Ovahlord
a8d850ef00
Core/Spells: SPELL_EFFECT_KILL_CREDIT2 will follow the same target selection rules such as SPELL_EFFECT_KILL_CREDIT
2020-07-12 02:23:13 +02:00
Ovahlord
cc031b0316
DB/Creatures: updated damage values for all 4.0 raid creatures
2020-07-11 21:25:09 +02:00
Ovahlord
eedb17447a
Core/Spells: Combustion will no longer pick up other Combustion effects and the eligible aura effects will now have their amount devided
2020-07-11 20:35:40 +02:00
Ovahlord
791e42b2a7
Core/Spells: corrected Laser Strike's max radius entry
2020-07-11 19:26:30 +02:00
Ovahlord
2ad3201067
Core/Spells: fixed Improved Blood Presence benefits not having any effect
2020-07-11 14:06:38 +02:00
Ovahlord
fa8a3e903a
DB/BoT: increased the melee damage for heroic bosses and increased Cho'Gall's overall melee damage for all difficulties
2020-07-11 14:05:44 +02:00
Ovahlord
1767197d8e
DB/BWD: scripted Golem Sentry trash npcs and increased the melee damage of heroic difficulty boss entries
2020-07-11 13:09:57 +02:00
Ovahlord
580e12e5a6
Scripts/BWD: scripted Drakonoid Chainwielder and Drakonoid Drudge trash npcs and scripted Magmaw's emote visual while chained
2020-07-10 22:20:48 +02:00
Ovahlord
51c0907e5a
Core/Packets: fixed emote field order in SMSG_QUEST_GIVER_QUEST_DETAILS
...
closes #137
2020-07-10 22:04:01 +02:00
Ovahlord
9e2e37e074
Core/Spells: check for spell immunities only for effects that are affecting the checked target
2020-07-10 19:12:37 +02:00
Ovahlord
d9c941d2fc
DB: fixed a startup error
2020-07-10 04:09:29 +02:00
Ovahlord
31a54e41bf
Scripts/BWD: scripted Lord Victor Nefarius' taunts after defeating bosses on normal difficulty
2020-07-10 00:39:46 +02:00
Ovahlord
d7a4a6dad1
Core/Movement: do no predict follow destinations when the follower is faster than its target outside of catchup and formation mechanics
2020-07-09 22:02:42 +02:00
Shauren
1dd44ab9b9
Core/Spells: Don't select corpses for spell targets that expect to hit units
...
Closes #24980
# Conflicts:
# src/server/game/Spells/Spell.cpp
2020-07-09 19:14:24 +02:00
Ovahlord
0ce8d44288
Scripts/LCT: reworked General Husam encounter
...
* corrected timer layout
* corrected timers for Bad Intention hurls and Shockwave damage
* corrected movement speed and distance values for the Shockwave dummy npcs
* dropped unneeded creature scripts
* moved encounter related creatures that were scripted in SAI to C++ for consistency
* updated all scripts to modern model
2020-07-09 19:08:26 +02:00
Ovahlord
14f3143f76
Scripts/HoO: simplified GetHallsOfOriginationAI helper to support multiple object types in one method
2020-07-09 14:53:38 +02:00
Ovahlord
9cf0d28a42
Core/Spells: fixed nopch build
2020-07-09 14:32:11 +02:00
Ovahlord
e093715c4d
Scripts/ICC: fixed the crash for real this time
2020-07-09 14:21:47 +02:00
Ovahlord
845feebaae
Core/Spells: implement GetHitCorpse() helper
2020-07-09 13:59:55 +02:00
Ovahlord
3f4749fd22
Scripts/ICC: fixed a crash in the Lich King encounter when the Jump script effect targets corpses instead of units
2020-07-09 13:59:36 +02:00
Ovahlord
4887e32dfc
Core/Movement: followers will now have their relative angle to the predicted destination considered for a smoother turn movement
2020-07-09 13:46:05 +02:00
Ovahlord
8bd127f64b
Tools: MMapsGenerator: fixed selecting the correct dbc directories when loading maps and liquids
...
closes #132
2020-07-08 22:26:22 +02:00
Ovahlord
c80ce80644
Core/Packets: updated SMSG_LOOT_MONEY_NOTIFY, SMSG_COIN_REMOVED, SMSG_LOOT_REMOVED and SMSG_LOOT_RELEASE to packet class
2020-07-08 14:53:54 +02:00
Ovahlord
4f7eec88dc
Core/Packets: converted SMSG_LOOT_LIST to packet class
2020-07-08 14:19:44 +02:00
funjoker
e317740215
DB/Hotfixes: Add portugese item_sparse_locale
2020-07-08 02:28:28 +02:00
funjoker
15c0f3f95d
DB/Hotfixes: Add russian item_sparse_locale
2020-07-08 02:21:07 +02:00
funjoker
d96228cab9
DB/Hotfixes: Add mexican spanish item_sparse_locale
2020-07-08 02:10:28 +02:00
funjoker
ef8055cabb
DB/Hotfixes: Add taiwanese item_sparse_locale
2020-07-08 01:49:26 +02:00
funjoker
4ea6d350e7
DB/Hotfixes: Add simplified chinese item_sparse_locale
2020-07-08 01:30:07 +02:00
funjoker
f0bb596105
DB/Hotfixes: Add korean item_sparse_locale
2020-07-08 01:13:35 +02:00
Ovahlord
29e64980d8
Core/Movement: throttle follow movement speeds only when the follower is very close to its destination
2020-07-08 00:03:26 +02:00
Ovahlord
164e18cd31
DB: fixed some startup errors
2020-07-07 23:55:48 +02:00
Ovahlord
16ce5d7ca5
DB/TotT: added loot for Lady Naz'jar and Commander Ulthok
2020-07-07 22:13:31 +02:00
sevi
5808082c0b
DB/Items: added loot for Crate of Tasty Meat
2020-07-07 21:59:06 +02:00
sevi
578db72dbe
DB/Items: added loot for Zul'Gurub bag items and removed some nonsense loot from Stormwind Rat and Oasis Moth
2020-07-07 19:47:33 +02:00
Ovahlord
ae2ec5a7d2
DB/Items: added loot for Satchel of Freshly-Picked Herbs
2020-07-07 19:06:51 +02:00
Ovahlord
c0eae1322b
Scripts/DS: removed a debug output from Madness of Deathwing script
2020-07-07 14:28:54 +02:00
Ovahlord
25073fa927
Core/Datastores: cleaned up some master exclusive code and fixed an issue that was causing default localized strings being sent for all remaining fields, despite having available locales
2020-07-07 13:59:13 +02:00
Ovahlord
73a15edd28
Tools/MapExtractor: remove unused argument from camera extraction function
2020-07-07 10:42:48 +02:00
Ovahlord
a826008c78
Core/Datastores: fixed enabling locales for session based locales if available
2020-07-07 02:39:08 +02:00
Ovahlord
b30f90cfb0
Scripts/Commands: fixed a typo
2020-07-07 02:39:07 +02:00
Shauren
750ff8f3ce
Core/Battle.net: Only send one IP address for a realm - fixes waiting time to join realm if the wrong address gets picked by the client first (local address for external client)
2020-07-07 02:39:07 +02:00
Ovahlord
d077c92011
Core/Datastores: ported locale related datastore updates in order to load storage locales properly when set in config
2020-07-07 02:39:07 +02:00
funjoker
ada7c0b41a
DB/Hotfixes: Add spanish item_sparse_locale
2020-07-06 23:30:29 +02:00
funjoker
d7586817e7
DB/Hotfixes: Add french item_sparse_locale
2020-07-06 23:21:10 +02:00
funjoker
a602c102da
DB/Hotfixes: Add german item_sparse_locale
2020-07-06 22:35:26 +02:00
Ovahlord
2e819493c3
DB: fixed more typos
2020-07-06 18:28:29 +02:00
Ovahlord
db6371473e
DB: fixed startup errors
2020-07-06 18:24:23 +02:00
Shauren
0f3590ebb4
Core/Maps: Added optional *.tilelist file to map_extractor output which contains a list of existing tiles to speed up map creation in worldserver
2020-07-06 17:45:53 +02:00
Ovahlord
1ce5cc7a20
DB/ZA: added gold loot, currency rewards and item loot to Nalorakk, Jan'alai, Halazzi, Hex Lord Malacrass and Daakara
2020-07-06 13:54:28 +02:00