* Add bash script for extracting client files
Simple bash script to automate extracting/copying client files on a Linux system.
It follows the instructions on the wiki but additionally copies camera files if found. It includes a few simple checks.
* Update extractor.sh
Client and server directories are now requested unless already set as environment variables.
* Fix client check
* Update contrib/extractor.sh
Clearer error
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com>
(cherry picked from commit 1d78fb2cd4)
Stop combat when a Player moves to a Sanctuary area only if there is any PvP combat (it would be nice to keep PvE combat but that's still an issue)
(cherry picked from commit c7974bdf90)
* Scripts/Ebon Hold: Improve cosmetics for q. The Gift That Keeps On Giving
* Improve cosmetics for q. The Gift That Keeps On Giving
* Fixes
* Fix
* Rename 9999_99_99_99_world.sql to 2020_03_07_03_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit 41d80f2d43)
* Core/Objects: MovePositonToFirstCollision will now use detour raycasts to determine terrain obstacles
* Added missing includes
* Update Object.cpp
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit d1080af8db)
* Core/AI: Allow creatures to evade
Revert changes that didn't allow creatures to evade anymore no matter how hard a script would try
* PArtially revert 163f44c1b0
(cherry picked from commit 817ae5bca6)
* build on aarch64 with gcc
* Core/aarch64: readability on preprocessor macro
* Core/aarch64: TC C++ codestyle adjustment
(cherry picked from commit ce449f6b53)
* Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players
Closes ##23203 and also reverts 9a1282a
thnx to xvwyh
* Make it optional
(cherry picked from commit 6067a99632)
* Core/AI: Make charmed creatures follow their owner
* Follow the charmer only when applying the charm
* Make SmartAI follow the charmer
(cherry picked from commit ddf2f60c13)
* Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates
* pacified units should only have their melee attacks blocked as counterpart to silence mechanics
* Core/Spells: removed unnecessary attack stop call from pacify aura effect handler
(cherry picked from commit 6cbfda2fce)
* Scripts/Gameobject: Move Orb of Command script to SAI.
* Scripts/Gameobject: Move Orb of Command script to SAI.
* Rename 2020_12_23_00_world.sql to 2020_02_28_03_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit 0583445c05)
Increase the agent height by x2 to reduce the chance of having underground mmap layers wrongly picked by recast.
(cherry picked from commit 3b0a89a2ea)