Commit Graph

10231 Commits

Author SHA1 Message Date
Shauren
4ce274dbcd Scripts/Icecrown Citadel: Added Professor Putricide script
Scripts/Icecrown Citadel: Fixed Professor Putricide gate opening when both Rotface and Festergut are dead
Scripts/Icecrown Citadel: Added script updating entries of NPCs at Light's Hammer depending on faction
Scripts/Icecrown Citadel: Rotface should not pick main tank as target for Slime Spray (removed debugging code)
Core/Spells/Conditions : Spell script target condition now accepts ConditionValue3 as affecting effect mask (only search targets with matching mask)

--HG--
branch : trunk
2010-10-16 16:34:21 +02:00
Shocker
8154f7243c Core/Arenas: Remove pet spell cooldowns on arena join too, fixes issue 1868
--HG--
branch : trunk
2010-10-16 17:01:01 +03:00
linencloth
ae213dd580 Core: Improve constant channel handling
- Implement area restrictions
  - Disable constant channels in arenas
  - Implement city requirement
- Implement global constant channels
- Fix some packets

--HG--
branch : trunk
2010-10-16 12:59:53 +02:00
azazel
3bd1ee0665 Fix most of the recently introduced warnings
--HG--
branch : trunk
2010-10-16 13:32:30 +06:00
Xanadu
8823549694 Typo in SQL...my bad. Thanx Stryker for spotting it.
--HG--
branch : trunk
2010-10-15 17:53:18 +02:00
click
059e5758ed BuildSystem: Fix a minor issue when using CMake-2.6.x to generate the buildfiles
(Thanks to A.Metaphysical.Drama for the report/fix)

--HG--
branch : trunk
2010-10-15 15:47:30 +02:00
_manuel_
ecfd91a77d Core/Scripts: Target Dummies can be stunned in retail, and they leave combat after 5 seconds (it starts to count after the last damage done) not 10.
--HG--
branch : trunk
2010-10-15 00:00:23 -03:00
_manuel_
61fcd1fade Core/Spells: Righteous Vengeance should proc with Divine Storm, Judgements and Crusader Strike criticals, fixed by cryser99.
Fixes issue 3082.
Fixes issue 2760.

--HG--
branch : trunk
2010-10-14 22:48:12 -03:00
click
607bc17d05 BuildSystem: Set the proper type of the cached revision-variable, so it doesn't show up in the CMake GUI
--HG--
branch : trunk
2010-10-15 00:55:31 +02:00
click
92a379da7f BuildSystem: Clean up the revision.h generation a tad bit
--HG--
branch : trunk
2010-10-14 23:47:59 +02:00
click
88f196f1a9 BuildSystem: Cache results from when pulling the revision-information to avoid regenerating revision.h
(should remove the unneeded rebuilding of some core-files due to that the revision.h file has changed timestamp-wise)

--HG--
branch : trunk
2010-10-14 22:48:55 +02:00
Xanadu
a735d84ecf Script/Spells: - Removed spell difficulty data already present in DBC.
- Added some spell difficulty data for Razorscale and Ignis (thanks to Eclipse).

--HG--
branch : trunk
2010-10-14 18:35:22 +02:00
click
3cc2770261 Core/Entities: Remove heartbeat update packet from Unit::SendMonsterStop()
(Also makes NPCs stop jumping when talked to - no more scared NPCs thankyou)

--HG--
branch : trunk
2010-10-13 19:01:21 +02:00
Shocker
91aa72a5c6 Core/Vehicles: Add some missing power types, thanks to Heisenberg, closes issue 3841
--HG--
branch : trunk
2010-10-12 21:59:11 +03:00
Shocker
66dec6d86f Core/Misc: Implement config option for energy regeneration rate, patch by Ramus, closes issue 4394
--HG--
branch : trunk
2010-10-12 21:05:37 +03:00
Shocker
91db34c4b5 Core/Spells: Attach the spell_creature_permanent_feign_death script to one more spell, 31261
--HG--
branch : trunk
2010-10-12 20:40:32 +03:00
Rat
5ee2c83835 Code/ConditionMgr: added CONDITION_DRUNKENSTATE, true if player is drunk enough. sober(0), tipsy(1), drunk(2), smashed(3)
--HG--
branch : trunk
2010-10-11 23:35:55 +02:00
azazel
adf0abc90c Scripts: Added some more missing script texts. By Aokromes.
--HG--
branch : trunk
2010-10-11 12:51:17 +06:00
runningnak3d
905c1c0532 Tools/MapExtractor: Fix typo in areaid error output.
Author: svetilo12
Closes 4395

--HG--
branch : trunk
2010-10-10 17:43:47 -06:00
runningnak3d
2a06d6a363 Core/Misc: Remove some not needed code that got through in the merge.
--HG--
branch : trunk
2010-10-09 01:57:04 -06:00
runningnak3d
1cdd1a6700 Branch merg
--HG--
branch : trunk
2010-10-09 01:54:36 -06:00
Supabad
8f9660fa07 Scripts/Ulduar: Boss Razorscale
- Update Boss Razorscale thanks to PrinceCreed
- harpoon event needs work
- apply trinity coding standard to patch
- change minor typo in Boss Ignis Thanks to Lopin

--HG--
branch : trunk
2010-10-11 01:17:16 +02:00
runningnak3d
7a9a9426a7 Misc/CodeStyle: Apply proper code style to c746695313
Thanks Paradox

--HG--
branch : trunk
2010-10-09 01:48:32 -06:00
runningnak3d
40e3ca4366 Misc: removed no longer needed / outdated tags
--HG--
branch : trunk
2010-10-09 01:17:53 -06:00
runningnak3d
fa4586c17a Core/SQL: Updates for creature_classlevelstats by Shauren
--HG--
branch : trunk
2010-10-08 21:52:34 -06:00
runningnak3d
3feda9b6af Core/Vmaps: Remove the ability to ignore individual maps from vmap LOS /
height checking. Also add a warning if vmap.enableHeight is disabled. You
*MUST* have all LOS / height checking enabled to have a functional server.
Original patch by: Vladimir

--HG--
branch : trunk
2010-10-08 20:14:12 -06:00
runningnak3d
a6170675c6 Core/Misc: Fix typo
Thanks: jamieplucinski

--HG--
branch : trunk
2010-10-08 19:05:52 -06:00
runningnak3d
a667faaa94 Core/GameObject: Create enum GameObjectDynamicLowFlags instead of using hard
coded flags.
Author: NoFantasy

--HG--
branch : trunk
2010-10-08 18:38:58 -06:00
runningnak3d
86dbbe4afe Core/Misc: Fix logic problem.
Thanks Zor

--HG--
branch : trunk
2010-10-08 18:00:43 -06:00
runningnak3d
26d0598b9a Core/WorldPacket: Only activate GOs if in GM mode and not make them sparkle.
Got reports of blindness in GM mode.

--HG--
branch : trunk
2010-10-08 17:48:44 -06:00
Shauren
e0b876d78b Fixed CRLF in SpellMgr.cpp
--HG--
branch : trunk
2010-10-10 11:09:16 +02:00
click
29bddfa50c Core/Pets: Initialize pet level properly (stupid mistake), and set loaded XP after initialization is completed.
--HG--
branch : trunk
2010-10-10 05:50:40 +02:00
click
91b48b33dc Core/Pets: Initialize petlevel before synchronizing with owner
--HG--
branch : trunk
2010-10-10 04:23:08 +02:00
click
f358de5437 Core/Spells: Fix Hunters Mark and allow additional damage talents to provide benefits - patch by Dr.Tenma
Fixes issue 2674.
Fixes issue 2792.

--HG--
branch : trunk
2010-10-10 01:22:47 +02:00
click
0509a780c8 Core/Entities: Ensure that pets retain their XP-points when dismissed in any form or way (outrunning/riding/mounting/flying)
Also clean up the logic a bit - pet stats initialization initializes hp/mana/powers on pets, while they should only be initialized/changed on pet call/creation.
Fixes issues 4284

--HG--
branch : trunk
2010-10-10 01:03:21 +02:00
Supabad
64ccaa6c08 More missing boss scripts texts by Aokromes
--HG--
branch : trunk
2010-10-09 22:37:14 +02:00
Shauren
909897657f Core/Scripts: Fixed DefaultTargetSelector aura check, patch by bytewarrior
Closes issue #4375.

--HG--
branch : trunk
2010-10-09 20:14:22 +02:00
Shauren
063e89d07d Core/Guild: Fixed crash when unstacking items in guild bank
Closes issue #4360.

--HG--
branch : trunk
2010-10-09 18:07:27 +02:00
Shauren
91a97c7b83 DB-Schema/World/creature: Added possibility to override npcflag, unit_flags, dynamicflags in creature table
Core/Player: Fixed bad query in previous revision

--HG--
branch : trunk
2010-10-09 17:52:00 +02:00
Shauren
324de6fb4c Core: Added some anti-WPE filter checks to prevent putting non-empty bags into other bags/gbank/mail/auction, original patch from mythcore
Core: Changed inventory saving - will no longer abort operation at single item fail

Closes issue #1994.

--HG--
branch : trunk
2010-10-09 17:36:53 +02:00
Shauren
a20dd32de0 Core/Trade: Fixed crash in WorldSession::moveItems, thx Derex for pointing it out
Closes issue #4216.

--HG--
branch : trunk
2010-10-09 17:33:19 +02:00
Shauren
9a47bc96a1 Scripts/Icecrown Citadel: Added Rotface script
Scripts/Icecrown Citadel: Corrected death speech for Stinky and Festergut
Scripts/Icecrown Citadel: Fixed Boned! achievement conditions

--HG--
branch : trunk
2010-10-09 16:50:03 +02:00
Spp
aae2f3b48e Core/Dungeon Finder: Partial revert "cfad2a99ac" (remove use of Luck of the draw and Dungeon Deserter Spells)
Note: Will be readed later after some functions remake

--HG--
branch : trunk
2010-10-09 14:56:51 +02:00
QAston
f8a4312701 Core/ScriptSystem: Add compile time type check of function assigned to hooks -
prevents incorrect function calls. Since this rev you have to put
PrepareAuraScript(<yourscriptclassnamehere>) at the beginning of every aura
script.

--HG--
branch : trunk
2010-10-08 22:33:21 +02:00
click
ce712adda2 Buildsystem: Clean up the revision.h target generation
- rename src/revision.h folder to src/genrev
- ensure BUILDDIR/revision.h file is cleared/removed before generation (deleted/recreated during buildmode-changes)
Note: This needs further testing, so please give feedback.

--HG--
branch : trunk
rename : src/revision.h/CMakeLists.txt => src/genrev/CMakeLists.txt
2010-10-08 22:11:47 +02:00
QAston
1760e42e2c Core/ScriptSystem: Add compile time type check of function assigned to hooks - prevents incorrect function calls. Since this rev you have to put PrepareSpellScript(<yourscriptclassnamehere>) at the beginning of every spell script. Yes, i know it's unhandy, but unfortunately C++ preprocessor is very limited, so you have to do that extra work each time you write a script:(.
--HG--
branch : trunk
2010-10-08 21:33:44 +02:00
QAston
e5e53498ce Core/Spells:
- Add more descriptive enumerator of procflags - now clearly pointing out that proc flags are dependant to the spell dmg class of the spells causing procs.
 - Define and implement PROC_FLAG_DONE_MAINHAND_ATTACK.

--HG--
branch : trunk
2010-10-08 19:17:49 +02:00
Supabad
3339e6345e really fix sql this time... ty svetilo12 for the notice
--HG--
branch : trunk
rename : sql/updates/10182_world_spell_script_names.sql => sql/updates/10183_world_spell_script_names.sql
2010-10-08 18:37:59 +02:00
Supabad
8dbdd388c9 fix sql from previous commit
--HG--
branch : trunk
rename : sql/updates/10181_world_script_texts.sql => sql/updates/10182_world_script_texts.sql
rename : sql/updates/10181_world_spell_script_names.sql => sql/updates/10182_world_spell_script_names.sql
2010-10-08 18:26:37 +02:00
Supabad
f6645ce6e8 Scripts/Ulduar: Boss Ignis
- Update Boss Ignis thanks to snakeice for main patch
- add support for spell slagpot thanks to Shauren and Linencloth
- apply trinity coding standard to patch

--HG--
branch : trunk
2010-10-08 18:04:11 +02:00