCommand, "" },
+ { "backwalk", SEC_GAMEMASTER, false, &HandleModifyBWalkCommand, "" },
+ { "swim", SEC_GAMEMASTER, false, &HandleModifySwimCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleModifyASpeedCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand modifyCommandTable[] =
+ static std::vector<ChatCommand> modifyCommandTable =
{
- { "hp", SEC_GAMEMASTER, false, &HandleModifyHPCommand, "", NULL },
- { "mana", SEC_GAMEMASTER, false, &HandleModifyManaCommand, "", NULL },
- { "rage", SEC_GAMEMASTER, false, &HandleModifyRageCommand, "", NULL },
- { "runicpower", SEC_GAMEMASTER, false, &HandleModifyRunicPowerCommand, "", NULL },
- { "energy", SEC_GAMEMASTER, false, &HandleModifyEnergyCommand, "", NULL },
- { "money", SEC_GAMEMASTER, false, &HandleModifyMoneyCommand, "", NULL },
- { "scale", SEC_GAMEMASTER, false, &HandleModifyScaleCommand, "", NULL },
- { "bit", SEC_GAMEMASTER, false, &HandleModifyBitCommand, "", NULL },
- { "faction", SEC_GAMEMASTER, false, &HandleModifyFactionCommand, "", NULL },
- { "spell", SEC_GAMEMASTER, false, &HandleModifySpellCommand, "", NULL },
- { "talentpoints", SEC_GAMEMASTER, false, &HandleModifyTalentCommand, "", NULL },
- { "mount", SEC_GAMEMASTER, false, &HandleModifyMountCommand, "", NULL },
- { "honor", SEC_GAMEMASTER, false, &HandleModifyHonorCommand, "", NULL },
- { "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL },
- { "arenapoints", SEC_GAMEMASTER, false, &HandleModifyArenaCommand, "", NULL },
- { "drunk", SEC_GAMEMASTER, false, &HandleModifyDrunkCommand, "", NULL },
- { "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "", NULL },
- { "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "", NULL },
- { "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "", NULL },
+ { "hp", SEC_GAMEMASTER, false, &HandleModifyHPCommand, "" },
+ { "mana", SEC_GAMEMASTER, false, &HandleModifyManaCommand, "" },
+ { "rage", SEC_GAMEMASTER, false, &HandleModifyRageCommand, "" },
+ { "runicpower", SEC_GAMEMASTER, false, &HandleModifyRunicPowerCommand, "" },
+ { "energy", SEC_GAMEMASTER, false, &HandleModifyEnergyCommand, "" },
+ { "money", SEC_GAMEMASTER, false, &HandleModifyMoneyCommand, "" },
+ { "scale", SEC_GAMEMASTER, false, &HandleModifyScaleCommand, "" },
+ { "bit", SEC_GAMEMASTER, false, &HandleModifyBitCommand, "" },
+ { "faction", SEC_GAMEMASTER, false, &HandleModifyFactionCommand, "" },
+ { "spell", SEC_GAMEMASTER, false, &HandleModifySpellCommand, "" },
+ { "talentpoints", SEC_GAMEMASTER, false, &HandleModifyTalentCommand, "" },
+ { "mount", SEC_GAMEMASTER, false, &HandleModifyMountCommand, "" },
+ { "honor", SEC_GAMEMASTER, false, &HandleModifyHonorCommand, "" },
+ { "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "" },
+ { "arenapoints", SEC_GAMEMASTER, false, &HandleModifyArenaCommand, "" },
+ { "drunk", SEC_GAMEMASTER, false, &HandleModifyDrunkCommand, "" },
+ { "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "" },
+ { "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "" },
+ { "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "" },
{ "speed", SEC_GAMEMASTER, false, NULL, "", modifyspeedCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
- { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL },
- { "demorph", SEC_GAMEMASTER, false, &HandleDeMorphCommand, "", NULL },
+ { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "" },
+ { "demorph", SEC_GAMEMASTER, false, &HandleDeMorphCommand, "" },
{ "modify", SEC_GAMEMASTER, false, NULL, "", modifyCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}