Commit Graph

1203 Commits

Author SHA1 Message Date
Matan Shukry
1086007f98 Scripts/Spells: Fixed various paladin spell scripts and removed outdated ones 2021-03-04 22:46:44 +01:00
Shauren
624881bef5 Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id 2021-03-02 21:32:48 +01:00
Matan Shukry
e972f84e7b Scripts/Spells: Removed unused warrior spell scripts (#26160) 2021-02-27 20:40:38 +01:00
Matan Shukry
8665323876 Scripts/Spells: Removed unused dk spell scripts (#26154) 2021-02-27 20:23:37 +01:00
Matan Shukry
1fa33b1dc8 Scripts/Spells: Removed unused warlock spell scripts (#26159) 2021-02-27 13:56:41 +01:00
Matan Shukry
18a82d9801 Scripts/Spells: Removed unused shaman spell scripts (#26158) 2021-02-27 13:51:37 +01:00
Matan Shukry
6b9ff7442e Scripts/Spells: Removed unused rogue spell scriptss (#26157) 2021-02-27 13:50:05 +01:00
Matan Shukry
a681309d58 Scripts/Spells: Removed unused hunter spell scripts (#26155) 2021-02-27 13:28:42 +01:00
Matan Shukry
b8f76334fe Scripts/Spells: Removed unused priest spell scripts (#26153) 2021-02-27 12:55:39 +01:00
jackpoz
a01d397c3d Core/Misc: Fix static analysis issues
Fix static analysis issues reported by 3rd party tools

(cherry picked from commit 24e82fe83d)
2021-02-25 18:50:55 +01:00
Killyana
29aae591bc DB/Creature: Scourging Crystal
And fix spell script spell_q11396_11399_scourging_crystal_controller
Closes #17596

(cherry picked from commit 00e3023b32)
2021-02-25 18:50:55 +01:00
Matan Shukry
37db083589 Scripts/Spells: Changed palading spell scripts to use RegisterSpellScript and RegisterAuraScript (#26149) 2021-02-24 22:30:22 +01:00
Matan Shukry
ed2a0b610a Scripts/Spells: Remove old paladin spell scripts (#26148) 2021-02-24 22:13:52 +01:00
Matan Shukry
2b672d807f Scripts/Spells: Fix Ferocious Bite damage increase from extra energy (#26093) 2021-02-23 20:05:39 +01:00
Matan Shukry
4302f2ba95 Scripts/Spells: Implemented druid's Skull Bash (#26103) 2021-02-22 22:10:49 +01:00
Matan Shukry
19b733fefc Scripts/Spells: Fix Prayer of Mending (#26020) 2021-02-21 21:12:08 +01:00
Shauren
a680e247ec Scripts/Spells: Convert Mage Fingers of Frost stack dropping script to use new proc attribute 2021-02-18 23:29:04 +01:00
Matan Shukry
3954606086 Scripts/Spells: Implemented Guardian Druid's Gore spell (#26104) 2021-02-17 22:25:10 +01:00
Matan Shukry
907fc00f19 Scripts/Spells: Casting druid spell Prowl will now auto shapeshift into cat form (#26088) 2021-02-15 23:04:04 +01:00
sirikfoll
da76a0db5b Core/Scripts Fix issues with Midsummer's Ribbon Pole
Closes #6876

Fixed achievement Burning Hot Pole Dance
Update scripts for quest Torch Tossing, using all correct spells and timers
Updated script register model

(cherry picked from commit 6e7e43172e)
2021-02-15 19:13:25 +01:00
Matan Shukry
bb0194aede Scripts/Spells: Touch of the Magi - accumulate damage and DoT duration 2021-02-13 14:08:16 +01:00
Matan Shukry
7159de62b6 Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn 2021-02-13 14:08:16 +01:00
Matan Shukry
414338a27b Scripts/Spells: Druid Travel Form freeze fix (#26056) 2021-02-09 12:00:02 +01:00
Matan Shukry
0cae71eac5 Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-eliminate alive units (#26028)
* Added object type into checker that is used by grid search to early eliminate alive units when looking for corpses
* Removed script 'spell_hun_pet_carrion_feeder'. Ability doesn't exist anymore
2021-02-05 21:29:00 +01:00
sirikfoll
e83c0b07d1 Core/Scripts: Fixed typo in spell_pilgrims_bounty_a_serving_of
(cherry picked from commit 1a638b39e3)
2021-01-29 19:23:53 +01:00
Shauren
041ceeed1a Core/Spells: Ice Lance
* fixed secondary target damage with Splitting Ice talent
* fixed dropping 2 charges of Fingers of Frost with Splitting Ice
2020-12-24 15:55:30 +01:00
Ryzen
cafa00b5d0 Scripts/Spells: Mage Ice Lance (draft)
Missing/todo the following:

- x3 damage on frozen target
- lower damage of second lance triggered by Splitting Ice to 80% (now it deals 100%)
- Chain Reaction.
2020-12-24 15:55:30 +01:00
Shauren
b82a3a557a Core/DataStores: Updated db2 structures to 9.0.2
* Includes support for new character customization
2020-12-08 18:16:47 +01:00
Shauren
7f6eef37e6 Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID 2020-12-08 18:16:46 +01:00
Shauren
f922c6e7a4 Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0) 2020-09-19 12:44:42 +02:00
Shauren
b231903932 Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port 2020-09-04 13:38:24 +02:00
Shauren
b630e9a485 Warning fix 2020-08-20 00:12:20 +02:00
Treeston
b1d2e4e906 Scripts/Spell: Port spell_generic.cpp to new script registration syntax wherever possible. No actual changes in functionality. (fb87ac8 follow-up)
(cherry picked from commit 49aa8a2e59)
2020-08-19 23:42:29 +02:00
Treeston
4f676221b8 Scripts/Item: Port spell_item.cpp scripts to new script registration syntax wherever possible. No actual changes in functionality. (fb87ac8 follow-up)
(cherry picked from commit 37f59f8850)
2020-08-19 21:38:47 +02:00
treeston
89006f621e Scripts/Item: Change Nitro -> Boosts <- to use the correct knockup effect for their backfire. Also, script that knockup effect to work properly ("usually" deploy a rescue parachute).
(cherry picked from commit 02b1d8bb48)
2020-08-19 20:51:03 +02:00
treeston
0f741c4a7f Scripits/Item: Nitro. BOOSTS.
(cherry picked from commit 125127ea73)
2020-08-19 20:18:44 +02:00
treeston
ba7d8e9ace Scripts/Item: Fix Nitro Boosts to only fail in flyable areas. Also, it's called nitro _boosts_. Not _boots_. Nitro _boosts_.
(cherry picked from commit f953d85960)
2020-08-19 20:18:24 +02:00
treeston
2dfafa69eb Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
Today, we're moving UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC to higher-level abstraction so combat manager can react to it.
New methods on Unit:
- void SetImmuneTo<All/PC/NPC>(apply, keepCombat = false);
- bool IsImmuneTo<All/PC/NPC>() const;

(cherry picked from commit 74af880217)
2020-08-18 18:53:13 +02:00
Shauren
1c52d5fff7 Core/Misc: Replace NULL with nullptr 2020-08-14 17:06:03 +02:00
Treeston
8be23fcbbd [3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
* Combat/Threat rewrite (PR #19930) prep work. Mostly refactors, and a compatibility layer on ThreatManager/HostileReference that allows scripts to be changed already.

(cherry picked from commit e2a1ccd118)
2020-08-13 22:46:44 +02:00
treeston
118e53f1b8 Combat/threat rewrite prep - merge RBAC/DB changes.
(cherry picked from commit e35092c6a1)
2020-07-16 22:06:56 +02:00
ariel-
7c2e83604c Core/Scripts: moved Wild Growth calculation to script and fixed formula
Thanks ccrs for the formula

(cherry picked from commit 96ee23487f)
2020-06-14 23:49:05 +02:00
ForesterDev
c34b83a467 Core/Defines: define faction templates and replace magic numbers from scripts
(cherry picked from commit abea8bf4cb)
2020-06-14 23:49:03 +02:00
Shauren
c7306439e7 Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower 2020-06-12 01:29:18 +02:00
ariel-
93c19c4194 Core/Misc: camelize GetFaction/SetFaction properly
(cherry picked from commit 4c4dca6d69)
2020-04-29 01:36:41 +02:00
xinef1
70d5775d3f Added new creature extra flag which makes npc visible only to dead units
closes #19333

* Rename 9999_99_99_99_world.sql to 2017_99_99_99_world_335.sql

- file affects creature removed in patch 4.0.3a

* Update Creature.cpp

(cherry picked from commit e72b380b93)
2020-04-24 17:18:50 +02:00
ariel-
ebc06b1d04 Core/Auras: reworked multiplicative AuraEffects calculation
- Splitted containers for flat modifiers and pct modifiers, as they now have different handling
- Amount is now multiplied only on apply; on unapply, iterate through auras and reset the counter
- Fixes many cases of rounding error due to applying/unapplying of small factors
- Allows amounts to be zeroed (ie with an AuraEffect of amount -100)
- Do a partial revert of 6dc37a9add, auras should update amounts only for items allowed (ie no more giving crit to a sword while having an axe in the other hand and being Poleaxe spec'd)
- SPELL_AURA_MOD_SCALE now scales additively, rather than multiplicatively (checked in sniffs)

Closes #18687

(cherry picked from commit c69a7d1223)
2020-04-24 17:18:47 +02:00
ariel-
cdbe16fabe Core/Scripts: implemented Gnomish Harm Prevention Belt
Updates #18542

(cherry picked from commit 2db3e86d9b)
2020-04-24 17:18:47 +02:00
Aokromes
b0bf1275ee New Year 2020-01-02 06:44:10 +01:00
Shauren
d934824421 Core/Items: Implement azerite empowered items 2019-12-05 00:12:35 +01:00