Core/Unit:
- added SetFacing() function, using proper packet implementetion (spline type)
- added GetAuraCount() function (will be used in future)
Core/Creature: renamed one unknown type_flag
--HG--
branch : trunk
* OOP desing and implementation;
* all the queries are moved to prepared statements;
* guild loading is optimized;
* all the possible interaction with guild's data is done inside the guild class;
* added more hooks to GuildScript class;
WARNING: Make sure you backup your characters database before applying this change (just in case).
Known problems with guilds:
* when new member is added to the guild, MOTD is not displayed for him in guild tab of social window;
* if you add item with random property to guild bank visual representation of item below it becomes wrong (it displays wrong stack number);
* packets order differs from official: currently guild bank packet traffic is twice as more than on offy.
--HG--
branch : trunk
Scripts/Icecrown Citadel: Fixed Professor Putricide gate opening when both Rotface and Festergut are dead
Scripts/Icecrown Citadel: Added script updating entries of NPCs at Light's Hammer depending on faction
Scripts/Icecrown Citadel: Rotface should not pick main tank as target for Slime Spray (removed debugging code)
Core/Spells/Conditions : Spell script target condition now accepts ConditionValue3 as affecting effect mask (only search targets with matching mask)
--HG--
branch : trunk
extra : rebase_source : 943e3bac5d9063974d7f7132f144e91946f825d4
- Update Boss Razorscale thanks to PrinceCreed
- harpoon event needs work
- apply trinity coding standard to patch
- change minor typo in Boss Ignis Thanks to Lopin
--HG--
branch : trunk
height checking. Also add a warning if vmap.enableHeight is disabled. You
*MUST* have all LOS / height checking enabled to have a functional server.
Original patch by: Vladimir
--HG--
branch : trunk
Also clean up the logic a bit - pet stats initialization initializes hp/mana/powers on pets, while they should only be initialized/changed on pet call/creation.
Fixes issues 4284
--HG--
branch : trunk
prevents incorrect function calls. Since this rev you have to put
PrepareAuraScript(<yourscriptclassnamehere>) at the beginning of every aura
script.
--HG--
branch : trunk
- rename src/revision.h folder to src/genrev
- ensure BUILDDIR/revision.h file is cleared/removed before generation (deleted/recreated during buildmode-changes)
Note: This needs further testing, so please give feedback.
--HG--
branch : trunk
rename : src/revision.h/CMakeLists.txt => src/genrev/CMakeLists.txt
- Add more descriptive enumerator of procflags - now clearly pointing out that proc flags are dependant to the spell dmg class of the spells causing procs.
- Define and implement PROC_FLAG_DONE_MAINHAND_ATTACK.
--HG--
branch : trunk