Commit Graph

27006 Commits

Author SHA1 Message Date
Shauren
6ca301e863 Core/Phasing: Fixed stack overflow happening when modifying vehicle passenger phases (looping player->vehicle->passenger(player)->vehicle...)
Closes #27599
2022-01-12 15:09:36 +01:00
Shauren
6f8d6f5c9b Core/Groups: Fixed crash in loot rolls happening when looted object despawns before roll expires
Closes #27600
2022-01-12 12:55:50 +01:00
Shauren
5889ab893e Core/Units: Fixed crash happening when despawning summoned units whose owner is no longer in world
Closes #27598
2022-01-12 12:50:17 +01:00
Robingad
bd19e22513 Scripts/Spells: Fix shaman Mastery: Elemental Overload + Stormkeeper and Unlimited Power talents (#27561)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-01-12 12:48:43 +01:00
Shauren
b4b58c563b Core/Spells: Fixed typo in loading serverside spells 2022-01-11 21:08:22 +01:00
Shauren
bf6b3aaed6 Core/Auras: Fixed sending EstimatedPoints for auras that have only some effects that use it 2022-01-11 19:21:51 +01:00
Shauren
415aaae7f2 Core/Spells: Validate spell_proc.AttributesMask on startup 2022-01-11 19:05:35 +01:00
ModoX
4772b55368 Core/Player: Fixed home position for fresh created characters
Closes #27588
2022-01-11 03:47:43 +01:00
My name is Mud
043d1cf254 Scripts/Spells: Fix priest Shadow Mend damage (#27525) 2022-01-10 00:28:50 +01:00
aquadeus
9dc11391c5 Core/Guilds: Implemented reordering guild ranks 2022-01-09 23:12:00 +01:00
Shauren
0d3235f569 Core/Guilds: Separate guild rank id from guild rank order
Co-authored-by: aquadeus <efectokoleos13@gmail.com>
2022-01-09 23:12:00 +01:00
My name is Mud
861d572f9c Scripts/Spells: Fix shaman talent Spirit Wolf (#27478) 2022-01-09 19:06:48 +01:00
Shauren
241193cd02 Core/Items: Implemented many new enchantment flags 2022-01-09 16:31:12 +01:00
Shauren
6df3cb0995 Scripts/Spells: Corrected script registrations for shaman spells to match db2 data 2022-01-09 14:59:35 +01:00
Shauren
b042919daf Scripts/Spells: Updated Windfury Weapon script 2022-01-09 14:42:55 +01:00
Shauren
5f0f9e6875 Core/Spells: Added Spell const* constructor overload to CastSpellExtraArgs 2022-01-09 14:42:35 +01:00
Shauren
60539d2e24 Scripts/Spells: Changed shaman Healing Stream Totem target selection to use Trinity::SelectRandomInjuredTargets 2022-01-09 13:44:43 +01:00
Shauren
4d3439b024 Scripts/Spells: Fixed shaman Healing Rain target limit 2022-01-09 13:43:45 +01:00
Shauren
30f232d5db Scripts/Spells: Fixed shaman Healing Rain not doing anything 2022-01-09 12:45:32 +01:00
Shauren
bd60df2ce0 Scripts/Spells: Fixed mage talent Chrono Shift
Closes #19575
2022-01-07 22:46:00 +01:00
My name is Mud
1410e018eb Scripts/Spells: Fix Warlock Drain Soul energize (#27512) 2022-01-07 22:17:12 +01:00
Meji
ddc71206de Core/Spells: Implemented spell effect 225 (SPELL_EFFECT_GRANT_BATTLEPET_LEVEL) (#27506) 2022-01-07 22:14:07 +01:00
Shauren
26bdbde467 Core/DataStores: Fixed a crash in db2 loader happening when trying to load additional localized strings from a db2 file newer than db2 for default worldserver locale 2022-01-07 21:22:51 +01:00
My name is Mud
7a7c0c25cd Core/Auras: Implement SPELL_AURA_MOD_BONUS_ARMOR (465) (#27539) 2022-01-07 15:08:21 +01:00
Shauren
c5d3bd2cdd Core/Battlefield: Fixed startup crash when compiled without scripts
(cherry picked from commit 1405760f31)
2022-01-07 00:31:38 +01:00
Gildor
81a5bc597b Core/Spells: SPELL_AURA_PERIODIC_DUMMY should be negative if TargetType is enemy (#24864)
(cherry picked from commit 9405f78ee4)
2022-01-07 00:25:52 +01:00
Carbenium
366a514462 Core/Battlefield: Move SendInitWorldStatesTo to Battlefield class
(cherry picked from commit 488b91ab83)
2022-01-07 00:25:36 +01:00
Carbenium
81a3c135a7 Scripts/Battlefield: Move npc_wg_give_promotion_credit script to BattlefieldWG
The script references BattlefieldWG, which is not exported in dynamic builds.
Move the script, so it is in the same library.

(cherry picked from commit c40b897d36)
2022-01-07 00:22:38 +01:00
Carbenium
49523a74a4 Battlefields: Move BF scripts out of game
This commit introduces the usual script interface
for battlefields.

(cherry picked from commit f7faf20254)
2022-01-07 00:20:57 +01:00
Shauren
a26cc135fa Entities/WorldObject: Move IsInWorldPvpZone declaration to keep files similar to 3.3.5 2022-01-06 23:51:30 +01:00
Carbenium
ca62d93481 Core/Misc: Move WorldState enum to SharedDefines
Move WG battlefield world states to the global enum

(cherry picked from commit 22c12e7123)
2022-01-06 23:50:34 +01:00
Carbenium
60b48ad046 Core/Misc: Create new enum for AreaIds
Move Wintergrasp BF related values there

(cherry picked from commit 6a8c12587e)
2022-01-06 23:42:15 +01:00
ipriver
bde36062b7 fixed indentation for cmake files
(cherry picked from commit a46d047f94)
2022-01-06 23:40:39 +01:00
Shauren
c776218cb5 Core/Misc: Properly close database connections when using --update-databases-only arg
(cherry picked from commit a9f9f737b2)
2022-01-06 23:35:09 +01:00
Rothend
962a2ac703 Core/EscortAI: set maximum distance allowed between player and escortee to default vision range. (#24865)
(cherry picked from commit 4caa218641)
2022-01-06 23:34:02 +01:00
jackpoz
4431df1f13 Core/LFG: Sanitize LFG roles sent by clients
(cherry picked from commit 3778f23c57)
2022-01-06 23:31:40 +01:00
NoName
959e84e715 Script/ScarletEnclave: Eye of acherus now rooted at spawn (#24725)
(cherry picked from commit 51b221c8f8)
2022-01-06 23:31:12 +01:00
Gildor
71ce61cc95 Core/Spells: SPELL_AURA_MOD_HEALING should be negative if TargetType is negative (#24862)
(cherry picked from commit a555bf1fd7)
2022-01-06 23:30:16 +01:00
ForesterDev
69cadae38a DB/Account: update account_access table cherry-pick take 2 (with refactors)
(cherry picked from commit 8e0365d8a6)
2022-01-06 23:28:52 +01:00
Killyana
81d6cde257 Script: Remove npc_avatar_of_martyred converted to SAI
Ref 5924e038d6

(cherry picked from commit 75bc0f6771)
2022-01-06 23:17:10 +01:00
jackpoz
ebe183ea93 Scripts/VioletHold: Limit the number of current summons before the waves start
(cherry picked from commit 54e30d4eba)
2022-01-06 23:15:59 +01:00
Giacomo Pozzoni
07f42907c6 Log number of Creatures and GameObject per map (#24809)
* Shared/Metric: Allow to specify tags in metrics

* Core/Metric: Log number of Creatures and GameObject per map

* Apply feedback

* Codestyle changes

* Codestyle changes

* Remove whitespace

* Update Grafana dashboards to v7.0.3

* Fix missing filter on realm

* Include Creatures and Gameobjects in Maps dashboard

* Show instances with a different color

(cherry picked from commit 4e1dbd1cf8)
2022-01-06 23:15:07 +01:00
Gildor
fc43a95729 Core/Spells: SPELL_AURA_MOD_ATTACK_POWER_PCT should be negative if TargetType or Basepoints are negative (#24837)
(cherry picked from commit 7d88891983)
2022-01-06 23:13:44 +01:00
ipriver
8979493bb7 Additional cmake entry for configs
Closes #24812

Co-authored-by: Carbenium <carbenium@outlook.com>
(cherry picked from commit dc467ee0f6)
2022-01-06 22:54:29 +01:00
Ovahlord
ab46d25d0c Core/Players: do not update position data on character creation
Retail does not have a zone id for newly created character until their first login so we do the same as well. This will drastically improve performance on character creations as we no longer unnecessarily load grids and map data.

(cherry picked from commit c50bb00ac7)
2022-01-06 22:32:41 +01:00
Killyana
fa47977c4a Creature/Scripts: Remove deprecated scripts
Ref bd609caf09

(cherry picked from commit 8b5549c0f1)
2022-01-06 22:32:24 +01:00
Max Drosdo.www
1b605eb5b0 Worldserver/CLI: console printf fix (#24802)
* Remove extra cli printf call for non-Windows systems

* Codestyle changes

Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit 1e9c84a3ea)
2022-01-06 22:10:03 +01:00
Rothend
1ddde5ca3c Core/SmartAI: allow AreaTrigger SAI scripts to use the player triggering it as base object for actions and targeting (#24817)
* Core/SmartAI: allow AreaTrigger SAI scripts to use the player triggering it as base object for actions and targeting.

Closes #23669
Closes #24791
Closes #24792
Closes #24793

* Apply suggested changes.

* Initialize atPlayer in the constructor

Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit e7a714f66c)
2022-01-06 22:05:03 +01:00
Peter Keresztes Schmidt
c4098897a8 game/AI: Convert SelectAggroTarget to enum class (#24818)
* game/AI: Convert SelectAggroTarget to enum class

* game/AI: Rename SelectAggroTarget to SelectTargetMethod

(cherry picked from commit 418c3b1fd5)
2022-01-06 21:53:27 +01:00
Ovahlord
38be5e361e Core/SAI: implement SMART_ACTION_ATTACK_STOP
Unlike SMART_ACTION_AUTO_ATTACK, this action is actually stopping the entire attack procedure, rather than just hack-disabling auto-attacks. Keep in mind that this action requires a passive react state to prevent a immediate AttackStart ai reaction

(cherry picked from commit 152ea60116)
2022-01-06 21:39:37 +01:00