Ovahlord
0cdddca210
Core/Spells: corrected haste rune cooldown reduction behaivior
...
* the haste regeneration modifier will now act multiplicative on the base regeneration rate rather than modifying it directly
* renamed some functions for clarification
2019-12-10 15:23:43 +01:00
Ovahlord
d38dfce011
Core/Pets: corrected formulars for minion and pet damage values for good this time
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* data is based on dr. damage and simulationcraft
2019-12-10 00:12:26 +01:00
Ovahlord
6a5b23862d
Core/Pets: cleaned up energy regeneration case for Death Knight ghouls and fixed an issue in focus regeneration that could lead to slower focus regeneration with high diffs
2019-12-09 21:21:03 +01:00
Ovahlord
1faacb5e39
Core/Spells: fixed an issue that was causing Focus Fire not granting focus to the caster's pet when Focus Fire was already active
2019-12-09 21:06:51 +01:00
Ovahlord
3f4642d8b8
Core/Pets: corrected pet focus regeneration behaivior
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* according to sniffs, focus is getting updated every second instead of every 4 seconds
* corrected pet focus regeneration from 6 focus per second down to 5 per second
2019-12-09 20:47:15 +01:00
Ovahlord
66f76091a0
DB/Spells: silence tamed pet passive proc console spam
2019-12-09 19:57:59 +01:00
Ovahlord
e4f0ef308c
Core/Spells: fixed Focus Fire and updated Invigoration spell script to new model and corrected a logic mistake in it
2019-12-09 19:47:47 +01:00
Ovahlord
f746674e0f
DB/Spells: updated Frenzy, Cobra Strikes and Invigoration proc entries to Cataclysm
2019-12-09 16:29:05 +01:00
Ovahlord
abb62cc76f
Core/Spells: reverted proc behaivior for pets and fixed applying spell mods for hunter pets and minions
2019-12-09 16:10:54 +01:00
Ovahlord
cbaa290b0b
Core/Spells: corrected spell bonus coefficients for Warlock Minions and use correct formular for Pet Basic Attack abilities
2019-12-09 00:34:29 +01:00
Ovahlord
6f7aca2df5
Core/Spells: removed more duplicate bonuses
2019-12-08 23:43:19 +01:00
Ovahlord
0c2cdee7a0
Core/Spells: allow more proc hooks to trigger when a owned unit casts a spell
2019-12-08 23:24:36 +01:00
Ovahlord
048940299d
DB/Spells: removed wrong pet aura entries
2019-12-08 23:08:51 +01:00
Ovahlord
7ec720ef22
Core/Spells: spells of controlled units will now trigger their owner's proc auras as well and benefit from their proc chance modifiers
2019-12-08 23:05:41 +01:00
Ovahlord
141a548062
Core/Grids: fixed build with clang 10
2019-12-08 21:09:06 +01:00
Ovahlord
12842e5786
DB: fixed spacing in 68af0d4990
2019-12-08 21:08:15 +01:00
Ovahlord
68af0d4990
DB/Spells:
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* updated Soul Leech proc entry to Cataclysm
* fixed Demonic Pact
2019-12-08 21:07:09 +01:00
Ovahlord
0dd5fdafbd
Core/Spells:
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* corrected crit chance bonus for Last Word Talent
* fixed Improved Searing Pain talent
* removed hackfix for Improved Mind Blast
* moved Incerate damage bonus hack into proper spell script
* updated and fixed Afterpath proc
* fixed Shadow and Fame proc
* updated Backdraft proc
* fixed Burning Embers talent
* fixed Empowered Imp talent
* fixed Fire and Brimstone damage bonus for Incenerate and Chaos Bolt
* updated several spell scripts to new model
2019-12-08 20:23:51 +01:00
Ovahlord
4b41d2b8e8
Core/Spells: added missing include to warrior spell scripts
2019-12-08 20:18:43 +01:00
Ovahlord
38fefdcc80
Scripts/TSC: make travis happy
2019-12-08 16:26:16 +01:00
Ovahlord
29b4c7ba51
Scripts/TSC: reworked High Priestes Azil phase two behaivior
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* corrected the number of summoned adds during phase two
* corrected overall timers for summoning adds during phase one and two
* randomize the summon destinations of the followers to get correct spawn behaivior
2019-12-08 15:55:04 +01:00
Ovahlord
763173daba
Scripts/TSC: applied type usage standards for two loops in High Priestes Azil's script
2019-12-08 14:46:12 +01:00
Ovahlord
76a0afca06
Scripts/TSC: followup fixups for High Priestes Azil. Her adds will now continue to spawn during phase two
2019-12-08 14:42:36 +01:00
Ovahlord
24b99e7d34
Scripts/TSC: added missing repeat timers to High Priestess Azil after finishing phase two
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* todo: these timers are not sniffed but taken from the engage hook. Need sniffs to validate them
2019-12-08 14:36:11 +01:00
Ovahlord
a8a119205b
Scripts/World: removed deprecated emerald dragon scripts
2019-12-08 11:43:06 +01:00
Warpten
cbb5f9132f
Core/Spells: Death Strike will now always consume its runes even when not hitting the target
2019-12-08 11:34:45 +01:00
Ovahlord
398a42c917
Core/Spells: Totems will now get their hit result from their owner instead of doing it on their own
2019-12-08 11:29:29 +01:00
Ovahlord
29d387ee0e
DB/Spells: Maelstrom Weapon will now also consume its stacks when using Greater Healing Wave
2019-12-08 10:10:32 +01:00
Ovahlord
c83b3aaa80
Core/Datastores: apply coding standards to 3b7e135f52
2019-12-08 02:19:46 +01:00
Ovahlord
c78d379003
Core/DataStores: make travis happy
2019-12-08 02:13:47 +01:00
Warpten
162301e8db
Core/Defines: defined AURA_STATE_ALLOW_SPEC_CHANGE_BG
2019-12-08 02:02:01 +01:00
Warpten
2047d4c4b2
Core/Spells: define and implement UNIT_FLAG2_IGNORE_SPELL_MIN_RANGE_RESTRICTIONS and corrected sending the correct spell failed message when being too close to a spell cast target
2019-12-08 01:55:23 +01:00
Ovahlord
8b4a1d703b
Core/Spells: fixed build and corrected Deep Wounds weapon damage calculation
2019-12-08 01:54:03 +01:00
Warpten
3b7e135f52
Core/Items: reworked item weapon damage and armor calculations based on what client does internally
2019-12-08 01:44:54 +01:00
Ovahlord
5cedd2dcc3
Core/Stats: disabled armor penetration handlings and removed related functions as they are deprecated since Cataclysm
2019-12-08 01:04:15 +01:00
Ovahlord
f990fbb7ab
Core/Spells: updated Master of Elements script to new model and simplified code
2019-12-06 16:40:41 +01:00
Ovahlord
5d21f24d36
Core/Professions: use the correct value type for selecting archaeology guid based data
2019-12-06 16:16:36 +01:00
Ovahlord
3dc4c6d5bc
Core/Spells: fixed Blood in the Water talent
2019-12-05 15:29:26 +01:00
Ovahlord
f9a3234a86
Scripts: removed a duplicate comment added in ee99cfbb78
2019-12-05 10:16:34 +01:00
Ovahlord
ee99cfbb78
Scripts/ScarletEnclave: reworked Eye of Acherus script with sniffed data
2019-12-04 23:25:47 +01:00
Ovahlord
cc1d2af83a
DB/Loot: added loot for Ascendant Lord Obsidius
2019-12-04 17:06:40 +01:00
Ovahlord
237365c589
DB/Loot: added loot entries for Rom'Ogg Bonecrusher, Corla, Herald of Twilight, Karsh Steelbender and Beauty
2019-12-04 03:10:40 +01:00
Ovahlord
1a6a959ec1
DB/Spells: added updated proc entries for Primal Fury
2019-12-04 00:09:01 +01:00
Ovahlord
11ce5f6bc9
Core/Players: fixed warnings reported by travis in a4cac0f8f5
2019-12-03 23:12:13 +01:00
Warpten
a4cac0f8f5
Core/Players: updated Player::GetAverageItemLevel to reflect what client does internally
2019-12-03 22:48:42 +01:00
Ovahlord
c66e194f23
Core/Spells: updated skinning required level values to Cataclysm
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* hi @warpten
2019-12-03 21:26:15 +01:00
Ovahlord
7c9eb925c9
Core/Objects: ported helpers to determine object type ids easier
2019-12-03 18:55:32 +01:00
Ovahlord
366f4624e7
Scripts/BWD: removed more unused variables
2019-12-03 17:34:08 +01:00
Ovahlord
7ea160811f
Scripts/BWD: fixed some unused variables in Nefarian's End script
2019-12-03 16:50:18 +01:00
Ovahlord
0433e7a4ab
Scripts: fixed two warnings reported by Travis
2019-12-03 16:20:54 +01:00