Retail does not have a zone id for newly created character until their first login so we do the same as well. This will drastically improve performance on character creations as we no longer unnecessarily load grids and map data.
* Tools/MMAPs: Remove input argument --maxAngle
Remove input argument --maxAngle . This should be just hardcoded in MapBuilder::GetMapSpecificConfig() so all settings are easily found in the same place instead of being spread around.
* Tools/MMAPs: Add new area type NAV_AREA_GROUND_STEEP
Add new area type NAV_AREA_GROUND_STEEP for ground with slope in the range (55, 70] .
NAV_AREA_GROUND is used for ground with range [0, 55] .
NAV_AREA_GROUND_STEEP takes priority over NAV_AREA_GROUND.
* Tools/MMAPs: Fix NAV_GROUND_STEEP flag not being saved in the mmtile
* Core/PathFinding: Implement NAV_GROUND_STEEP flag
Implement NAV_GROUND_STEEP flag, used only by Creatures that are in combat or evading.
* Distinguish between RC_WALKABLE_AREA and NAV_AREA_GROUND.
* Allow mobs in combat to walk on steeps up to 80°
* Allow mobs in combat to walk on steeps up to 85°.
Disable rcFilterLedgeSpans() filter as it removed long steep spans.
* Increase cost of steep spans to try making creatures walk around obstacles instead of walking on them
* Revert last commit
# Conflicts:
# src/server/game/Movement/PathGenerator.cpp
Unlike SMART_ACTION_AUTO_ATTACK, this action is actually stopping the entire attack procedure, rather than just hack-disabling auto-attacks. Keep in mind that this action requires a passive react state to prevent a immediate AttackStart ai reaction
* Build system: Support new in cmake 3.17 Ninja Multi-Config generator
(cherry picked from commit 369b618d4f)
* Build system: Fixed PCH with MSVC & Ninja generator
(cherry picked from commit d669f46b6d)
* Core: Fix clang 10 warnings
(cherry picked from commit 7272508cb4)
* Build system: Set -Wno-deprecated-copy only for clang 10
(cherry picked from commit 7fdeb259ba)
* Core/Misc: GCC build and warning fixes
(cherry picked from commit 4d69cc1c56)
* Build system: Print found git version when warning about it being too old
(cherry picked from commit 1ae72db201)
* Build system: Removed hard requirement on BOOST_ROOT being set as environment variable, it can now be also passed as command line argument to cmake and fix compile warning with boost 1.73
(cherry picked from commit 161944b764)
* Remove some code that was already removed from 335 and then cherry-picked into master
Co-authored-by: Shauren <shauren.trinity@gmail.com>
(cherry picked from commit 8c09b6e58b)
* Core/Spells: Implementation of DoT clipping.
* Core/Utilities: Backport "EnumFlags v3.0" from master.
* Core/Spells: Switch AURA_REMOVE_MODE to a flag set.
* simplified checks for liquid restrictions in mount capability helper
* handle missing case for liquid exclusive mounts
* update position data on character login to avoid some edge case outdoors checks
closes#95