joschiwald
32a3ecb986
Core/Spells: add missing spellradius to spell "Achievement Check" (fixes hor achievments)
2014-06-07 17:04:20 +02:00
Lucas
82cefb661d
Core/Spells: Implement SPELL_ATTR4_FIXED_DAMAGE
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Spells with this attribute will ignore damage taken auras except for mechanic damage taken (trauma, etc) and will ignore resilience because the damage caused by those spells is based off another spell' damage
2014-06-02 15:41:02 +02:00
MitchesD
8e7cf15dd1
Scripts/HallsOfReflection: Major changes
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* corrections to Intro Event (Falric, Marwyn etc.)
* fixed issues with Frostsworn General
* improved the whole Wrath of the Lich King event
* implemented outro gunship
* optimalization code and cleanup and fixed some typos
* Big thanks to @joschiwald, he is author too ;-)
2014-05-10 21:37:33 +02:00
Lucas
065207b1b8
Core/Spells: Correct a mistake in HOT aura procs
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A crash fix was added in 3e0d2e4944
but the usage of spellProcEvent itself was incorrect, we should instead use spellProto of aura to be procced
2014-05-03 02:28:49 +02:00
jackpoz
3e0d2e4944
Core/Misc: Fix static analysis issues
2014-05-02 23:21:37 +02:00
Lucas
3e78578f27
Core/Spells: Fix hots proccing wrong auras
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& Partly revert unnecessary changes in 1719e19572
2014-05-02 16:17:45 +02:00
Lucas
1719e19572
Fix percentage HOTs proccing everything
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Unforeseen sideeffect of 057169c21c
Percentage HOTs are not supposed to proc anything at all.
Closes: https://github.com/TrinityCore/TrinityCore/issues/11914
2014-04-27 22:47:54 +02:00
Vincent-Michael
89cc056a50
Fix
2014-04-18 17:02:04 +02:00
QAston
57e78dac6b
Merge pull request #11853 from Unholychick/patch-2
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Done & taken procs & a few trinket fixes
2014-04-17 18:18:02 +02:00
joschiwald
0a014e1431
Scripts/UtgardeKeep: fixed some issues on Ingvar the Plunderer
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Closes #10859
2014-04-17 00:09:43 +02:00
Unholychick
057169c21c
Fix done & taken procs
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Corrects the logic for dot/hot procs and fixes spells such as althor's abacus, egg of mortal essence, black magic, spiritual attunement etc etc.
Reverts the remaining part of 8edf6247c0
2014-04-15 00:03:01 +02:00
Unholychick
8f607ed8a3
Revert f79a8813a0
2014-04-01 10:06:37 +02:00
Shauren
a4d8a26dc7
Scripts/Icecrown Citadel: Icecrown Gunship Battle
2014-03-23 02:01:13 +01:00
joschiwald
11b48569c8
Core/Spells: fix crash when loading custom spell attr with invalid spellid
2014-02-01 19:23:20 +01:00
Duarte Duarte
d749b72193
Core&DB/Spells: Move custom spell attributes from code to DB, spell_custom_attr table
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`spell_custom_attr`
- `entry` uint PK
- `attributes` uint (enum SpellCustomAttributes of SpellInfo.h)
2014-01-31 04:32:03 +00:00
Aokromes
d2e782a13b
Core/Spells: Add SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET to some Backstab spells
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Original fix by Bruescrues
Closes #10767
Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com >
2014-01-26 14:26:25 +00:00
Bonitas
09a73a398a
Core/Spells: Fix proc for spells that should trigger on taken hots
2014-01-18 01:50:19 +01:00
Elron103
88ecc9533a
Core/Entities: Fix combat state setting when FFA PvP flag is set
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Description:
Currently there is an issue, when you are in FFA areas, but you dont have PvP flag activated.
You should get the PvP-In-Combat delay timer, but instead you just get the usual timer as if you would not fight in PvP.
Reproduction:
1) Get two players in FFA area Gurubashi arena down in the battle area (.tele Gurubashi)
2) Fight each other
3) When stopping combat, the combat state will switch off immediately. But it is supposed to switch off after some delay, because it was a PvP fight.
Closes #11103
Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com >
2014-01-13 17:03:43 +00:00
DarkBrain2580
de1d75af70
Spells: Fix Alcohol-Free Brewfest Sampler
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Closes #10956
Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com >
2014-01-12 00:41:54 +00:00
joschiwald
738afccfc1
DB/Spells: correct more spelldifficulty_dbc entries
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* add log message to find wrong entries
2014-01-05 00:49:54 +01:00
Warpten
ff61e4d79d
Scripts/Halion: Fixed Soul Consumption's pull effect.
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Thanks to Winterfell for pointing out the issue.
2014-01-04 17:48:51 +01:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
Malcrom
fe95371d9a
Core/Scripting: Replace casted with cast as casted is not a word.
2013-12-25 14:16:55 -03:30
joschiwald
f5c2dca1d5
Scripts: fix crash in spell_jokkum_scriptcast
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Closes #11313
2013-12-14 19:43:29 +01:00
Malcrom
fb1daeb44c
Core/SpellMgr: Remove unneeded check for max targets
2013-12-04 16:08:57 -03:30
Malcrom
5da508c0a0
Scripting/Blade's Edge: Quest 10594 "Gauging the Resonant Frequency"
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Closes #6214
2013-12-04 14:43:35 -03:30
Malcrom
395eb83b88
DB/Conditions: Add condition for Shoot Arcane Explosion Arrow
2013-11-11 00:43:56 -03:30
Spp
94e2b9332a
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
2013-11-08 10:50:51 +01:00
leguybrush
0a308144a8
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
2013-10-28 14:36:07 -04:00
gerripeach
cb89a42946
Core/Spell: Earthbind totem should not have DR (Diminishing Returns)
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closes : #7037
2013-10-20 12:30:22 +02:00
Baeumchen
b1c706a1eb
Just, because this typo was annoying...
2013-10-15 06:02:55 +02:00
joschiwald
adef15cd0f
Core/Spells: add an other condition to SpellInfo::NeedsToBeTriggeredByCaster to correct spells with are wrongly triggered by target instead of caster
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- convert archavons rock shards to spellscript (now it works properly)
- add a spellscript for one spell that can't be corrected by this (and delete the sai hack, now i uses the correct spell)
2013-09-06 20:57:38 +02:00
joschiwald
7ef1f0738b
Core/Battlegrounds/IoC: fix fortress teleport pads
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(and replace a hack with an other hack)
Closes #5846
Closes #7993
Ref #8984
2013-09-05 00:59:22 +02:00
Shauren
4f44cdf2b5
Core/Scripts: Fixed uninitialized variable and memory leaks
2013-08-26 17:38:02 +02:00
Nay
12973de799
Core&Tools: Fix multiple issues found by a static code coverage tool
2013-08-24 22:57:22 +01:00
joschiwald
7e3a52bb42
Scripts/HallsOfLightning: reworked InstanceScript
2013-08-20 18:11:41 +02:00
Shauren
a647d3590c
Core/Spells: Fixed Execute rolling for procs twice
2013-08-15 16:38:35 +02:00
joschiwald
73f7c1118d
Core/Spells: implemented SPELL_ATTR0_CU_TRIGGERED_BY_CASTER to correct some triggered spells, which will wrongly triggered by target instead of caster
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Closes #1972
2013-08-14 18:22:28 +02:00
Vincent-Michael
eefdceea71
Core/Spells: Fix client crash on pressing ESC at Using Steam Tonk Controller / Steam Tonk Controller
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Closes #3010
2013-08-11 18:26:53 +02:00
Vincent-Michael
795e9327f7
Core/Spells: Fix hunter talent "Rapid Killing"
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Close #1166
2013-08-11 18:19:17 +02:00
Spp
b05665660a
Core/Battleground: Get rid of dinamic casts BattlegroundXX outside Battleground scope by implementing generic functions (1/2)
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- HandleQuestComplete, CanActivateGO and IsSpellAllowed
2013-08-07 10:31:13 +02:00
Discover-
7f744de746
Core/Misc: Implement reinterpret casts for all battleground classes and use them.
2013-08-06 13:26:52 +02:00
Shauren
d26afd7703
Core/Spells: Fixed crashes happening with spells that had their dbc targets overriden
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Closes #10395
2013-07-29 19:00:34 +02:00
joschiwald
c4a1ad2810
Merge pull request #10342 from joschiwald/spellinfo_corrections
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Core/Spells: operate spell correction on SpellInfo store instead of dbc ...
2013-07-24 15:18:24 -07:00
joschiwald
8a87ab04ee
Merge pull request #10331 from joschiwald/spell_proc_ranks
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Core/Spells: allow to use ranked spells in `spell_proc_event` table (lik...
2013-07-24 15:00:14 -07:00
joschiwald
e6a146aba8
Core/Spells: allow to use ranked spells in spell_proc_event table (like in spell_proc table)
2013-07-24 23:52:06 +02:00
joschiwald
9fb45ef64c
Core/Spells: load spell ranks for talents from dbc
2013-07-24 15:38:19 +02:00
joschiwald
10390465f2
Core/Spells: add some logs for loading spell_script_names
2013-07-24 15:18:42 +02:00
joschiwald
00f3b01ea7
Core/Spells: operate spell correction on SpellInfo store instead of dbc (picked from 77b85b2ea0)
2013-07-24 00:06:21 +02:00
Spp
9664c0ab5c
Core/Misc: Another batch of fixes for issues found by static analysis
2013-05-30 13:18:29 +02:00