Commit Graph

625 Commits

Author SHA1 Message Date
krz
a29847bf84 Fix for some combat log errors.
Only Vanish and Invisibility auras will now prevent from taking damage if target is not visible for caster.

--HG--
branch : trunk
2009-06-02 20:59:13 +02:00
megamage
2c350bcb80 *Merge.
--HG--
branch : trunk
2009-06-01 15:53:03 -05:00
megamage
30544055de *Merge.
--HG--
branch : trunk
2009-06-01 15:26:44 -05:00
megamage
9ff8f1ab5e *Fix broken target 38 spells.
--HG--
branch : trunk
2009-06-01 12:42:50 -05:00
krz
7a06136a74 Do not allow to reflect AoE spells.
--HG--
branch : trunk
2009-06-01 15:10:45 +02:00
megamage
f979c23820 *Fix the bug that healing pvp target does not make players enter pvp.
--HG--
branch : trunk
2009-05-31 18:31:43 -05:00
megamage
5ed5513ca8 Mangos [7911]. Author: tomrus88
Very big patch. May cause bugs.

--HG--
branch : trunk
2009-05-31 15:56:51 -05:00
krz
ae5f9ac227 Missing part from thenecromancer's weapon proc patch.
Some changes in ProcDamageAndSpellFor to allow triggered spells to trigger other for victim.

--HG--
branch : trunk
2009-05-31 01:43:36 +02:00
megamage
89f4c1c444 *Add function FindNearestCreature and FindNearestGameObject to replace old FindCreature and FindGameObject
--HG--
branch : trunk
2009-05-29 16:49:28 -05:00
Paradox
3a223e0e80 Fix CRLF... please be sure to check your win32text settings, including cleverencode/cleverdecode settings before pushing to the repo
--HG--
branch : trunk
2009-05-29 08:32:59 -04:00
krz
2d69889a68 Do not allow Seed of Corruption to damage affected target and trigger from other SoC proc.
Original patch by freeganja

--HG--
branch : trunk
2009-05-29 00:07:38 +02:00
thenecromancer
bc55209b3e Restore used spell mods if spell cast fails.
--HG--
branch : trunk
2009-05-28 23:05:52 +02:00
megamage
38f4a60beb *Correct some aura interrupt flags
--HG--
branch : trunk
2009-05-26 16:00:19 -05:00
megamage
18252e5f79 *Use original caster to check quest spell hit. This fixes the bug that some quest cannot be finished when using controlled creatures to cast spell.
--HG--
branch : trunk
2009-05-26 15:31:47 -05:00
megamage
d971d0121f *Do not consider possessed creatures as pet. Also fix the bug that possessed creature does not display spells.
--HG--
branch : trunk
2009-05-25 22:52:08 -05:00
megamage
d5bdb56696 *Remove aura by originalcaster guid instead of caster guid for channelled spells
--HG--
branch : trunk
2009-05-25 21:17:06 -05:00
megamage
ddcc7d1c66 *Move spelltarget table check to the start of the server to reduce log spams.
--HG--
branch : trunk
2009-05-25 16:50:01 -05:00
megamage
a2f8a735ae *Merge.
--HG--
branch : trunk
2009-05-25 13:03:11 -05:00
megamage
00f50798d3 *Merge.
--HG--
branch : trunk
2009-05-25 12:51:14 -05:00
QAston
1c505261bc *Remove auras with duration lower than 30 sec on arena start.
*Do not remove rougue poisons and dk runes on arena start.
*Apply healing bonus for healing stream totem.
*Do not duplicate damage bonus in code with the one in db for Seal of Vengenance/Corruption

--HG--
branch : trunk
2009-05-24 22:54:13 +02:00
QAston
1b2579a2ab Ancestral Awakening target selection
--HG--
branch : trunk
2009-05-24 15:36:15 +02:00
krz
dd9d6ecad8 Fix for SPELL_AURA_ADD_TARGET_TRIGGER auras.
--HG--
branch : trunk
2009-05-24 14:24:20 +02:00
megamage
946aa87445 *Store aura::source for all types of aura effect.
--HG--
branch : trunk
2009-05-23 22:21:26 -05:00
QAston
ed8691ebad *Fix a typo which disallows ADD_TARGET_TRIGGER auras to proc from selfcast.
--HG--
branch : trunk
2009-05-23 14:06:07 +02:00
raczman
f5f1caf6b6 Rewrite of EffectMomentMove, this should finally fix blink.
* Even when player cannot move, only effect will fail, which means other spelleffects will work.
* Vmaps are required for proper work (as expected)
Please test and report bugs.

--HG--
branch : trunk
2009-05-23 13:22:44 +02:00
megamage
ec24442af4 *Fix rock shards spell for archavon script.
--HG--
branch : trunk
2009-05-23 01:43:46 -05:00
megamage
2e46b7e65d [7876] Implemented dummy effect /*and special target selection*/ for 52759. Author: ApoC
--HG--
branch : trunk
2009-05-22 16:49:37 -05:00
megamage
c31fc2780b [7870] Implement creature ranged ammo show at ranged weapon use. Author: VladimirMangos
* Use BDC data (creature weapon not alwas listed in item_template)

--HG--
branch : trunk
2009-05-22 16:38:55 -05:00
krz
8ca8b691b8 Target selection for fishing spells.
--HG--
branch : trunk
2009-05-22 19:51:48 +02:00
megamage
f557b57652 *Allow warlock to use Eye of Kilrogg with existing pet.
--HG--
branch : trunk
2009-05-21 18:02:52 -05:00
QAston
1403419164 *Fix reckonging
*fix Sword and Board
*Fix Vigilance
*Rollback sw:death fix.

--HG--
branch : trunk
2009-05-21 20:02:22 +02:00
megamage
4ed847a6e3 *Implement spell effect wmo damage.
--HG--
branch : trunk
2009-05-21 10:01:03 -05:00
megamage
6f8dc61871 *Record target live state at filltarget and check live state at doeffect.
--HG--
branch : trunk
2009-05-20 12:58:38 -05:00
megamage
0870adb1d2 *Do not let delayed spell hit dead target. This fix the bug that penance heal dead player and make him stuck. Thanks to Stokrotka.
--HG--
branch : trunk
2009-05-20 12:43:08 -05:00
megamage
6473e94358 *Update Naxx scripts. Now only Kelthuzad is incompleted
--HG--
branch : trunk
2009-05-20 11:44:38 -05:00
QAston
2b47f0c0f7 *Fix Demonic Empowerment.
*Some code optimisations.
*Set formalCasterGuid for area auras correctly.

--HG--
branch : trunk
2009-05-19 18:33:49 +02:00
megamage
2a2eff190c *Fix some bugs about pet spells: such as cannot cast/cannot autocast.
--HG--
branch : trunk
2009-05-19 01:23:52 -05:00
QAston
6c7f2d2b24 *Spell_proc_event entries for Malestorm Weapon - by throneinc
*Fix bug that some spells can't proc
*Add spell_proc_event entries for some items.

--HG--
branch : trunk
2009-05-18 19:00:20 +02:00
thenecromancer
6ebfe2f580 Correct behavior of Add Extra Attact spelleffect.
Correctly send attack gain in spell log.
Attack right after processing effect
Ignore effect if target not in melee range/angle

--HG--
branch : trunk
2009-05-20 22:39:52 +02:00
QAston
7c6757d7ee *Update proc system.
--HG--
branch : trunk
2009-05-17 18:00:33 +02:00
raczman
10ee81ef13 Moved most randomisation functions usage from static version into Map object.
--HG--
branch : trunk
2009-05-16 10:50:39 +02:00
QAston
02bc76455a *Fix build.
--HG--
branch : trunk
2009-05-15 18:30:34 +02:00
QAston
4a20e22af3 *Do not proc relentless strikes with slice and dice twice
*Fix trap radius calculation in some cases-by krz

--HG--
branch : trunk
2009-05-15 16:51:26 +02:00
megamage
047cc95388 *Add some distance check functions. By VladimirMangos.
--HG--
branch : trunk
2009-05-14 16:50:47 -05:00
megamage
ff3332f066 [7809] Replace repeating "remove cooldown and send update to client" code by function call. Author: VladimirMangos
--HG--
branch : trunk
2009-05-10 14:51:51 -05:00
megamage
b8e82a23a6 [7808] Move corpse search code in function with template arg for class-check. Author: Astellar
This let reuse code for other similar near corpse target selection spells.
    Also provided currently not used class-checks for 2 spells

--HG--
branch : trunk
2009-05-10 14:47:56 -05:00
QAston
95504364e0 Do not proc relentless strikes with slice and dice twice, fix vanish stealth apply
--HG--
branch : trunk
2009-05-10 20:15:35 +02:00
megamage
c153f7f272 *A temp fix for the crash caused by feared statue. I will push a better fix later. Thanks to Drahy.
--HG--
branch : trunk
2009-05-10 12:41:05 -05:00
megamage
aba285664f *Fix the bug that totem can only apply the first aura effect.
--HG--
branch : trunk
2009-05-10 01:19:39 -05:00
megamage
ecc953dd3d *Fix some bugs of spell target selection. Thanks to StarJoker.
--HG--
branch : trunk
2009-05-09 21:58:33 -05:00