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path: root/src/server/game/AI/CoreAI/CombatAI.cpp
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-12refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)天鹭
2024-09-21chore(Core/Misc): Some cleanup (#19970)Kitzunu
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2023-02-12chore(Core/Misc): Change all TODO to doxygen comment (#14966)Kitzunu
2022-07-19fix(Core/AI): more AI factory checks (#12402)Nefertumm
2022-07-15refactor(Core/AI): factory functions cleanup (#11779)IntelligentQuantum
2022-02-14fix(Core/Misc): Change const to be after type name (#10591)Kitzunu
2022-01-27refactor(Core/Logging): switch to fmt style for LOG_ (#10366)Kargatum
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-06-21chore(Core/Logging): replace most server loggers (#5726)Kargatum
2021-04-17feat(Core/Logging): rework logging (#4692)Kargatum
2021-03-21feat(Core/Creature): Implement c_t_r & c_t_s (#4359)Kitzunu
2021-03-17fix(Core/License): issue with old files license (#4762)Francesco Borzì
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2020-10-12refactor(Core/Game): restyle game lib with astyle (#3466)Kargatum
2018-03-12Update license links (#783)Nefertumm
2017-12-21Using TC structure allowing easier patches importingYehonal
2016-08-12Refactoring part 2 [W.I.P]Yehonal
2016-06-26converted all tabs to 4 spacesYehonal
2016-06-26First Commitv0.10.1Yehonal