QAston
13a1d90130
Core/Spells: Improvements in selecting default targets based on effect type.
2011-09-23 11:58:40 +02:00
Spp
ab023e847a
Core/Misc: Add <GM> tag to GMs in Who list
2011-09-23 11:23:22 +02:00
Machiavelli
9ea40a4746
Scripts/Ulduar/Kologarn:
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- Fix arm respawn and reinstall events
- Fix possible erratic event timers
- Fix Focused Eyebeams after recent spell system changes
- Fix looting the chest after the encounter
2011-09-22 21:19:26 +02:00
Shauren
154c7ce79c
Core/Spells: Fixed Brewfest - Attack Keg spell damage
2011-09-22 20:16:47 +02:00
Machiavelli
c909da08cd
Scripts/Ulduar/XT-002: Fix erratic timer issues and stand/submerge spell script targets.
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Fixes #2961
2011-09-22 20:13:40 +02:00
QAston
29fef71137
Merge pull request #2915 from idostyle/armorPen
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Core/Mechanics: Cap armorPen to maxArmorPen - prevents having armor penetration rating greater than 100%.
2011-09-22 02:03:14 -07:00
Shocker
562f528f87
Merge pull request #3160 from Fredi/developer
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Scripts/Commands: Added .dev command to show <Dev> tag in nickname
2011-09-21 07:47:16 -07:00
Rochet2
a0a22ecbc8
Scripts/Commands: Added .dev command to show <Dev> tag in nickname
2011-09-21 11:35:29 -03:00
QAston
a0030ef334
Really fix build (sorry for that:()
2011-09-21 11:06:31 +02:00
QAston
87d9a1d384
Scripts/TwinValkyr: Fix build.
2011-09-21 10:40:11 +02:00
QAston
1881765540
Correct names of todays update SQLs.
2011-09-21 10:37:49 +02:00
QAston
e2e784e7ea
Merge pull request #3086 from LihO/master
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Core/Groups: Refactored sending of update packets.
Closes #1042 .
2011-09-21 01:05:53 -07:00
QAston
d628145d95
Merge pull request #3143 from megamage/master
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Threat manager. Fix crashes #2396 and #2992 .
2011-09-21 01:03:53 -07:00
kiper
cdb4f60a14
Merge pull request #3040
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Core/Spell: Fix spell related to reputation in Oracle and Frenzy faction
2011-09-21 10:02:30 +02:00
QAston
82bc917265
Merge pull request #2908 from Drethek/TwinsValk
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Scripts:
Twins Valk - Cleanup / Remove Hardcoded Bullet Spawn (Need DB Support - Stalkers Spawns)
Acidmaw - Use Correct Submerge Spell
Trial Of Crusader - Correct Coordinate Spawn
Trial Of Crusader - Correct Open/Close Main Door Timer
Trial Of Crusader - Open/Close On Boss EnterEvadeMode
2011-09-21 00:27:20 -07:00
Rat
0ab9dd3f9f
Core/SmartAI: Re-apply accidentally removed crash fix, whoops
2011-09-20 17:56:47 +02:00
Rat
41ad855bdf
Core/SmartAI: fixed SMART_ACTION_SOUND, note: target(s) must be player(s)
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Signed-off-by: Rat <gmstreetrat@gmail.com >
2011-09-20 17:46:40 +02:00
megamage
4ccb22e1a6
Fix the incorrect logic of threat online status check. Also add targets in other map or phase to offline container.
2011-09-20 10:26:34 -04:00
megamage
8aead2a1ee
Do not add spell-caused threat to creatures in other map or phase. Fix crashes #2396 and #2992 .
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Note: Threat system is still thread-unsafe. This patch only reduces the chance of crash.
2011-09-20 10:24:44 -04:00
Shauren
3d4f9a0d1c
Core/World: Shutdown messages are now sent in blizzlike intervals (every 15 seconds under 5 minutes and every minute under 15 minutes)
2011-09-20 11:40:08 +02:00
Shauren
80800def40
Core/Scripts: Reverted part of 7afb179185, fixes selecting random target starting at given position
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Closes #3127
2011-09-20 09:03:12 +02:00
Shocker
77dff61979
Merge pull request #3126 from megamage/master
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Move thread-unsafe events from Player to BattlegroundQueue. Fix crash #2960 .
2011-09-19 17:09:08 -07:00
megamage
e81b3c6fde
Move thread-unsafe events from Player to BattlegroundQueue. Fix crash #2960 .
2011-09-19 17:22:27 -04:00
Shauren
d7f9aafe9f
Merge pull request #3114 from megamage/master
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Fix crash caused by invalid talker in SmartScript. Closes #3082 .
2011-09-19 09:12:46 -07:00
megamage
c9a4efdf8f
Fix crash caused by invalid talker in SmartScript. Solve #3082 .
2011-09-19 09:24:59 -04:00
Shauren
a11bee31c3
Core/SmartAI: Corrected validation check for SAI action summon, type parameter
2011-09-19 14:41:21 +02:00
Shauren
7c3f40b6b7
Compile fix
2011-09-19 13:33:19 +02:00
Shauren
ff66d933d8
Scripts/Icecrown Citadel
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* Traps after Deathbringer Saurfang will not turn off anymore
* Fixed Valithria Dreamwalker adds not attacking players
Closes #2343
Closes #2485
Closes #2815
2011-09-19 12:21:36 +02:00
click
872c2d4d63
Core/Build: Fix non-PCH builds
2011-09-18 16:30:18 +02:00
Shauren
8ce80db6e6
Scripts/Icecrown Citadel
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* Suppresser adds will not melee attack Valithria Dreamwalker (they still can do that to players)
* Changed DoZoneInCombat calls on summons to randomly selected target from summoner's threat list as the former fails if there is noone within 50 yards
Closes #3094
2011-09-18 11:50:52 +02:00
Machiavelli
a4ea803c83
Edited src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp via GitHub
2011-09-18 12:08:22 +03:00
Machiavelli
35228bdcc1
Scripts/Ulduar: Fix timer issues in Flame Leviathan script, thanks to Svannon.
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(Edit via github)
2011-09-18 11:39:35 +03:00
Machiavelli
ab3acb7c5c
Merge pull request #3097 from Aokromes/master
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Remove 2 useless logs
2011-09-18 01:33:21 -07:00
Aokromes
055b9c7574
Remove 2 useless logs
2011-09-18 09:29:09 +03:00
Aokromes
0f908d4b1e
Scripts/Shadow Labyrinth: Fix wrong target of Incite Chaos spell
2011-09-18 11:26:22 +07:00
LihO
069162b9d4
Core/Entities: Restore group of player after teleport from BG.
2011-09-17 20:20:10 +02:00
LihO
db8b02690b
Core/Groups: Refactored sending of update packets.
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Now it is possible to send update packet to single player.
2011-09-17 20:17:41 +02:00
QAston
8c2e58d036
Core/Entities: Allow 2 side parties to work.
2011-09-17 13:45:07 +02:00
Shauren
a644e0d951
Core/Entities: GameObject's m_unique_users will now store full guids to get rid of silly casts
2011-09-17 13:20:21 +02:00
Shauren
63b62d4ad0
Core/Grids: Added GameObjectWorker
2011-09-17 13:18:42 +02:00
Shauren
94e5ff6549
Core/Commands: Removed setting orientation from cast commands
2011-09-17 12:16:33 +02:00
QAston
a2d9aabbb3
Core/Entities: Allow creatures to attack players while in sanctuary.
2011-09-17 01:50:53 +02:00
QAston
fe25ce4fa3
Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Creature::canCreatureAttack.
2011-09-17 00:56:59 +02:00
QAston
580264b5a5
Core/Entities: Remove obsolete function Unit::canAttack.
2011-09-16 23:51:01 +02:00
QAston
c0b1823524
Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValidAttackTarget
2011-09-16 23:49:31 +02:00
QAston
3a3f2d927f
Core/Misc: Whitespace and a minor typo fix (thanks Kapoeira)
2011-09-16 22:37:49 +02:00
QAston
9bbb4ef583
Core/Spells: Use Unit::IsValidAttack/AssistTarget functions to validate spell explicit targets.
2011-09-16 22:17:49 +02:00
QAston
31e755c291
Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget functions for proper serverside checks of related entity flags.
2011-09-16 22:17:48 +02:00
Spp
bf38cd8f3e
Tab2spaces previous commit :S
2011-09-16 21:56:29 +02:00
Spp
d0f9406a10
Core/Instances: Resurrect a dead player (with corpse) before enter to instance. Original patch by Den
2011-09-16 21:54:45 +02:00