joschiwald
41ac4d5822
Script/Spells: fixed crash in spell_hun_aspect_of_the_beast
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Closes #13560
2014-11-14 23:53:22 +01:00
MrSmite
54cc8adac5
Fix spell cooldown for guardian pets
2014-11-14 16:38:12 -05:00
cr4st
669d59992b
Core/Player: Fix Cosmetic Auto-Repeat Bug
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Closes #13532
Fixes #12436
2014-11-11 12:52:27 +00:00
Heihachi
3e03e546d3
Scripts/Commands: mod xp command
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Closes #13476
2014-11-11 00:45:30 +00:00
ShinDarth
fd0b961781
Core/Commands: implement .pvpstats command
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Shows number of battleground victories in the last 7 days
Closes #13460
2014-11-10 22:30:20 +00:00
Appled
502a7e6a2e
DB/Spells: Cleaned playercreateinfo_spell_custom table and added WoTLK class spells only
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Current playercreateinfo_spell_custom table has very weird spells in it. I emptied table, created new character for each class, logon each class, learned every spell from trainer and then added rest spells from quests (for example, hunters' Tame Beast). After that I did a PHP script to get character's spells from character_spell table and insert them into playercreateinfo_spell_custom table.
This has all trainer spells and quest spells (if any) for 3.3.5!
Fixes #13509
Closes #13516
2014-11-10 21:04:37 +00:00
jackpoz
064b47eccf
Core/LFG: Allow group bound to LFG instance to re-queue if someone leaves the party
2014-11-09 20:41:22 +01:00
jackpoz
c2a69e748e
Core/LFG: Fix being unable to re-queue after leaving queue
2014-11-08 22:52:09 +01:00
jackpoz
1802fb3e1e
Core/LFG: Fix party members not being able to vote to kick Leader
2014-11-07 22:17:04 +01:00
Nyeriah
9838cbda1a
Scripts/ToC: Simplify the code for "A Tribute to Immortality" achievement
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* also fixes the achievement being still awarded if players die indirectly during boss fights (Anub'arak adds, for example)
2014-11-06 22:13:13 -02:00
Aokromes
209b042563
Merge pull request #13500 from treak/fix_champion_conqueror_of_ulduar_achieve
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Scripts/Ulduar: fix Achievs "Champion of Ulduar" and "Conqueror of Uldua...
2014-11-04 23:54:59 +01:00
treak
3530b938a8
Codestyle
2014-11-04 23:13:04 +01:00
Gecko32
fbcd180716
Core/Spells: Prevent Divine Intervention from removing death persistent auras
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Such as Dungeon Deserter, Resurrection Sickness, etc
2014-11-04 14:29:18 -02:00
Vincent-Michael
a856bb7843
Core: Fix warnings
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(cherry picked from commit 48d47998d9 )
Conflicts:
src/server/game/Entities/Object/Object.cpp
2014-11-03 20:23:03 +01:00
treak
341e374c72
Scripts/Ulduar: fix Achievs "Champion of Ulduar" and "Conqueror of Ulduar"
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Signed-off-by: treak <goodfeelingzzz@gmail.com >
2014-11-03 19:53:27 +01:00
Nyeriah
2ccd3137f4
Scripts/ScarletMonastery: Kill an unused parameter warning
2014-11-03 04:30:52 -02:00
Discover-
b61098a2d4
Core/SAI: Allow dropping a specific amount of aura charges using SMART_ACTION_REMOVEAURASFROMSPELL (action_param2).
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(cherry picked from commit ed4feec276 )
2014-11-02 18:48:31 +01:00
MitchesD
9cd59c258c
Scripts/CoS: removed SetDespawnAtFar, fixed situation when Artas attacked some NPC and disappeared because he was out of range of players
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With these lines it's almost impossible to finish properly this dungeon. For example when Arthas moves ahead to attack NPC and then returns back, when this happens, Arthas is despawned.
2014-11-02 17:25:21 +01:00
Nyeriah
3f094b9116
Scripts/ToC: Remove a safe-measure call that caused issues
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Closes #11874
2014-11-02 01:17:45 -02:00
Nyeriah
f6896c9a3a
Scripts/ToC: Few codestyle changes and clean ups
2014-11-01 01:58:49 -02:00
Nyeriah
0ef518fefc
Scripts/ToC: Misc forgotten clean ups
2014-11-01 00:42:05 -02:00
Nyeriah
e5da0dccfa
Scripts/ToC: Twin Val'kyr
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- Script rewritten to EventMaps
- Implemented random special ability sequence
- Adjusted timer for special abilities to 45 seconds
- Misc clean up.
Closes #7546
2014-11-01 00:10:42 -02:00
Nyeriah
21820b425b
Scripts/Ulduar: Fix Ignis' Slag Pot periodic ticks and enable achievement "Hot Pocket"
2014-10-29 21:46:51 -02:00
jackpoz
248847290a
Merge pull request #13440 from Rochet2/ahbot
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Core/AH: AHBot related fixes
2014-10-28 20:57:18 +01:00
Nyeriah
4c93ac74da
Scripts/Ulduar: Fix Kologarn's arms being despawned before they're used to access the rubble spawning triggers
2014-10-27 00:57:20 -02:00
treak
e0512dd4b4
Scripts/Freya: Fix Lumberjacked Achieve
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Closes #13435
Fixes #8166
2014-10-27 01:25:39 +00:00
jackpoz
8d39ad435a
Core/AH: Code cleanup
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Remove unused paramters from RemoveAuction(), kept till now for compatibility with ahbot patch.
Reverts 28dffbee11
2014-10-26 19:37:07 +01:00
jackpoz
d924553002
Merge pull request #13455 Rochet2/ah
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AH related fixes
2014-10-26 18:23:45 +01:00
joschiwald
a951af7b52
Scripts: replaced various Location struct defines with proper Position or G3D::Vector3
2014-10-26 01:46:28 +02:00
Rochet2
d508472046
AHBot related fixes
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Fix rebuild command requiring a dummy value
Fix ahbot config to normal
Fix sellprice setting in core. Closes #13425
2014-10-25 11:33:03 +03:00
Rochet2
b53810ea37
AH related fixes
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Load items from memory instead of DB (may break 3rd party programs)
Fix item suffix search Closes #9196
For AHBot set expired auctions ignored from update process
2014-10-25 11:28:25 +03:00
Unholychick
60493b3057
Scripts/Ulduar: Fix Ignis' golems not shattering in 25m
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Closes #10519
2014-10-23 14:44:42 -02:00
jackpoz
361d285ba3
Core/AHBot: Filter out from AHBot items that can't be looted
2014-10-20 21:20:35 +02:00
Nyeriah
22f218540b
Scripts/ScarletMonastery: Summon the Headless Horseman once the Call the Headless Horseman is quest complete
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By @cr4st
Closes #13273
2014-10-20 13:30:57 -02:00
Nyeriah
f4c035554f
Scripts/Ulduar: Exclude Ignis' main target from the Slag Pot target selector
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Closes #10516
2014-10-20 09:43:21 -02:00
joschiwald
1a075f0454
Core/Misc: fixed a scenario when character factionchange create unexpected results, also moved packet generating code into unique methods
2014-10-19 15:30:35 +02:00
jackpoz
183a0c59e0
Core/Misc: Remove unsafe not thread-safe localtime() calls
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Replace not thread-safe localtime() calls with thread-safe localtime_r().
(cherry picked from commit 5b08387792 )
2014-10-19 15:14:45 +02:00
jackpoz
2cd4ea9b6b
Core/Misc: Remove dead code
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Remove a double check on result of same function, with the 2nd being always true.
(cherry picked from commit e2c2bce90f )
2014-10-19 14:39:36 +02:00
Nyeriah
5462936896
Scripts/Commands: Fix static analysis issues
2014-10-18 20:17:31 -03:00
Heihachi
15a9c6729e
Scripts/Commands: Implement mutehistory command for GM's with requested improvements
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Closes #13350
2014-10-18 23:34:18 +01:00
treak
f21b55068c
Script/Spell: fix Mixology value bonus
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Closes #13297
Fixes #2172
This might not be best solution but a better way could not be found for the moment.
2014-10-18 22:36:31 +01:00
Nyeriah
2f016098c2
Scripts/Commands: Implement commands to set and get boss states during run time
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Closes #13186
2014-10-18 22:05:04 +01:00
Intra
98e1e06830
Scripts/MC: Rework Shazzrah script and implement spell script
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Closes #13317
2014-10-18 22:57:30 +02:00
Golrag
5ede64260c
Core/BattlegroundIC:
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* Fixed Catapults
* Fixed Graveyards
* Fixed Cannons on Gunships
* More Blizzlike Teleport to Gunship
* Fixed Gunship Teleport to Hangar
* Fixed Teleporters
Closes #13052
Fixes #12323 and #9557
2014-10-18 21:33:21 +01:00
mik1893
ef4043436b
Core/Spells: Grounding Totem: - correctly magnet spells and dies - let missile spells fly on it and destroys all spells during the travel time of first one
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Thx @amsjunior1
Closes #13147
Fixes #5611
2014-10-18 21:13:37 +01:00
trickerer
47359a1ae2
Core/Spells: Trigger extra attacks on proper target
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Ref #6892
Closes #11001
2014-10-18 20:51:00 +01:00
Duarte Duarte
996ad78122
Merge pull request #13353 from ShinDarth/335_quest_tracker
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Core/Quest: implement Quest Tracker
2014-10-18 18:57:30 +01:00
ShinDarth
e806fc8a02
Core/Quest: implement Quest Tracker
2014-10-18 18:37:39 +02:00
Warpten
8308f4a234
Merge pull request #13334 from Exodius/master
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Core/Spells: Fix Ebon Plague and Wandering Plague
2014-10-18 15:54:49 +02:00
joschiwald
0de1603944
Core/ObjectAccessor: don't use singleton when calling static methods
2014-10-18 15:13:29 +02:00