QAston
891df4eccb
*Drop m_intTargetFlags, correctly send TARGET_FLAG_SOURCE_LOCATION and TARGET_FLAG_DEST_LOCATION - fixes many spell visuals.
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--HG--
branch : trunk
2010-08-02 20:05:22 +02:00
Shauren
03caa8550f
Fixed typo (and a crash) - damn copypasting from one line above
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--HG--
branch : trunk
2010-08-02 18:25:44 +02:00
QAston
18dd177308
*Search for aura caster in our out of world in Aura::UnregisterSingleTarget().
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--HG--
branch : trunk
2010-08-02 18:05:07 +02:00
QAston
ff575b7002
*Fixes in spell targets packet reading and writing.
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--HG--
branch : trunk
2010-08-02 17:55:15 +02:00
Shauren
46c1a4640d
Groups are now stored by low guid in map
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Creatures and gameobjects also store looting group by low guid instead of full guid
--HG--
branch : trunk
2010-08-02 17:28:47 +02:00
Shauren
b76ceca24f
Updated .pdump commands
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Deleted (but kept in db) characters cannot be dumped
--HG--
branch : trunk
2010-08-02 15:14:47 +02:00
Spp
b2b9ed4a32
Add selection weights to BG and Arenas. Will determine the selected BG/Arena chosen using random BG/Arenas from the enabled list.
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Closes issue 2843
--HG--
branch : trunk
2010-08-02 13:22:05 +02:00
QAston
d5e33bf4ba
*Use spell_ranks table in spell scripts to not duplicate data.
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--HG--
branch : trunk
2010-08-01 03:23:14 +02:00
QAston
2212eb604d
*Add helpers for checking auras present on unit by type and spell affect mask
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*Add linked SPELL_AURA_PERIODIC_HASTE to shadowform spell - by dr.tenma
--HG--
branch : trunk
2010-08-01 01:22:13 +02:00
QAston
9cc4a9a6da
*Fix Sniper Training refresh - by liszt.mbox.
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--HG--
branch : trunk
2010-07-31 23:50:52 +02:00
QAston
73b481073d
*Fix talent Will of the NEcropolis
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*Backout unintentional change from ra299f0b248.
--HG--
branch : trunk
2010-07-31 23:39:03 +02:00
QAston
e0af5f9220
*Fix Glyph of Salvation - by DrTenma.
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--HG--
branch : trunk
2010-07-31 20:51:53 +02:00
QAston
fdc36b9d89
*Fix periodic damage of Unholy Blight - Fixes issue 1152.
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--HG--
branch : trunk
2010-07-31 20:31:40 +02:00
silinoron
9d93ebc8b7
Move SPELLFAMILY_PALADIN dummy spell effects for Holy Shock, Blessing of Faith, and Judgement of Command to spell scripts.
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--HG--
branch : trunk
2010-07-31 10:46:33 -07:00
click
0be9e71f85
Buildsystem/CMake: Fix a minor "need sleep, i am tired"-error (typos ftw)
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--HG--
branch : trunk
2010-07-31 16:16:55 +02:00
thenecromancer
270367abfc
Prevent players from gaining rest state in hostile capital zones.
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Fix a bug where PvP status never resets when not moving to another zone.
Reset PvP status at Taxi node end/worldport when moving into friendly territory.
--HG--
branch : trunk
2010-07-31 13:55:23 +02:00
thenecromancer
bdf20fa420
Fix exploit with Shiv giving 100% chance to apply any enchant on offhand items
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--HG--
branch : trunk
2010-07-31 13:49:13 +02:00
thenecromancer
99efabdbd3
Remove crude check in proc system preventing charges drop in proc system for absorbs.
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To preserve effect, code must be placed for charge handler to skip procs with 0 damage.
This code is preventing procs that should happen (like Savage Defense, or CCs)
--HG--
branch : trunk
2010-07-31 13:45:00 +02:00
thenecromancer
06caa4a945
Typo in some function usage
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--HG--
branch : trunk
2010-07-31 13:40:32 +02:00
silinoron
71b1c781e3
Add basic support for NPCs on transports; DB data required.
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Currently no support for combat while the transport is in motion.
Based on a patch by Socolin.
Fixes issue #168
--HG--
branch : trunk
2010-07-30 21:54:46 -07:00
click
7e4235ac08
Core/AuctionHouse: Fix CMSG_AUCTION_LIST_ITEMS reading (pending further investigation)
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--HG--
branch : trunk
2010-07-31 04:31:21 +02:00
Xanadu
ae384ea8c7
Fixed a bug in CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET conditions loading checks.
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--HG--
branch : trunk
2010-07-31 04:12:30 +02:00
Xanadu
cf4d89990e
Don't save Call Stabled Pet aura on player save, since it is impossible to open the stable dialog when player is loaded.
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--HG--
branch : trunk
2010-07-31 03:23:14 +02:00
click
c298bdb662
Remove duplicate "Error:" from some outError messages...
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--HG--
branch : trunk
2010-07-31 03:12:51 +02:00
QAston
e5881d9590
*Cleanup in single target auras (thanks to JuliuSZS some useable debug info)
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*Add ToInstanceMap() and ToMapInstanced() typecast functions and CAST_INST macro to use in scripts.
--HG--
branch : trunk
2010-07-31 01:41:32 +02:00
QAston
48b360097c
*use ASSERT macro instead of regular assert for better output.
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--HG--
branch : trunk
2010-07-30 20:04:28 +02:00
Shauren
3dc29732b7
Fixed a very silly mistake at item loading
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--HG--
branch : trunk
2010-07-30 17:54:01 +02:00
Shauren
ab95e5a6dc
Fixed remaining bank/bag issues added in r9090
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Added temporary hack to item creation to prevent new items from bugging (heroic+sockets issue), this will be removed after my work on item flags is done
--HG--
branch : trunk
2010-07-30 17:36:28 +02:00
Shauren
350864de80
Fixed saving new items to database, thx GMKretol for spotting the typo
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--HG--
branch : trunk
2010-07-30 16:01:43 +02:00
QAston
d666ba26c1
*Thread safe player searcher in scripts.
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--HG--
branch : trunk
2010-07-30 15:51:07 +02:00
Shauren
9bda35c7df
Killed the last blob field (corpse)
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--HG--
branch : trunk
2010-07-30 15:15:07 +02:00
Shauren
77fc91bde8
Deleted data blob in item_instance
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Fixed issues with displaying sockets/enchants/durability on heroic items
--HG--
branch : trunk
2010-07-30 13:15:31 +02:00
Xanadu
c227065fc0
Minor fixes, translation and coding style changes of creature_template check function.
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--HG--
branch : trunk
2010-07-30 06:47:35 +02:00
Xanadu
3565bbccf3
Fixed NPCs not offering quests with warlock or druid in SkillOrClassMask to these classes.
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--HG--
branch : trunk
2010-07-30 06:22:55 +02:00
Xanadu
1e5ce69d19
Merge
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--HG--
branch : trunk
2010-07-30 03:43:09 +02:00
QAston
272e954a70
*Lock on RemoveAllAuras till all auras and applications are removed with all linked events they may cause.
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*Add assertion after error log, just in case you've missed it.
--HG--
branch : trunk
2010-07-30 03:07:34 +02:00
Xanadu
eb852f5bbd
* Added the option to specify target entry in conditions table for spells with AoE GO targets.
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* A few examples where this is desirable are posted on the forum.
--HG--
branch : trunk
2010-07-30 01:51:33 +02:00
click
f213f2c7d9
Buildsystem/CMake: Include core/script headerfiles in generated MSVC-projects.
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- Still "work in progress", as in missing filters and MSVC folder layouts.
- external libraries not fully "headerified" (not really required)
--HG--
branch : trunk
2010-07-29 21:08:16 +02:00
QAston
c44b601ac7
*Allow some spell effects to target units not in caster's map - fixes SPELL_EFFECT_SUMMON_PLAYER
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--HG--
branch : trunk
2010-07-29 19:48:40 +02:00
Shauren
ade1bbdd62
Remade access_requirement table, now each difficulty mode for each instance has its own entry (for future Dungeon Finder development)
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Added completed achievement as new requirement type
Removed obsolete access_id from areatrigger_teleport table
Implemented automatic downscaling of raid difficulty when requested mode does not exist
Changed dungeon_difficulty in characters table to instance_mode_mask saving both dungeon and raid difficulty in form (dungeon diff | raid diff << 4)
--HG--
branch : trunk
2010-07-29 18:11:41 +02:00
Shauren
f3c9767bcf
Modified announce command to be more blizzlike
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--HG--
branch : trunk
2010-07-29 15:29:49 +02:00
Brian
09728dd491
* Fix small typo in commit 9073 -- oppppsss
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* MembersList still sounds better than MemberList -- but ehh -- I'm American
--HG--
branch : trunk
2010-07-28 17:40:02 -06:00
click
3296a944e7
Convert to using ACE for reading configurationfiles, and remove dependency on dotconfpp configuration library and related files
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(patch by astellar - and a thankyou to vladimir for being a russian teddybear)
--HG--
branch : trunk
2010-07-29 01:22:45 +02:00
Brian
22d75dabda
* Send the proper number of accounts in a guild in the SMSG_GUILD_INFO packet
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* Patch by Toinan67
--HG--
branch : trunk
2010-07-28 17:19:39 -06:00
silinoron
a9b9915744
Properly send SMSG_GROUP_INVITE even when the invite fails because the user is already in a group.
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--HG--
branch : trunk
2010-07-28 12:20:42 -07:00
click
140bc313d2
branchmerge - urgh!
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--HG--
branch : trunk
2010-07-28 19:40:37 +02:00
click
c595eb8ae9
First part of petAI logic cleanup : Hunter PetAI change: Ignore attacking CC'ed targets unless explicitly asked for by player
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(thanks to QAston, Shauren, Liberate for the discussions and codehelp to sort this out properly)
--HG--
branch : trunk
2010-07-28 19:39:56 +02:00
Liberate
311e8ddf66
Merge
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--HG--
branch : trunk
2010-07-28 13:48:35 +02:00
Liberate
f5e3943e54
Makes Auto-accepted quests show up the way they should. They should work perfectly again now.
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--HG--
branch : trunk
2010-07-28 13:47:32 +02:00
Liberate
78c3db174c
Fixes a typo and a stupid mistake made by me, making demolishers in sota respawn on the location where they died.
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--HG--
branch : trunk
2010-07-28 13:10:43 +02:00