Commit Graph

3493 Commits

Author SHA1 Message Date
click
348ec6ddd5 Scripts/Ulduar: Fix non-PCH build 2011-06-18 15:41:45 +02:00
tobmaps
439fe1b95c Core/Spells: Fix typo in last rev 2011-06-18 20:23:13 +07:00
tobmaps
bfe1977f94 Core/Spells: Fix Seal of Vengeance and Seal of Corruption. Original patch by kezo90
Closes #1243
Closes #1461
2011-06-18 20:18:38 +07:00
Shocker
7f0af21fcd Revert "Core/Battlegrounds: Remove player on leave from battleground player map only after battleground-specific code"
Some battlegrounds (arenas) need access to the updated player map in RemovePlayer(), pass team as parameter instead
2011-06-18 14:08:51 +03:00
kaelima
6f361be1ba Core/Spell: Correctly reordered diminishing groups for sharing diminishing timers between spells.
- Fixes several spells witch were in wrong group.
- Charge and scatter shot now has their own group.
- Moved Noblegarden Bunny costumes to negative effect.

Thanks Shocker for testing. Data comes from Elitist Jerks, Arena Junkies and a few addons tracking diminishing timers.
2011-06-17 22:35:05 +02:00
Lopin
e0ec7c4c37 Scripts/Ulduar: Fixed both Auriaya's achievement - Crazy Cat Lady & Nine Lives 2011-06-17 21:34:58 +02:00
tobmaps
3a8702b8a4 Core/Spells: Fix Victory Rush
Closes #2020
2011-06-18 01:34:17 +07:00
tobmaps
73c84f5fcf Scripts/Ahn'kahet: Properly remove UNIT_FLAG_NOT_SELECTABLE from Prince Taldaram
Closes #330
2011-06-18 01:33:32 +07:00
Shocker
f2735b85c7 Core/Battlegrounds: Remove player on leave from battleground player map only after battleground-specific code 2011-06-17 21:26:33 +03:00
Lopin
b1bde4d01f Core/Items: Prevent swapping item sets while player is in combat 2011-06-17 18:07:34 +02:00
Lopin
9d06c77d7c Scripts/Ulduar: Fixed door after Assembly of Iron. They should be closed until encounter is defeated 2011-06-17 17:57:21 +02:00
Lopin
dc8cc7c683 Scripts/Ulduar: Added script for Auriaya's encounter 2011-06-17 16:02:33 +02:00
Lopin
5ac87a3ca9 Scripts/Ulduar: Better handling of Conservator's Grip 2011-06-17 12:03:18 +02:00
Lopin
0d2c8f7a96 Core/Spells: Conservator's Grip is now marked as a debuff, Fists of Stone as a buff. Also small coding-style change around 2011-06-17 12:00:11 +02:00
click
235e164ba7 Scripts/Emerald Dragons: Fix Aura of Nature being refreshed on already affected targets 2011-06-17 01:22:22 +02:00
tobmaps
73aea7e407 Scripts/Forge of Souls:
- Devourer of Souls now removes all summoned creatures at death / party wipe
- fixed Well of Souls
2011-06-17 05:44:26 +07:00
tobmaps
fb9896bbc7 Core/Spells: Fix talent Scent of Blood
Closes #2003
2011-06-16 20:37:25 +07:00
tobmaps
7f00d48456 Core/Misc: Another typo fix 2011-06-16 20:14:21 +07:00
tobmaps
1abdb65f5a Core/Misc: Cleanups, code style and typo fixes 2011-06-16 20:08:28 +07:00
QAston
ebc9ead617 Core/DynamicObject: Delete DynObjAura on DynObj delete, not on aura remove from object (prevents crashes) 2011-06-16 00:55:27 +02:00
Shocker
2bef7477bb Scripts/Culling of Stratholme: Allow Infinite Corruptor to deal melee attacks 2011-06-16 00:36:37 +03:00
Shocker
c8233a543d Core/Logs: Small improvement to gameobject-use error log to include player/object name and entry 2011-06-16 00:33:30 +03:00
Shocker
f4203e171e Core/Commands: Allow .save command to save targeted player for GMs 2011-06-16 00:22:09 +03:00
Shocker
ee717ad1ee Core/Misc: Don't allow non-combat pets to trigger hunter traps 2011-06-15 23:56:47 +03:00
Shauren
50dbb8c8a5 Core/Spells: Fixed spell effect quest complete when quest was already in target's quest log 2011-06-15 20:46:49 +02:00
click
8b14aff909 Merge pull request #2007 from Imprtat/master
Сheck quest conditions in effect QuestComplete
2011-06-15 11:16:40 -07:00
tobmaps
e854fd34d2 Core/Spells: effects with target mode TARGET_UNIT_AREA_PATH should be negative
Closes #434
Closes #729
Closes #1104
Closes #1840
2011-06-16 00:54:42 +07:00
Imprtat
beac21226c Added check quest conditions in effect EffectQuestComplete(16) 2011-06-15 20:24:47 +03:00
tobmaps
2f2396b7e0 Core/Arenas: Remove both positive and negative auras only at arena join
Closes #2000
2011-06-16 00:20:20 +07:00
Shauren
fb44a609ff Core/Gossip: Fixed incorrect gossip menu texts introduced after dropping npc_gossip table 2011-06-15 18:53:55 +02:00
elecyb
53e45b57f8 Core/Spells: Corrected trigger flag for melee based spells
Closes #2002
2011-06-15 23:16:45 +07:00
Shauren
a6708fd595 Core/SAI: Fixed possible crashes in many SAI actions
Closes #1144
2011-06-15 17:33:06 +02:00
Shauren
1df876c3ec Core/SAI: Fixed crashes in AttackStart related to movement
Closes #1670
2011-06-15 17:32:31 +02:00
Lopin
84a17dc742 Scripts/Ulduar: Minor spell script name change 2011-06-15 01:28:04 +02:00
Lopin
ca1d873907 Scripts/Ulduar: Clean up in Freya's script 2011-06-14 23:56:59 +02:00
Lopin
125bdc0d0a Scripts/Ulduar: Caster check is not needed when we are not manipulating with caster 2011-06-13 23:39:03 +02:00
kaelima
be229ef4cf Scripts/Ruins of Ahn'Qiraj: Accidently removed copyright in one file. Sorry ScriptDev2. 2011-06-13 17:51:35 +02:00
kaelima
5720a4d9a5 Ruins of Ahn'Qiraj:
- Rewritten instance script
- Kurinnaxx has been rewritten.
- Moam has been rewritten.

Rest of the bosses is TODO.

Also fix yet another typo in my latest commit, lol.
2011-06-13 13:21:02 +02:00
kaelima
66092b2717 Core/Scripts: Typo... 2011-06-13 13:07:54 +02:00
kaelima
f45121ebe9 Core/Scripts: Avoid some possible crashes
Temporary fix since Sartura obviously needs a rewrite.
2011-06-13 13:06:02 +02:00
Lopin
0cbd171935 Core/Spells: Fixed few spells in Auriaya's encounter (Ulduar) - Sonic Screech, Strength of the Pack, Sentinel Blast and Terrifying Screech 2011-06-12 21:10:55 +02:00
Shocker
13b34a5d72 Scripts/Quests: Implement quest 12659 (Scalps!)
Thanks Malcrom for condition

Closes #917
2011-06-12 19:46:33 +03:00
kaelima
d277ecc26a Core/SmartAI: Add ability to set/add/remove dynamicflags of a creature.
SmartAI Wiki is updated.
2011-06-12 17:50:23 +02:00
click
78981e0855 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-06-12 17:19:38 +02:00
click
b138bc31ca Scripts/EmeraldDragons: Clean up a bit on the scripts:
- Remove script for Shade of Taerar, replaced with SAI equivalent (Malcrom)
- Remove script for Demented Druids, replaced with SAI equivalent (Malcrom)
- Add supportscript for Mark of Nature (Kaelima)
- Some other minor changes here and there
2011-06-12 17:13:28 +02:00
Lopin
4123fbc254 Scripts/Ulduar: Flash Freeze will despawn after Hodir is defeated, raid is wiped or victim is not the summoner 2011-06-12 17:02:34 +02:00
Shauren
2a46f97b72 Scripts/Icecrown Citadel: Removed unneccessary PreventDefaultAction call
Closes #1943
2011-06-12 16:11:14 +02:00
Machiavelli
e1f7f9e5b1 Core/Players: Fix average item level calculation: omit shirt shot, not chest armor slot. Thanks to AreYouSiries for pointing out.
See issue #894
2011-06-12 03:06:33 +02:00
kaelima
b9e8694540 Core: Continued cleanup
If and for whitespaces.
2011-06-12 02:30:32 +02:00
click
da03bbbdab Core: Yet more cleanups in codestyle... 2011-06-12 02:06:07 +02:00