azazel
39ab39f6cb
Source code for the scripts converter.
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NOTE: It is pretty straighforward and ugly, so make sure you check all the changes it does. :P
--HG--
branch : trunk
2010-08-09 00:01:35 +06:00
click
1f80c7b3c0
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
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--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
click
31160bcfce
Buildsystem/Windows: Minor adjustment to use the correct "environment"-variable in both VS2008 and VS2010
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--HG--
branch : trunk
2010-08-08 19:11:57 +02:00
azazel
590199d8e1
* Rename InstanceData to InstanceScript
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* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.
--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
2010-08-08 22:54:58 +06:00
click
8a69e50d6a
Buildsystem/Windows: Put all finished products (compiled executables and external DLLs) in BUILDDIR/bin/<builddtype>/
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(Some cleanups will be done to this later, this is just POC for developers)
--HG--
branch : trunk
2010-08-08 18:34:35 +02:00
XTZGZoReX
39c61157c5
Fixed *nix build.
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--HG--
branch : trunk
2010-08-08 09:36:45 -05:00
Shauren
bd926de31c
Correct include dirs in scripts and achievement_scripts build errors (because of Battleground renames)
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--HG--
branch : trunk
2010-08-08 15:37:42 +02:00
Shauren
2ea64ea173
Added #ifdef _WIN32 to Windows-specific files
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--HG--
branch : trunk
2010-08-08 15:17:27 +02:00
Shauren
68d24581aa
PCH for scripts is now fixed
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--HG--
branch : trunk
2010-08-08 15:07:35 +02:00
Shauren
03a7683ef2
Fix PCH for scripts
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--HG--
branch : trunk
2010-08-08 14:12:11 +02:00
XTZGZoReX
eddeef5431
* Convert Ashenvale scripts.
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--HG--
branch : trunk
2010-08-08 14:03:22 +02:00
XTZGZoReX
02121a026e
* Convert npc_professor_phizzlethorpe.
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--HG--
branch : trunk
extra : rebase_source : 55c18bea7f25634a86c028cff3bbf2a2c10420d3
2010-08-08 13:48:01 +02:00
Shauren
0758e9f78a
More cleaning for CMakeLists
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Moved ScriptPCH from game directory to scripts
--HG--
branch : trunk
rename : src/server/game/PrecompiledHeaders/ScriptPCH.cpp => src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp
rename : src/server/game/PrecompiledHeaders/ScriptPCH.h => src/server/scripts/PrecompiledHeaders/ScriptPCH.h
2010-08-08 12:41:22 +02:00
John Holiver
99a054bfd2
Converting EasternKingdoms/ZulAman and EasternKingdoms/ZulGurub.
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Need to recheck tomorrow. :)
--HG--
branch : trunk
2010-08-08 05:01:17 -03:00
John Holiver
0ce01cdb63
Missed a new file from EasternKingdoms/Uldaman
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--HG--
branch : trunk
2010-08-08 03:41:36 -03:00
XTZGZoReX
2974727ad4
* Useless declaration.
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--HG--
branch : trunk
2010-08-08 05:39:59 +02:00
XTZGZoReX
87965e764e
* Remove empty ScriptedSmartAI files.
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--HG--
branch : trunk
2010-08-08 05:36:51 +02:00
XTZGZoReX
9083271a2f
* Some singleton renames for consistency:
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accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
2010-08-08 05:25:45 +02:00
XTZGZoReX
93fc24ece9
* Remove lame ScriptedInstance define.
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--HG--
branch : trunk
2010-08-08 05:09:27 +02:00
XTZGZoReX
e03c873bcf
* Move weather management to new WeatherMgr (yes, I care that much about the weather - I really do).
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--HG--
branch : trunk
2010-08-08 05:06:13 +02:00
XTZGZoReX
18dce8897f
* Rename: Sha1Hash -> SHA1Hash.
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--HG--
branch : trunk
2010-08-08 04:49:04 +02:00
XTZGZoReX
909e332579
* Rename: BattleGround -> Battleground.
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--HG--
branch : trunk
2010-08-08 04:37:24 +02:00
click
3d1efa6ed7
Renaming a little bit more - this IS war!
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--HG--
branch : trunk
rename : src/server/game/BattleGrounds/BattleGroundQueue.cpp => src/server/game/Battlegrounds/BattlegroundQueue.cpp
rename : src/server/game/BattleGrounds/BattleGroundQueue.h => src/server/game/Battlegrounds/BattlegroundQueue.h
2010-08-08 04:27:32 +02:00
click
4cb0f25b94
Some consistency-cleanups on the TC battleground (This means war?)
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--HG--
branch : trunk
rename : src/server/game/BattleGrounds/ArenaTeam.cpp => src/server/game/Battlegrounds/ArenaTeam.cpp
rename : src/server/game/BattleGrounds/ArenaTeam.h => src/server/game/Battlegrounds/ArenaTeam.h
rename : src/server/game/BattleGrounds/BattleGround.cpp => src/server/game/Battlegrounds/Battleground.cpp
rename : src/server/game/BattleGrounds/BattleGround.h => src/server/game/Battlegrounds/Battleground.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundAA.cpp => src/server/game/Battlegrounds/Zones/BattlegroundAA.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundAA.h => src/server/game/Battlegrounds/Zones/BattlegroundAA.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundAB.cpp => src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundAB.h => src/server/game/Battlegrounds/Zones/BattlegroundAB.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundAV.cpp => src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundAV.h => src/server/game/Battlegrounds/Zones/BattlegroundAV.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundBE.cpp => src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundBE.h => src/server/game/Battlegrounds/Zones/BattlegroundBE.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundDS.cpp => src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundDS.h => src/server/game/Battlegrounds/Zones/BattlegroundDS.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundEY.cpp => src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundEY.h => src/server/game/Battlegrounds/Zones/BattlegroundEY.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundIC.cpp => src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundIC.h => src/server/game/Battlegrounds/Zones/BattlegroundIC.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundNA.cpp => src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundNA.h => src/server/game/Battlegrounds/Zones/BattlegroundNA.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundRB.cpp => src/server/game/Battlegrounds/Zones/BattlegroundRB.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundRB.h => src/server/game/Battlegrounds/Zones/BattlegroundRB.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundRL.cpp => src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundRL.h => src/server/game/Battlegrounds/Zones/BattlegroundRL.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundRV.cpp => src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundRV.h => src/server/game/Battlegrounds/Zones/BattlegroundRV.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundSA.cpp => src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundSA.h => src/server/game/Battlegrounds/Zones/BattlegroundSA.h
rename : src/server/game/BattleGrounds/Zones/BattleGroundWS.cpp => src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
rename : src/server/game/BattleGrounds/Zones/BattleGroundWS.h => src/server/game/Battlegrounds/Zones/BattlegroundWS.h
2010-08-08 04:12:18 +02:00
XTZGZoReX
bee3e7c681
* Some cleanups and fixes in cmakes.
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--HG--
branch : trunk
2010-08-08 04:08:18 +02:00
XTZGZoReX
66f1ac04d5
* Rename SARC4 to ARC4.
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--HG--
branch : trunk
2010-08-08 03:55:24 +02:00
XTZGZoReX
d15556589d
* Move BattleGroundQueue to its own cpp/h.
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--HG--
branch : trunk
2010-08-08 03:41:46 +02:00
click
9a8342abb7
Buildsystem: Make core buildable under Windows again
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- changed OpenSSL detection of headers around slightly
- changed paths to MySQL-headers on Windows in a few files
- removed precompiled header for scripts being built when building game
- added requirement of building revision.h to be built before building shared
- added some generic buildfixes (thanks zor)
- use resource-files, allowing for icons to show up on windows
--HG--
branch : trunk
2010-08-08 03:33:21 +02:00
silinoron
8082363fc1
merge
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--HG--
branch : trunk
2010-08-07 16:41:27 -07:00
John Holiver
af15ba29d1
Converting EasternKingdoms/Uldaman
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--HG--
branch : trunk
2010-08-07 20:42:50 -03:00
silinoron
36fffd9550
Properly fix problems with applying/removing mods on disarmed items.
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--HG--
branch : trunk
2010-08-07 16:40:33 -07:00
silinoron
5aa6bb2169
Fix an exploit allowing druids to gain substantial stat increases.
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Fixes issue #3316
--HG--
branch : trunk
2010-08-07 16:19:52 -07:00
silinoron
1bc8730b33
Convert Ahnkahet, Azjol-Nerub, Drak'tharon Keep, and Forge of Souls to the new format.
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--HG--
branch : trunk
2010-08-07 16:03:37 -07:00
Supabad
c260b3f778
convert Magtheridons Lair and Shattered Halls to new format
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--HG--
branch : trunk
2010-08-08 00:49:40 +02:00
Shauren
d3712984c1
Fixed build errors in AchievementMgr
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--HG--
branch : trunk
2010-08-07 23:46:00 +02:00
Supabad
7ce0a6cf69
convert Blood Furnace to new format
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--HG--
branch : trunk
2010-08-07 23:17:11 +02:00
Supabad
79b0567a74
convert Hellfire Ramparts to new format
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--HG--
branch : trunk
2010-08-07 22:45:09 +02:00
silinoron
9e1695a9c5
Convert outdoors northrend scripts to the new format.
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--HG--
branch : trunk
2010-08-07 13:11:55 -07:00
Supabad
c787f11de1
convert Botanica to new format
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--HG--
branch : trunk
2010-08-07 22:06:31 +02:00
click
6baf3f9a59
Buildsystem/CMake: Adjust headerlocations on Windows so that they are correctly detected.
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- Remove caching of OpenSSL info (for you, zor!)
- Adjust MySQL header-location in a DB-file (haha to Machiavelli, more work for you!)
- Add OpenSSL-header location to the shared-library (Fixes build)
--HG--
branch : trunk
2010-08-07 21:48:20 +02:00
Supabad
f8fe880982
convert Tempest Keep The Eye to new format
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--HG--
branch : trunk
2010-08-07 21:12:35 +02:00
Shauren
b3e6a6c5ab
Remove useless hack for Leeeeeeeeeeeeeroy! achievement
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--HG--
branch : trunk
2010-08-07 20:28:23 +02:00
XTZGZoReX
40db22ead0
* Update PackageList.txt.
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--HG--
branch : trunk
2010-08-07 19:06:43 +02:00
click
ce435f6d4f
BuildSystem/VS: Remove now defunct an unmaintained buildfiles - use CMake for generating solutionfiles
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--HG--
branch : trunk
2010-08-07 19:01:57 +02:00
Shauren
3cc24e0971
Moved OutdoorPvP scripts from game to scripts in VS projects
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--HG--
branch : trunk
2010-08-07 18:40:17 +02:00
Shauren
481c0cef3f
Use proper WHERE query in 9240_world_achievement_criteria_data.sql
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--HG--
branch : trunk
2010-08-07 18:37:20 +02:00
Shauren
8ada64e337
Missed this file
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--HG--
branch : trunk
2010-08-07 18:32:41 +02:00
Shauren
b56cfe03d5
Implemented ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE
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Added support for "in single battleground" and "without dying" requirement to battleground achievements
Add examples of scripting achievement (School of Hard Knocks, Storm Glory)
--HG--
branch : trunk
2010-08-07 18:31:06 +02:00
XTZGZoReX
9794e99d8a
* Some fixes and cleanups.
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--HG--
branch : trunk
2010-08-07 17:58:45 +02:00
XTZGZoReX
aff24e3598
* Some cleanups in world_scripts_full.sql.
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* SQL updates for `battleground_template`.`Comment` (by Click), and `outdoorpvp_template` content.
--HG--
branch : trunk
2010-08-07 17:30:14 +02:00