summaryrefslogtreecommitdiff
path: root/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
AgeCommit message (Expand)Author
11 daysfix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
13 daysfix(Core/SmartAI): startup warnings unused params (#23551)sogladev
2025-10-26feature(SmartAI/Movement) - Unify waypoint systems (#23251)killerwife
2025-10-14fix(Core/Unit): rework Walk/Run mode (#22988)killerwife
2025-10-09fix(DB/Script/Gundrak) Improve Drakkari Rhino bridge event. (#23144)Rocco Silipo
2025-09-20feat(Core/SAI): enhance movement actions with force destination option (#22974)Yehonal
2025-08-20fix(Core/SAI): GameObject smart_script based on GUID (#22710)iThorgrim
2025-06-27fix (Core/SmartScript) Improve SMART_ACTION_START_CLOSEST_WAYPOINT. (#22364)Rocco Silipo
2025-02-01feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD (#21105)Kitzunu
2025-01-16refactor(Core/SmartScripts): Clean up validation logic by replacing A… (#21...Kitzunu
2024-12-12feat(Core/SAI): Implement SMART_ACTION_DISMOUNT (206) (#20899)Andrew
2024-12-01feat(Core/SAI): Add pet variable to SMART_TARGET_INVOKER_PARTY (#20804)Kitzunu
2024-11-24feat(Core/SmartAI): add startup error for non existent SmartAI entries (#20694)sudlud
2024-11-20feat(Core/SmartAI): introduce new `SMART_EVENT_IS_IN_MELEE_RANGE` (#20575)Jelle Meeus
2024-11-12feat(Core/WorldState): improved WorldState scripting (#20141)Jelle Meeus
2024-08-28feat(Core/SmartScripts): Implement Scripted Spawn System (#19499)Gultask
2024-07-30refactor(src/common): remove unused imports (#19506)Francesco Borzì
2024-07-06feat(Core/SAI): SetData now has invoker (#19296)Kitzunu
2024-04-18feat(Core/SmartAI): Add support for waypoint_data in SAI (#18706)Gultask
2024-01-03Fix combat movement (#18026)AG
2023-12-15feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE (#18018)avarishd
2023-09-10feat(Core/SmartAI): Implement a few more stuff (#17090)Gultask
2023-08-28refactor(Core): remove unused imports (#17094)Francesco Borzì
2023-08-22feat(Core/SmartAI): Implement SMART_ACTION_FOLLOW_GROUP (#17033)Gultask
2023-08-12feat(Core/SmartAI): Add new event parameter, event_param6 (#16944)Gultask
2023-07-30feat(Core/SmartAI): Implement AoE variants of VICTIM_CASTING and RANGE events...Gultask
2023-07-05fix(Core/SmartScripts): Fix a check (#16663)天鹿
2023-07-02chore(Core/SmartAI): Add min/max timer error check for NEAR_PLAYERS (#16661)Gultask
2023-07-02feat(Core/SmartAI): Add more smart events (#16642)Gultask
2023-06-27feat(Core/SAI): Implement New Smart Actions SET_SCALE & SUMMON_RADIAL (#16444)Gultask
2023-05-31fix(Core/SmartScripts): Allow SAI_ACTION_DIE to accept params (#16411)Angelo Venturini
2023-05-17feat(Core/SAI): Implement SMART_ACTION_DISABLE (#16254)Gultask
2023-04-17feat(Core/SmartScripts): SMART_ACTION_SELF_CAST (#14371)IntelligentQuantum
2023-04-16chore (core): Clean up (#15977)M'Dic
2023-04-16feat(Core/SAI): Implement SMART_ACTION_SET_GUID (#15978)Skjalf
2023-03-23fix(Core/SAI): Remove duplicated GO_STATE (#15530)avarishd
2023-02-13feat(Core/SAI): Implement SMART_TARGET_INSTANCE_STORAGE (#14981)Skjalf
2023-02-05chore(Core/Object): Rename GetGOData() to GetGameObjectData() (#14875)Skjalf
2022-12-17chore(Core/SAI): Align SAI headers with TrinityCore (#14261)Skjalf
2022-12-06fix(Core/SmartScripts): Implemented new target type: SMART_TARGET_SUM… (#13...UltraNix
2022-09-19Feature(Smart Scripts/SMART_EVENT_RANGE): Proper fix to prevent Initial timer...Malcrom
2022-08-05fix(Core/SAI): Unused parameters warnings (#12620)Angelo Venturini
2022-07-22fix(Core): SMART_ACTION_SET_HOME_POS should accept a parameter (#12468)ZhengPeiRu21
2022-07-18refactor(Core/SmartScripts): GetTargets returns ObjectList instead of ObjectL...IntelligentQuantum
2022-07-03fix(Core/SmartScripts): Added option to override current running time… (#12...UltraNix
2022-05-21feat(Core/Movement): Allow waypoints to use 0 as valid facing value (#11681)Kitzunu
2022-04-18feat(Core/SmartScripts): Improvements to SMART_EVENT_FRIENDLY_HEALTH_PCT: (#1...UltraNix
2022-04-17feat(Core/SmartScripts): SMART_EVENT_EVENT_PHASE_CHANGE (#10054)IntelligentQuantum
2022-04-16Fix (Core\DB) Hostil to Hostile spelling fix (#11399)acidmanifesto
2022-03-27feat(Core/SmartScripts): SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_REWARD_QUEST...IntelligentQuantum