Commit Graph

2744 Commits

Author SHA1 Message Date
Shauren
312e8509dd Core/Spells: Implemented SPELL_EFFECT_RESURRECT_WITH_AURA (effect number 172) 2013-01-01 21:57:31 +01:00
Vincent_Michael
7fea285aea Core/Command: Add command for near creature finding 2013-01-01 18:16:32 +01:00
Vincent_Michael
eef7754dc2 Update more copyright note for 2013. 2013-01-01 15:35:09 +01:00
Vincent_Michael
11e1227784 Update more copyright note for 2013. (alcohol sucks) 2013-01-01 12:57:23 +01:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Shauren
f1170ba0fb Core: Fixed some level 4 warnings (msvc) 2012-12-31 20:43:14 +01:00
Vincent_Michael
eac473df61 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2012-12-31 15:28:03 +01:00
Vincent_Michael
6317878b6f Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-12-31 15:26:57 +01:00
Gacko
edb90f957b Core/DB: Haaleshi Altar
- Prevent crash due to spamming GossipHello
- Convert core script to SAI
- Solves #8220
2012-12-31 15:03:19 +01:00
Vincent_Michael
8431be6bc6 SQL: rename sql for 4.3.4
Core/ZulGurub: revert my logic fail in 4232658c62
2012-12-31 14:15:24 +01:00
Vincent_Michael
4232658c62 Core:/ZulGurub: Fix mandokir decapitate targets 2012-12-31 12:58:16 +01:00
joschiwald
08f62d8313 Core/MMaps: use DisableMgr to disable pathfinding on a specific map 2012-12-30 21:09:21 +01:00
Vincent_Michael
ee9b7dfef8 Core/Command: Add command for near creature finding 2012-12-30 17:10:54 +01:00
Vincent_Michael
834f98f6bb Core/ZulGurub: Added script for Bloodlord Mandokir
ToDo: Remove hack :P
2012-12-30 03:02:39 +01:00
Vincent_Michael
9281eb42da Core: Fix build 2012-12-28 19:11:55 +01:00
Nay
3375f56bf8 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/scripts/Kalimdor/thousand_needles.cpp
2012-12-28 17:31:39 +00:00
Subv
ff5b0a14a4 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into mmaps 2012-12-28 11:45:46 -05:00
Nay
7ccef51c8c Merge pull request #8518 from ille/goreset
scripts/gameobject: correct reset of gameobjects (cages/prisons), move command out of if statement
2012-12-27 18:50:35 -08:00
secharles
8272affe92 Script/Commands: New command: lookup spell id #spellid
Command to allow to know spell names based on id

Example:
 lookup spell id 686:
 686 - [Shadow Bolt rank 1 esES] [know]

Closes #8800

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-28 01:05:56 +00:00
Vincent_Michael
c93559c02d Core: Fix build 2012-12-27 19:50:16 +01:00
Nay
7e196e8e58 Merge remote-tracking branch 'origin/master' into mmaps 2012-12-27 17:53:34 +00:00
Nay
91136ea55f Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/Battleground.h
	src/server/game/DataStores/DBCEnums.h
	src/server/game/Entities/Player/Player.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/scripts/Commands/cs_reload.cpp
2012-12-27 17:52:11 +00:00
AliveShiro
b19563fb6a Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539 2012-12-27 12:12:27 +01:00
Trista
452e585f7b Core/Vehicles: Fixed seat id for auras with SPELL_AURA_CONTROL_VEHICLE. Also always allow npc passengers to cast spells and remove TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE hacks.
* Author: Horn. Please give feedback, I tested a lot stuff, but it will be appreciated.
* One of the fixes allow all creatures to cast when being passangers, researched, this doesn't involve players.
* This basically rewrittes vehicle seat formula calculated, so it fix quite stuff that will not be visible and some eye candies: #3831 and #1984 Heart part ;) (which magically fix a lot more of it and some quests), also Yog-Sarron mechanics
2012-12-27 01:35:38 +02:00
Vincent_Michael
7b9b67a3b3 Core/Quest: Drop table quest_end_scripts 2012-12-26 23:20:05 +01:00
Subv
81d53f8a87 Scripts/Ick&Krick: Krick should only say his KilledUnit text when the victim is a player. 2012-12-26 13:36:07 -05:00
Subv
05a7b3aaea Scripts/HoO: Implemented the weather effect while on Earthrager Ptah's sandstorm. 2012-12-26 12:48:10 -05:00
Tuxity
e873a22a37 Core: fix build and typo after 0622cf8b64 2012-12-26 18:30:37 +01:00
huri
0622cf8b64 Scripts/Spells: Fixed Mage's Improved Flamestrike, Ice
Shards, Shatter, Shattered Barrier, Incanter's Absorption,
 Improved Mana Gem, Improved Freeze
2012-12-26 18:03:41 +01:00
Malcrom
30e2ab8e0f DB/SCRIPTS: Fix text for High Botanist Freywinn and remove creature_ai_texts. 2012-12-26 11:52:05 -03:30
Vincent_Michael
e65da39f23 Core: Fix non pch build 2012-12-26 02:50:19 +01:00
Subv
3742205866 Copyright: Added missing license information. 2012-12-25 19:40:57 -05:00
Subv
587710feb5 Scripts/HallsOfOrigination: Added script for Earthrager Ptah.
ToDo: Fix spell Sand Vortex on Heroic difficulty.
Note: Feedback needed.
2012-12-25 19:36:01 -05:00
Vincent_Michael
6e921feebd Core: Fix some codestyle 2012-12-25 02:56:19 +01:00
Subv
f9e592e9c7 Scripts/HallsOfOrigination: Some work on Halls of Origination.
Temple Guardian Anhuur's script added.
ToDo: Make the triggers invisible.

Merry Christmas folks!
2012-12-24 18:25:57 -05:00
Vincent_Michael
d3d9dfd734 Core/Script: Add some talks for Zul'Gurub 2012-12-24 21:38:28 +01:00
Vincent_Michael
b4996c90ff Core: Fix some codestyle 2012-12-24 17:26:42 +01:00
Vincent_Michael
7b534774b6 Core/Spells: Remove spell script "spell_gen_damage_reduction_aura" 2012-12-24 17:22:33 +01:00
Vincent_Michael
accc83a76d Core/Scripts: Fix typo 2012-12-24 17:22:33 +01:00
Subv
73d1ef7271 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4 2012-12-24 10:35:37 -05:00
Vincent_Michael
ec6f7541b7 Core: Fix merge fail 2012-12-24 14:38:31 +01:00
Trista
fb3245d125 Scripts/Quest: Gambling Debt and Words of Power
* Quest support for Gambling Debt. Closes: #3122
* Fix bugging script for Words of Power: Closes: #7349
* Fix codestyle that vs broke from: 8c82c075cc
2012-12-24 01:35:55 +02:00
Trista
8c82c075cc Scripts/Quest: Defending Wyrmrest Temple
* insert complete db sniff support, appart from missing spawns
* remove achievement from disables (supported by core - timed one)
* insert core support for spells and the defender itself, since SAI makes it act weird (maybe in future when SAI get integrated someone will convert it)

Closes #1861 on 90% (except spawns (there are enough, but a lot more needed and minnor stuff that are core side connected with vehicles spellcastresults)
2012-12-24 00:51:39 +02:00
Subv
6ff69a10b3 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
2012-12-23 12:44:22 -05:00
Gacko
006cc1797a Core: Fix warning
boss_sindragosa.cpp:235: warning: unused parameter ‘killer’
2012-12-23 18:04:42 +01:00
Nay
79b1895223 Merge remote-tracking branch 'origin/master' into mmaps 2012-12-23 16:02:26 +00:00
Subv
3869bb7b3a Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
2012-12-23 08:33:13 -05:00
Shauren
621a249188 Scripts/Icecrown Citadel: Fixed a possible crash in Blood Nova spell script
Closes #7046
2012-12-23 12:42:28 +01:00
Gacko
2302b04a06 Core/Spell: Last work on Shadows Fate
- Shadows Fate can now be applied by more than just one player at the same
   time. So on everyone who hits the unit the credit spell with the visual
   will be casted on death.
- The AOE credit spells for the three infusion quests will be casted by
  the boss once. If this would be done on proc, these AOE spells could be
  casted up to 25 times.
  -> 25 AOE credit spells plus 25 Soul Feast credit spells equals Sh**
2012-12-22 17:49:51 +01:00
Vincent_Michael
a3b34e2894 Core: Fix more some codestyle 2012-12-22 01:13:56 +01:00