Shauren
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d93f1a63c0
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Core/Objects: Added new visible object type - bnet account with HousingStorageData
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2025-12-29 00:28:20 +01:00 |
|
Shauren
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405e1a3b27
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Core/Objects: Regenerate UpdateFields files after adding BaseEntity
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2025-12-28 16:35:07 +01:00 |
|
Shauren
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42e9847b99
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Core/Objects: Refactor building SMSG_UPDATE_OBJECT to make CGObject fragment optional as well as making integrating additional entity fragments easier
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2025-12-28 14:14:47 +01:00 |
|
Shauren
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61ce403d6f
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Core/Misc: Minor header cleanup
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2025-12-27 16:21:11 +01:00 |
|
Shauren
|
e654f0a15b
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Core/Objects: Support creating client position entity fragment for non-WorldObject entities
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2025-12-27 16:06:01 +01:00 |
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Shauren
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0ff5cf4d00
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Core/Objects: Create a base class for Object to support creating new client visible object types
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2025-12-27 11:43:04 +01:00 |
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Shauren
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3b722eb93e
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Core/Objects: Add const to Object::DestroyForPlayer and Object::SendOutOfRangeForPlayer
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2025-12-26 22:50:38 +01:00 |
|
Shauren
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df6de8c4ee
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Core/GameObjects: Refactor GetPauseTimes to return std::span
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2025-12-26 22:05:11 +01:00 |
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Shauren
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da6db9f37e
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Core/Objects: Store non viewer depentent CreateObjectBits directly in m_updateFlag
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2025-12-26 00:42:14 +01:00 |
|
Shauren
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65bdceb4f9
|
Core/Spells: Minor bitset refactor for 6cff1622e5
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2025-12-26 00:42:14 +01:00 |
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Shauren
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6cff1622e5
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Core/Spells: Only check spell immunity against effects that will apply to each target
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2025-12-25 16:48:32 +01:00 |
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Shauren
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42ebe3b0dc
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Core/Spells: Use spell positivity to determine immunities instead of caster-target faction reaction
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2025-12-25 16:16:16 +01:00 |
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Shauren
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ac266c45b1
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Core/PacketIO: Support using std::string_view in ClientPacket with WorldPackets::SizedString and WorldPackets::SizedCString
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2025-12-24 13:03:25 +01:00 |
|
Cristian Vintila
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9a5df19878
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Scripts/Spells: Implement priest talent Protector of the Frail (#31451)
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2025-12-23 00:10:46 +01:00 |
|
Cristian Vintila
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bfb06b771f
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Scripts/Spells: Implement priest talent Angelic Bulwark (#31450)
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2025-12-22 22:12:31 +01:00 |
|
Cristian Vintila
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047867612b
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Scripts/Spells: Add TRIGGERED_IGNORE_SHAPESHIFT to Shadow Covenant script (#31449)
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2025-12-22 18:11:42 +01:00 |
|
Shauren
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b69a1a71c6
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Core/Network: Fix invalid NetworkThread array access for derived classes that have additional data members (only HttpService threads were affected)
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2025-12-22 13:06:28 +01:00 |
|
Cristian Vintila
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a4bbb61970
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Scripts/Spells: Implement priest talent Expiation (#31448)
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2025-12-22 00:41:39 +01:00 |
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Cristian Vintila
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d22dae08aa
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Scripts/Spells: Implement priest talent Ultimate Penitence (#31444)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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2025-12-21 23:32:12 +01:00 |
|
Shauren
|
161da58cf4
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Core/PacketIO: Fix DecorStoragePersistedData and HousingDecorData structures
|
2025-12-21 12:48:04 +01:00 |
|
Aqua Deus
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57f321d42f
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Core/Auras: Implement SpellAuraInterruptFlags2::Transform (#31440)
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2025-12-21 00:51:27 +01:00 |
|
Cristian Vintila
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3cc3bee57b
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Scripts/Spells: Implement Holy Priest talent Dispersing Light (#31439)
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2025-12-20 23:12:08 +01:00 |
|
Cristian Vintila
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cf922909f7
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Scripts/Spells: Implement Eternal Flame heal increase on caster (#31431)
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2025-12-20 21:27:41 +01:00 |
|
Shauren
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3919b82a63
|
Core/MMaps: Fix crash during mmap unload happening on maps not marked for dynamic rebuilding
Closes #31585
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2025-12-20 15:56:32 +01:00 |
|
Shauren
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503cecb75b
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Core/Objects: GCC Build fix
Closes #31587
|
2025-12-19 19:51:55 +01:00 |
|
Cristian Vintila
|
4d96ca6905
|
Scripts/Spells: Update Empowered Renew script to new version of the spell (#31422)
|
2025-12-18 23:35:13 +01:00 |
|
Cristian Vintila
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0cd789bbb5
|
Scripts/Spells: Implemented priest talent Divine Procession (#31419)
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2025-12-17 23:54:28 +01:00 |
|
Cristian Vintila
|
7d9392e6a3
|
Scripts/Spells: Fix priest talent Twilight Equilibrium (#31418)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
|
2025-12-17 22:37:10 +01:00 |
|
Shauren
|
bd2b12fa36
|
Core: Updated to 11.2.7
|
2025-12-16 00:09:26 +01:00 |
|
Shauren
|
af57aa29dc
|
Core/Misc: Fix boost 1.90 compatibility change
|
2025-12-16 00:08:02 +01:00 |
|
Shauren
|
6d41bf8ee4
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Core/Misc: Build fix with boost 1.90
|
2025-12-15 22:46:55 +01:00 |
|
Shauren
|
8d8c26eda1
|
Core/Spells: Remove large function from header
|
2025-12-13 22:40:23 +01:00 |
|
Shauren
|
f901acd66b
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Core/Entities: Remove Object::m_objectType member and replace it with global array lookup (using m_objectTypeId)
|
2025-12-07 18:59:24 +01:00 |
|
Shauren
|
3f70ba5258
|
Core/PacketIO: Mark CMSG_DECLINE_GUILD_INVITES as threadsafe
|
2025-12-07 00:16:41 +01:00 |
|
Cristian Vintila
|
fe3b54c17e
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Scripts/Spells: Power Word: Shield cleanup (#31411)
|
2025-12-03 19:08:19 +01:00 |
|
Shauren
|
90be8fafb3
|
Core/Misc: Use std::scoped_lock instead of unique_lock where possible (and old lock_guard)
|
2025-11-30 14:25:32 +01:00 |
|
Shauren
|
d3f2aee245
|
Core/Movement: Removed spline init parameter deprecated after jump rework
|
2025-11-29 00:53:54 +01:00 |
|
Shauren
|
28bcd97dc9
|
Tools/vmaps_extractor: Fix crash
|
2025-11-28 20:20:40 +01:00 |
|
Shauren
|
bdcc900bb7
|
Core/Guilds: Sync function name with 3.3.5
|
2025-11-28 13:01:49 +01:00 |
|
Shauren
|
43d48cf1a7
|
Core/Auras: Enable DoEffectCalcDamageAndHealing aura script hook for initial absorb amount calculation
|
2025-11-28 11:15:32 +01:00 |
|
Shauren
|
233a063eba
|
Core/Auras: Implement absorb scaling with attack power (#31405)
|
2025-11-28 09:13:33 +01:00 |
|
Cristian Vintila
|
fe5cf65923
|
Core/Auras: Implement basic absorb scaling with spellpower (#31405)
|
2025-11-27 23:50:33 +01:00 |
|
Shauren
|
4cdc29e3f0
|
Build: Fixed loading scripts in dynamic mode
|
2025-11-26 00:11:01 +01:00 |
|
Ovahlord
|
fb88f3c975
|
Core/Warden: Removed implementation not compatible with modern client versions (#30491)
|
2025-11-25 23:55:32 +01:00 |
|
Shauren
|
1d5ef9c21c
|
Core/Movement: Update gravity constant to be more accurate
|
2025-11-25 13:39:49 +01:00 |
|
Shauren
|
645da5a3f9
|
Core/Movement: Remove deprecated jump functions and update SAI scripts using them
|
2025-11-25 13:39:25 +01:00 |
|
Shauren
|
95ca714824
|
Core/Movement: Replace MotionMaster::MoveJumpWithGravity with new jump height based MoveJump
|
2025-11-24 12:07:19 +01:00 |
|
Shauren
|
ed599208ea
|
Core/Movement: Change MoveJump to use min/max height argument instead of vertical speed
|
2025-11-23 11:54:42 +01:00 |
|
Shauren
|
faab5afaf4
|
Scripts/Misc: Replace manual jumps with proper spells (or non-jump movement where there should be no jumps)
|
2025-11-23 00:19:43 +01:00 |
|
Shauren
|
b1ab5b7d62
|
Scripts/Battlegrounds: Correct Isle of Conquest catapult launch movement
|
2025-11-22 20:47:38 +01:00 |
|