Commit Graph

681 Commits

Author SHA1 Message Date
ModoX
309ba22a15 Core/AI: Implemented conversation ai (#30538) 2024-12-28 23:25:10 +01:00
Shauren
cfa838df5d Core/Misc: Support boost 1.85 2024-04-22 11:52:58 +02:00
Shauren
eb9375b0b1 Core/Scripts: Added basic types for async script actions 2024-04-05 10:41:12 +02:00
Jeremy
be11f42a16 Core/Battlegrounds: Move to scripts (#29799)
* Introduce new BattlegroundScript class for map/bg specific scripts
* Remove all sub, zone specific, battleground classes except Arena
* Move all bg zone scripts to new BattlegroundScripts class in script folder
* Remove ZoneScript from Battleground class
* Remove some unused hooks from Battleground
2024-03-28 19:29:22 +01:00
Shauren
228c56f3c5 Scripts/Spells: Modernize spell script internals a bit - this makes Prepare macros unneccessary 2023-07-24 00:27:25 +02:00
Shauren
d949f86e28 Scripts/Spells: Allow using templated spell script with multiple template arguments in RegisterSpellScriptWithArgs
* Also fixed some script conversion issues
2023-07-19 13:44:18 +02:00
Meji
d015711fbb Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816) 2023-07-09 11:59:35 +02:00
ModoX
7f14b64e09 Core/Conversation: Implemented OnConversationStart and OnConversationUpdate hooks (#29086) 2023-06-28 01:30:23 +02:00
Shauren
a03455acbb Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script 2023-06-24 20:10:14 +02:00
Shauren
09dea76fb5 Core/Misc: Replace std::abort with our ABORT macro
* libmysql is not a well behaved library on windows, it installs its own SIGABRT handler every time a new connection is opened, overriding our own
2023-06-14 20:30:02 +02:00
Shauren
3260b94dd6 Core/Misc: Replace string to int conversion functions from Common.h with c++17 std::from_chars based ones Trinity::StringTo 2023-05-13 15:46:27 +02:00
ModoX
89e09dc44e Core/AI: Drop script_waypoints and move data to waypoint_data (#28879) 2023-04-10 04:04:33 +02:00
Shauren
7b31080258 Core/Misc: Modernize code a bit by replacing std::tie with either structured bindings or operator<=> 2023-04-06 17:46:58 +02:00
Shauren
b6965b2c30 Core/Objects: Move EventProcessor update to WorldObject::Update 2023-02-05 16:24:13 +01:00
Shauren
d791afae1d Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api) 2023-01-08 21:16:53 +01:00
Shauren
92ed5e8af1 Core/Misc: Include cleanup, 2023 edition 2023-01-07 22:38:21 +01:00
Shauren
ba9bbbc9d0 Core/Misc: Fixed deprecation warnings for c++20 2023-01-01 00:26:53 +01:00
Shauren
fc37c42e55 Core/Misc: Added noexcept to move constructors and move assignment operators 2022-11-06 01:03:35 +01:00
Shauren
bdf22f955d Core/Scripts: Fixed worldserver startup with hostwap enabled when ran in terminals that don't pass full path to argv[0] 2022-10-05 18:24:37 +02:00
Shauren
515c0a43ef Core/Maps: Split Ebon Hold and Exile's reach by faction and removed forced sanctuary hack 2022-07-25 21:43:19 +02:00
Shauren
16a06346ae Core/Maps: Move terrain data handling out of Map class
Partial port of cmangos/mangos-wotlk@ff5232c648
2022-07-23 19:13:33 +02:00
Shauren
073a036d84 Core/Battlefields: Refactor Battlefield creation to be linked to host map creation instead of having globally accessible objects 2022-07-19 23:18:19 +02:00
Shauren
775be0682a Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creation instead of having globally accessible objects 2022-07-18 22:45:03 +02:00
Shauren
737d94d7ef Core/World: implement database support for default map and realm wide world states
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
2022-06-25 22:48:27 +02:00
Ovah
8501fb572a Core/Movement: Allow waypoints to use 0 as valid facing value (#26655)
(cherry picked from commit 4747515872)
2022-06-10 16:50:17 +02:00
Shauren
a2c1b699e6 Core/Transports: Path generation rewrite v2
* No TaxiPathNode row is skipped anymore (events/delays on first node now work)
* Fixed transport animation synchronization with client
* Fixed stoppable transports randomly resuming their path after relogging

Closes #27985
2022-06-07 16:02:51 +02:00
offl
7a0268d4f1 Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)
(cherry picked from commit d7adc50daa)
2022-03-20 16:27:10 +01:00
ihm-tswow
56f0129ff3 Core/Game: Fix cache path with git flow branches (#26494)
- git flow may put forward slashes in branch names, so we cannot assume we are just creating one directory.

(cherry picked from commit 471e5af32d)
2022-03-09 14:20:25 +01:00
Kargatum
373ed8f46b Core: whitespace cleanup, reduce double blank line to single (#25795)
* Core/Misc: fix double empty line

* worldserver.conf

(cherry picked from commit a32b6b8ac4)
2022-03-05 20:07:57 +01:00
Treeston
5e013a9996 Core/ChatCommands: Add trinity_string support for chat command help
(cherry picked from commit 26c510775c)
2022-02-27 21:23:11 +01:00
Treeston
3fd2eb126c [3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463)
(cherry picked from commit 1eca51b417)
2022-02-27 20:08:41 +01:00
Seyden
272addbf2b Core/Scripts: Fix Hotswap not reinitializing AIs after destroying them and then crashing due to AI being nullptr (#27744) 2022-02-15 22:36:48 +01:00
Shauren
ad4f4bfab7 Core/Misc: Minor game include cleanup 2022-02-13 00:49:10 +01:00
Shauren
f8ad7017dd Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoids compiling them in every file that includes them) 2022-02-12 21:36:46 +01:00
Shauren
d057e057d3 Core/Misc: Optimize ChatCommand includes (include only where neccessary) 2022-02-11 21:57:45 +01:00
Meji
27cba3f523 Core/Scripts: Added script hook to execute actions after completing an achievement (#27718) 2022-02-08 23:23:05 +01:00
Treeston
358dc78e47 Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandleOnce, and make its return value useful.
(cherry picked from commit 0c7f6ac89f)
2022-02-05 14:53:54 +01:00
Treeston
75e5c44638 Scripts/IcecrownCitadel: correct Rimefang's script name
(cherry picked from commit fc3feebee9)
2022-02-05 13:32:55 +01:00
Shauren
0a1acb9c05 Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
(cherry picked from commit 7d4fbf706a)
2022-02-04 00:27:10 +01:00
Shauren
e81b5838a6 Core/Scripts: Unify RegisterSpellScript and RegisterAuraScript macros to do the same thing and implemented passing custom arguments to spell script classes
(cherry picked from commit 75a6a7a0ad)
2022-02-03 00:25:03 +01:00
Peter Keresztes Schmidt
2e3c612c80 Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter

* Scripts/HoR: Fix wrong emote during escape event

* Core/Unit: Make improve type safety of HandleEmoteCommand

Change argument type to the expected enum type Emote

* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE

UNIT_NPC_EMOTESTATE is no flag field

(cherry picked from commit 6c7837f947)
2022-01-26 21:46:51 +01:00
Carbenium
eeffb310de Core/EventProcessor: std::chrono-ify CalculateTime
uint64 CalculateTime(uint64 t_offset) has been replaced with Milliseconds CalculateTime(Milliseconds t_offset).
Also add the std::chrono-ified overload void AddEvent(BasicEvent*, Milliseconds, bool)

(cherry picked from commit 92a02a5c87)
2022-01-24 12:00:35 +01:00
Shauren
2b312c7bd2 Dep: Switch to boost process instead of old standalone version
(cherry picked from commit 524d167398)
2022-01-23 20:39:15 +01:00
Shauren
0d3235f569 Core/Guilds: Separate guild rank id from guild rank order
Co-authored-by: aquadeus <efectokoleos13@gmail.com>
2022-01-09 23:12:00 +01:00
Carbenium
49523a74a4 Battlefields: Move BF scripts out of game
This commit introduces the usual script interface
for battlefields.

(cherry picked from commit f7faf20254)
2022-01-07 00:20:57 +01:00
jackpoz
c03af362c6 Core/Scripts: Show a message when aborting because two scripts have the same registered name
(cherry picked from commit 96df3b7adb)
2021-12-22 22:57:34 +01:00
Ujp8LfXBJ6wCPR
91a0fbbd71 Use boost::optional and boost::none instead of smelly pointer (#24134)
* Remove bad pointer usage from CharacterCache

Use TrinityCore Option type instead which is intended for this purpose. (Wrapper around boost::option until C++17 bump is finalised)

* Unify codestyle regarding TC optional type

Based upon advice from @Shauren

(cherry picked from commit 76831f1f46)
2021-12-21 15:21:39 +01:00
Ovah
5c258c1bbd Core/Scripting: fixed build. Re-enable ModifyVehiclePassengerExitPos for CreatureScript to allow scripted creatures that already have an AI to benefit from its functionality as well
(cherry picked from commit f0485cea39)
2021-12-20 23:56:45 +01:00
Ovah
64fc549be8 Core/AI: call ModifyVehiclePassengerExitPos for CreatureScripts since the hook is available for that class as well
(cherry picked from commit ebf116e6a3)
2021-12-20 23:56:31 +01:00
ccrs
6443116d5b Scripts/ScarletMonastery: instance script cleanup (#23889)
Adapt InstanceScript into newer structure and style
Adapt existing boss scripts into newer structure and style
Improve existing boss related definitions

Should make each boss more functionally reliable, but nothing new has been added

(cherry picked from commit 06c6b30ed4)
2021-12-18 23:36:17 +01:00