Shauren
96cf810ca2
Scripts/Icecrown Citadel: Stinky should only have his damage aura in combat
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Closes #3519
2011-10-15 19:47:09 +02:00
kaelima
97e5140a1d
Core/WaypointMgr: Allow to set orientation to waypoints.
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- Instead of the need to use a waypoint_script to change orientation on waypoint arrival.
2011-10-15 18:38:27 +02:00
Shauren
83a3da2630
Scripts/Icecrown Citadel: Corrected timer on Death and Decay
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Closes #3512
2011-10-15 12:06:07 +02:00
Nay
521c3fc656
Core/Scripts: Fix Build.
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Closes #3500
Closes #3503
Thanks @raelik
2011-10-14 10:16:20 +01:00
megamage
c8251bc619
Remove some "_" from private methods as required by TC standards. Thanks to Shauren for pointing out.
2011-10-13 17:01:55 -04:00
megamage
0e65e94f40
Merge pull request #3467 from Studioworks/master
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Core: Style cleanup in boss_illidan.cpp
2011-10-13 13:53:00 -07:00
megamage
bcc55489f8
More cleanup of CanSeeOrDetect
2011-10-13 14:02:07 -04:00
megamage
5912e2444d
Some cleanup of CanSeeOrDetect code.
2011-10-13 13:26:27 -04:00
Studioworks
2a494f1551
Fix the sequence of some lines because of my previous changes.
2011-10-13 00:08:41 +03:00
Studioworks
bb94ffc8fd
Readd accidentally removed line in my previous commit.
2011-10-12 22:14:30 +03:00
megamage
dc2bdb8e13
Merge pull request #3445 from Bootz/master
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Scriptwork/Clean-up (Av,Brd,Brs)
2011-10-12 12:01:05 -07:00
megamage
fd9bab9d89
Add a missing break in AuraEffect::CalculateSpellMod. Thanks to vlad852 for pointing out.
2011-10-12 14:48:22 -04:00
Shauren
f7d06a14f5
Scripts/Icecrown Citadel
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* Corrected Shadow Prison (Prince Keleseth casts it)
* Fixed spell_putricide_slime_puddle second effect hook
2011-10-12 18:11:00 +02:00
megamage
481d16af13
Merge pull request #3430 from Havenard/fix0007
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Scripts/ICC: Fix Shadow Prison
2011-10-12 08:45:14 -07:00
megamage
0184720df6
Merge pull request #3444 from Havenard/fix0008
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Fix Elemental Oath
2011-10-12 08:44:47 -07:00
megamage
d2e8237d23
Merge pull request #3469 from Chaplain/cleanup3
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Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvement
2011-10-12 08:39:45 -07:00
megamage
69414ed065
Add MX lock to InstanceSave::Add/RemovePlayer. Because BindToInstance can be called within Player::Update.
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Try to fix crashes #2514 and #2177 . May also fix #3466 , #2862 and #2239 .
2011-10-12 11:36:03 -04:00
Shauren
10d0a250ef
Build fix
2011-10-12 14:24:25 +02:00
Shauren
12c30b0c98
Scripts/Icecrown Citadel: Adjusted Ooze Puddle spell effect radius after correcting its size
2011-10-12 10:38:42 +02:00
Chaplain
3e9611578c
Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvement
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*Now it'll correctly increase\decrease % of power
*Added helper function for modify power with percent ammount
2011-10-12 01:11:52 +03:00
kaelima
801ab6dd37
Core/MapScripts: Fixed SCRIPT_COMMAND_QUEST_EXPLORED again after 26869bda30.
2011-10-11 23:40:04 +02:00
megamage
44c55f78e0
Fix crash caused by FlameLeviathanPursuedTargetSelector
2011-10-11 17:19:57 -04:00
kaelima
3fd58b7b30
Core/Group: Fix recent issues with displaying group members on minimap.
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Update GroupMemberOnlineStatus enum (creds to TOMRUS)
Also fix reduant GetVehicle() check in BuildPartyMemberStatsChangedPacket
2011-10-11 23:09:49 +02:00
Studioworks
c7251a2b39
Core: Style cleanup in boss_illidan.cpp
2011-10-11 22:25:08 +03:00
megamage
11bb9bfdb3
Fix compile error in gcc.
2011-10-11 08:56:44 -04:00
megamage
edc46d5606
Fix a crash caused by my previous commit.
2011-10-11 08:47:36 -04:00
Shauren
8540b367de
Scripts/Icecrown Citadel: Fixed Professor Putricide's ooze puddle growth
2011-10-11 09:33:33 +02:00
megamage
8ce5177f74
Pass low guid instead of guid to DeleteCharaceterNameData.
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Thanks to Studioworks for pointing out.
2011-10-10 18:03:19 -04:00
megamage
3569121d80
Remove/Add creature from/to map when it changes map.
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Note: creatures was never supposed to change map, but now the core allows them to move with transports...
2011-10-10 17:59:52 -04:00
megamage
3ba22d0d06
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
2011-10-10 17:39:34 -04:00
Bootz
99e10e16c5
Scripts/EasternKingdom: Cleanup AV,BRD,BRS
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* Fixed codestyle "*c" -> "*creature"
* Removed SD2 Hieroglyphics
* Removed some hungarian notations
* Adjusted Some Alignments (cosmetic)
* Added spaces for "*"->" * " where needed (cosmetic)
* Fixed couple variableNames
DevNote: im sure VN's can be picked at and more found, but this was just a clean-up nothing more.
ToDo:
Alterac Valley -
Core/db: needs spawns in side the final bosses dens fixed and agro ranges corrected.. not blizzlike.
BRD -
Tomb of seven - Learning Smelt Dark Iron if tribute quest rewarded. Missing event.
blackrock_depths.cpp -
Need to rewrite the Jail Break support
Need to remove: npc_dughal_stormwing/npc_marshal_windsor/npc_marshal_reginald_windsor/npc_tobias_seecher if they are handled elsewhere, or get tehm fixed to uncomment them ;)
2011-10-10 16:13:11 -05:00
megamage
d156e066cf
Rename "SetPosition" to "UpdatePosition".
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Replace CreatureRelocation in scripts with new Creature::SetPosition.
2011-10-10 17:08:01 -04:00
Havenard
61f468d5a1
Fix Elemental Oath
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Remove hacky implementation of Elemental Oath
Properly fix it by correcting DBC data
Fix Clearcasting from Elemental Oath damage bonus being displayed twice in Spell ToolTips by damage Addons like DrDamage (displaying 10.25% instead of 5%, 21% instead of 10%)
2011-10-10 18:01:02 -03:00
megamage
76c9c30c2b
Merge pull request #3399 from megamage/master
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Fix the relocation of creatures across cells. Try to fix #3054 .
2011-10-10 13:12:15 -07:00
Machiavelli
85957c3368
Merge pull request #3436 from Fredi/cleanup
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Script/Commands: Codestyle and cleanups
2011-10-10 10:38:50 -07:00
megamage
00f5366029
Fix the bug that CC AOE spells do not remove stealth aura if the target is behind the caster.
2011-10-10 12:56:14 -04:00
megamage
765a6f2e19
Remove duplicated code for SendNameQueryOpcode
2011-10-10 12:47:33 -04:00
Fredi Machado
fd76ef3cd0
Script/Commands: Codestyle and cleanups
2011-10-10 10:33:13 -03:00
Havenard
5c5c1e3724
Scripts/ICC: Fix Shadow Prison
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Fix Shadow Prison implementation, the control aura should not be cast on players.
Fix Shadow Prison aura remaining on players if they leave the instance during the encounter,
causing them to kill all nearby moving enemies including inside battlegrounds.
2011-10-09 21:06:47 -03:00
Lopin
3b4b6a2d9a
Scripts/Ulduar: Changed behaving of Elders when Freya is killed
2011-10-09 14:04:21 +02:00
Shauren
20fdd5532f
Merge pull request #3416 from Kapoeira/master
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Scripts/ICC: Prevent players from teleporting to the Lich King if they are in combat
2011-10-09 02:24:34 -07:00
Cron
c244f1d7bf
Scripts/ICC: Prevent players from teleporting to the Lich King if they are in combat.
2011-10-09 02:22:38 +00:00
durotar
25cec68193
DB/Page Text: Fix most pages that use html
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Now you can see maps, centered titles and graphics in GO and items with page_texts
Closes #3379
2011-10-08 22:10:53 +01:00
megamage
f9fc12650b
Merge pull request #3259 from Souler/pull
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Traps and Basic Campfire ignoring unattackable flags.
2011-10-08 13:36:05 -07:00
megamage
45de1f01e0
Update char name data when create/delete char.
2011-10-08 16:24:07 -04:00
megamage
0bb86a3e97
Update code related to character name data.
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Note: need to add/delete data when character is created/deleted.
2011-10-08 16:09:12 -04:00
Shauren
72fc756bff
Scripts/Icecrown Citadel
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* Minor corrections to Sister Svalna event
* Removed unneeded workarounds for Deathbringer Saurfang procs
* Changed GM check to use account level (makes no sense to check isGameMaster as that does not allow entering combat at all)
2011-10-08 17:39:03 +02:00
Shocker
0b243dfd9b
Core/PlayerDump: Add config to disallow overwriting existing files and usage of paths in player dump write to prevent local exploits
2011-10-08 16:56:04 +03:00
Machiavelli
40ed37c1e7
Core/GameObects: Fix a crash in GameObject::Delete
2011-10-08 15:06:31 +02:00
Machiavelli
f266d3d957
One last culprit...
2011-10-08 14:36:38 +02:00