Ovahlord
61632ec9ae
Scripts/LCT: fixed spellclick flag for wind tunnesl
2018-04-14 10:25:09 +02:00
Ovahlord
fb465c6953
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-04-09 07:29:47 +02:00
Ovahlord
506ce5dc20
Scripts/HoO: ported master scripts. Need to rework and fix them.
2018-04-08 15:01:29 +02:00
Aokromes
89d893c0b6
Core/Misc: whitespace/tab cleanup
2018-04-06 07:38:38 +02:00
Ovahlord
990defbdd8
Core/Creature: move MakeInterruptable helper to creature class to make it accessible from all places with no multiple definitions
2018-04-04 02:19:45 +02:00
Ovahlord
37e4b3492c
Fixed build after recent header cleanup
2018-03-28 14:58:59 +02:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
...
# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel-
4f0870cf32
And finally zmq nightmare is over
2018-03-28 06:11:01 -03:00
ariel-
5ff847159c
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
Ovahlord
f4846bb2d1
Scripts/VP: converted Ertan's Vortex AI script to PassiveAI
2018-03-25 03:03:12 +02:00
Ovahlord
1be30bed83
Scripts/VP:
...
* added missing encounter frames to Altairus and Asaad
* make Altairus' Cyclones also hovering for a correct hitbox and height
* fixed Slipstream target selection
* fixes Skyfall disappearing when Skyfall Stars are dead
* fixed visuals for Asaad's Supremacy of the Storm
* fixed Static Cling not applying on jumping / falling targets
* fixed summoning Skyfall Stars
* removed a duplicate sound that appeared during announcing Supremacy of the Storm
2018-03-23 23:56:38 +01:00
Ovahlord
765a9fa3f0
Scripts/VP: fixed Granvizier Ertan's encounter frame removal on death
2018-03-23 17:42:54 +01:00
Ovahlord
5c5a5285fc
Scripts/VP: fixed Grand Vizier Ertan's Storms Edge phase and fixed some weird code style
2018-03-23 17:20:37 +01:00
Ovahlord
617b3a8a11
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
...
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
2018-03-14 08:22:00 +01:00
Ovahlord
b9d0ab6ed8
Core/Maps: Implemented loading swapped maps
2018-03-10 13:54:23 +01:00
Ovahlord
ce4e137889
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
2018-03-09 23:45:06 +01:00
Ovahlord
e44bb5f387
Core/Entities: Phase Rework (main commit)
2018-03-08 22:58:50 +01:00
Ovalord
c9b5bf9534
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-02-18 20:55:31 +01:00
Aokromes
cbe84fa130
Core/Entities: remove grid-wide visibility from setActive and implement another method for it
2018-02-17 17:45:03 +01:00
Aokromes
4721d9814b
Core/Scripts: Fixed some delayed enrage
2018-02-16 03:26:36 +01:00
Aokromes
0aacb75d73
Scripts/TheBarrens: Fix "The Escape" (863)
2018-02-16 02:21:09 +01:00
Ovalord
dc8f263fc8
Core/Weather: merged commit 6eb9973947
2018-02-14 15:49:48 +01:00
Keader
2f8361d320
Core/Scripts: Fixed possible crashs related with JustDied
2018-02-10 12:03:59 +01:00
Ovalord
c34b36db5e
Scripts/LCT: moved Altairus' events to JustEngagedWith helper
...
*fixed tabs in all Vortex Pinnacle scripts... wtf.
2018-01-15 07:35:52 +01:00
Ovalord
ab5be1b57a
Scripts/TLC: Tol'vir landmines will no longer detonate when the triggering player is on a vehicle such as husam or the Bad Intentions target dummy
2018-01-15 07:05:19 +01:00
Ovalord
b7c15093a6
Core/Pets: merged funjoker's new Pet Slot system
...
* fixed packets and handling for stable master
* fixed Control Pet / Demon handling
* corrected wrong trainer spell for the Control spells
* Added base support for Assist behaivior
* corrected action bar layout
* Hunter Pets will now have the same level as their tamer (patch 4.1 change)
* corrected health stats for pets
2018-01-07 02:00:31 +01:00
Ovahlord
f97ebbb21f
Fixed build
2018-01-02 22:17:47 +01:00
Ovahlord
0f984d518b
Fixed more build errors
2018-01-02 01:25:44 +01:00
Ovahlord
98fdf72c7b
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into ShatteredWorld
...
# Conflicts:
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
2018-01-02 01:23:06 +01:00
Aokromes
46366373ab
Core/AI: Some more refactoring prep for #19930 . CreatureAI::EnterCombat is now called CreatureAI::JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2018-01-01 16:02:22 +01:00
ariel-
7c999969c7
Core/Scripts: prevent Arthas in CoS losing his gossip flag and halting instance progress
2018-01-01 15:17:08 +01:00
Aokromes
f2ab43568a
Core/AI: Making guid const& in SetGUID method
2018-01-01 14:55:20 +01:00
Aokromes
4bd0525edd
Update copyright note for 2018
2018-01-01 01:06:19 +01:00
Ovahlord
2eb70164ea
Scripts/LCT: minimize differences between 434 branch
2017-12-27 18:10:43 +01:00
Aokromes
e7152e828a
DB/LCT: added loot to General Husam and Siamat
...
By Ovahlord
2017-12-27 15:41:28 +01:00
Aokromes
38aacc8967
Build Fix
2017-12-27 14:07:18 +01:00
Ovah
2d1aafe749
Scripts/LCT: implement Lockmaw and Augh encounter
2017-12-27 12:17:18 +00:00
Ovalord
e45b1098b2
Scripts/LCT: make High Prophet Barim agressive on reset
2017-12-22 00:06:00 +01:00
Ovalord
f0b815842b
Scripts/LCT: make Siamat active when breaking his platform to make him visible from Lockmaw's area
2017-12-18 23:19:13 +01:00
Ovalord
4c26b161bf
Scripts/LCT: added anti-cheat check to prevent Siamat being fightable if previous bosses have not been killed before.
2017-12-18 23:14:52 +01:00
Ovalord
b40c40cf59
Scripts/LCT: implement Siamat encounter
2017-12-18 23:05:56 +01:00
Ovalord
e43a015b83
Scripts/LCT: implement Lockmaw and Augh
2017-12-18 22:27:57 +01:00
Ovah
dc5e6673ee
Scripts/LCT: implement High Prophet Barim encounter
2017-12-12 14:47:39 +00:00
Krudor
c8aeadc949
Remove reportUse parameter on GameObjectAI::GossipHello and give it its own event.
...
Ported from 3.3.5
2017-12-10 13:59:13 +01:00
Krudor
843c21048a
Fix some warnings introduced in a previous commit
2017-12-10 12:56:35 +01:00
Erik Strandberg
a3b16c040b
Port f913f3bb89
2017-12-10 00:37:21 +00:00
jackpoz
21cad46097
Core/Misc: Fix static analysis issues
2017-12-08 15:24:13 +01:00
Ovalord
10b18c3822
Scripts/LCT: fixed Tol'Vir land mine visuals after trigger model detection fix.
2017-11-27 13:26:27 +01:00
Ovah
3dd7f0bcd9
Scripts/HoO: fixed Rajh's issues
2017-11-27 07:29:04 +00:00
Aokromes
a18293833e
Misc: More cleanup
2017-11-25 03:02:18 +01:00