Commit Graph

31380 Commits

Author SHA1 Message Date
joschiwald
b12878cb5a Fixed build 2017-12-25 11:18:04 +01:00
ariel-
7bb6897a3c Core/Spell: move attribute helpers to spellInfo
- Renamed CheckEffectExecuteData to AssertEffectExecuteData and made const, better reflects its purpose
- Added missing attribute check to IsNextMeleeSwingSpell
- Reworked SPELL_ATTR4_CAST_ONLY_IN_OUTLAND attr check (researched behavior)

(cherry picked from commit 5cb8409f1e)
2017-12-25 10:42:20 +01:00
Keader
2acb7dae1b Core/Scripts: Fixed a typo and removed randtime of Shade of Akama events (#18231)
(cherry picked from commit c4dd6d1676)
2017-12-25 10:30:08 +01:00
ariel-
8aa7b85ed2 Core/SpellMgr: overwrite dbc range for Unleashed Souls
Closes #17968

By sirikfoll

(cherry picked from commit 70a867531d)
2017-12-25 10:23:00 +01:00
joschiwald
4435cb82d0 Update 2017_12_24_00_world.sql 2017-12-24 19:21:38 +01:00
joschiwald
13726438da Core/Spells: Moved applying exclusive aura spells to scripts 2017-12-24 18:31:29 +01:00
joschiwald
439ac5756c Core/Spells: Implemented spells causing Forbearance
Ref #20937
2017-12-23 13:45:50 +01:00
joschiwald
73bc074cfc Update 2017_12_23_00_world.sql 2017-12-23 10:21:55 +01:00
Naios
18ab645781 Build: Re-enable the /Zm workaround for MSVC (cotire version)
* Thanks Spec for reporting this issue
* See https://community.trinitycore.org/topic/120-compile-or-cmake-problems/?do=findComment&comment=83912
* Ref 697b4dbef2

(cherry picked from commit d3d003d69e)
2017-12-23 02:17:19 +01:00
Aussiewoolf
5296c0063e DB/Quest: Have You Seen Anything Weird Out There?
- add missing quest_offer_reward texts
- add missing quest_template_addon entries
- link quest 24993 as reward from 25039

Closes #21072
2017-12-23 01:06:56 +01:00
Shauren
45d3ecc15f Fixed nopch build
Closes #21097
2017-12-22 11:00:26 +01:00
Naios
95a837717b Build: Disable warnings in protobuf projects 2017-12-20 04:04:28 +01:00
Naios
1285347518 Build: Inherit the features and warning flags privately 2017-12-20 04:04:28 +01:00
Naios
db5d5a03be Build: Export a default interface which doesn't hide symbols in unix automatically 2017-12-20 04:04:28 +01:00
Naios
891960edbe Build: Require Visual Studio 2017 or greater
* See the deprecation notice at
  https://community.trinitycore.org/topic/13294-gcc-49-visual-studio-2015-end-of-life/

(cherry picked from commit b9b667f925)
2017-12-20 04:04:28 +01:00
Naios
f07eefadf9 Core/Utilities: Globally enable C++14 chrono literals
* Usable like 12s, 15m...

(cherry picked from commit 364fde5213)
2017-12-20 04:04:28 +01:00
Naios
a8813fc6fe Core/Common: Use the std make_unique instead of a custom one
(cherry picked from commit ca023fd60a)
2017-12-20 04:04:27 +01:00
Naios
ad3e16c24e Dep: Update fmt to fmtlib/fmt@f9c97de46b
(cherry picked from commit b4a42d1d06)
2017-12-20 04:04:27 +01:00
Naios
edafb45b79 Build: Experimentally disable the /Zm workaround for MSVC
(cherry picked from commit 697b4dbef2)
2017-12-20 04:04:27 +01:00
Naios
964d6bd1b2 Build: Use the cotire library for precompiled header handling
* Required for handling flags inherited by linked projects
  correctly in the corresponding precompiled header.
* Reduces the maintenance effort for precompiled headers

(cherry picked from commit 92f96fc10e)
2017-12-20 04:04:27 +01:00
Naios
ff35262a3a Build: Use interface targets for inheriting flags and definitions
* Remove the usage of global flags and definitions
  set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
  CXX standard automatically.
* Make C++14 globally available in the project
* Closes #21033

(cherry picked from commit e60c1f84a7)
2017-12-20 04:04:27 +01:00
Naios
af7352118b Build: Set the minimum required compiler version to GCC 6.3
* This is the current GCC version of debian 9

(cherry picked from commit 5a9ccae3e1)
2017-12-20 04:04:27 +01:00
Shauren
dc4d05c8f2 Core/Spells: Removed outdated disengage script - it can be cast out of combat
Closes #19193
2017-12-19 20:36:06 +01:00
Shauren
e86a2c439a Core/Auras: Implemented using all aura interrupt flag fields 2017-12-17 16:45:50 +01:00
Aokromes
e573607ccd DB/Misc: Make base files more read-able
for future mysql dumps run this after dump before push:

sed -i 's/),(/),\n(/g' auth_database.sql

sed -i 's/),(/),\n(/g' characters_database.sql
2017-12-17 12:34:06 +01:00
Aokromes
4a85797a1e DB/Misc: Add spawns for gilneas starting zone chapter 1
By Ovahlord
Cherry pick of 446832ae03
2017-12-16 01:37:59 +01:00
Shauren
55350b1f4e Core/Auras: Updated mount capability check and implemented SPELL_AURA_MOUNT_RESTRICTIONS 2017-12-12 23:53:15 +01:00
Shauren
9b6be90b2b Core/Spells: Fixed shapeshift location check 2017-12-11 20:40:32 +01:00
joschiwald
2362abbce0 Fixed build 2017-12-10 20:26:05 +01:00
ariel-
54d0b31c40 Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
Triggered spells shouldn't chain-trigger other spells

Closes #18217

(cherry picked from commit bb8763534e)
2017-12-10 18:42:40 +01:00
ariel-
4b1165af45 Core/Entities: add yet another utility overload to CastSpell, fixes AppVeyor build
Ninja NULL->nullptr cleanup

(cherry picked from commit 44ea63e34d)
2017-12-10 18:40:18 +01:00
ariel-
a1ebc312ec Core/Spell: fix interaction of on taken damage procs with triggered casts
DB/Spell: Seal of Righteousness proc
- Lightining and Water Shield should proc with triggered

Closes #18211

(cherry picked from commit ed49626c22)
2017-12-10 18:39:49 +01:00
ariel-
70a89debfe Core/Spell: make a distinction between triggered flags with debugging purposes, and don't use them when casting triggered spells
Fixes #9721 (also other spells affected, example Threat of Thassarian, Stormstrike)

(cherry picked from commit 85143f305d)
2017-12-10 18:37:00 +01:00
ariel-
35219e098b Core/Gameobject: remove immune flags from trigger used to cast GO spells
Spells were failing flags check in Unit::_IsValidAttackTarget

Closes #18206

(cherry picked from commit 1ae3da101c)
2017-12-10 18:35:14 +01:00
joschiwald
906f3e459c Core/Spells: Fixed typo in SpellMgr::LoadSpellInfoCorrections 2017-12-10 18:32:28 +01:00
ariel-
eb2b0151a4 Core/Spells: do not add PROC_HIT_NORMAL/PROC_HIT_CRITICAL flags if damage is fully nullified
- Aka: full absorbs/full resists/full blocks/immune

(cherry picked from commit 2e457b3be4)
2017-12-10 18:25:47 +01:00
Dr-J
d5f94a24e2 DB/SAI: Misc Summon spells
Update some sql scripts to summon creatures via spell instead of just summoning and kill the startup errors caused by my last commit to fix the spells.

(cherry picked from commit c70edcfcea)
2017-12-10 18:25:02 +01:00
ariel-
02b4dc5512 Core/Spell: apply SPELLFAMILY_GENERIC mods to all spells by default
Closes #18160

(cherry picked from commit 4f1ef6985e)

# Conflicts:
#	src/server/game/Spells/Auras/SpellAuraEffects.cpp
#	src/server/game/Spells/SpellMgr.cpp
2017-12-10 18:16:47 +01:00
Killyana
e2ad91ddbc DB/Creature: Citadel Watcher
(cherry picked from commit 9ac22ef053)
2017-12-10 18:01:43 +01:00
Richard
6c54fbbb03 [3.3.5] Core/Loot: Fix conditional Master Loot (#17943)
* Core/Loot: Fix master looting of conditional items

follow_loot_rules was a flag intended to force certain quest items to be
master looted. It should not be used for the
NonQuestNonFFAConditionalLoot.

The flag was originally introduced in 869ea349
"Core/Loot: fix the way quest items are handled. so far ive only found 3
quest items that should be able to be masterlooted. added a new flag to
item_template.flagsCustom to allow for making a quest item always follow
loot rules. a bonus may be the fix of the handlelootmasteropcode crash!"

* Core/Loot: Rename QuestItem to NotNormalItem

QuestItem struct was being used for quest items, ffa items, and
conditional items. Renaming it to avoid confusion when working with ffa
and conditional items

* Core/Loot: Use existing AddAllowedLooter rather than reaching into allowedGUIDs directly

* Core/Loot: Rename NotNormalItem to NotNormalLootItem

(cherry picked from commit f5d3343f27)

# Conflicts:
#	src/server/game/Entities/Item/Item.cpp
#	src/server/game/Loot/LootMgr.cpp
#	src/server/game/Loot/LootMgr.h
2017-12-10 17:59:58 +01:00
treeston
1b7fb624d3 Core/Creature: Correctly reset pathfinding capability on respawn. Prevents evade chains on some bosses. Closes #18188.
(cherry picked from commit aeb5762170)
2017-12-10 17:30:00 +01:00
tkrokli
b74eba72f6 Core/Scripts: Archmage Arugal event script (#17922)
Implement boss script for Archmage Arugal
- add yells used in boss event to DB
- use proper spells instead of only melee fighting
- add DataType in shadowfang_keep.h
- add event scheduling in the script

By Riztazz
Closes issue #17916

(cherry picked from commit 2b26894eb1)
2017-12-10 17:29:54 +01:00
joschiwald
eee5a4f248 Core/Misc: Removed Death knight creation restrictions
Closes #20987
2017-12-10 12:40:13 +01:00
joschiwald
b7797607e0 Core/Spells: Spells with TARGET_SELECT_CATEGORY_NEARBY requires a valid target (#20954) 2017-12-10 10:30:21 +01:00
joschiwald
0afec28490 DB: Increase version column to support long branch names 2017-12-09 16:33:08 +01:00
DantestyleXD
23a66baab1 Core/BattlePets: Add battle pets to pet journal when learning related spells (#21023) 2017-12-04 19:45:27 +01:00
Shauren
77e444f4d5 Rename 9999_99_99_99_world_quest_scriptname.sql to 2017_12_04_00_world.sql 2017-12-04 17:36:37 +01:00
Traesh
422ad436c7 Core/Scripts: Added new QuestScript hooks (#20950)
* OnQuestStatusChange and OnQuestObjectiveChange
2017-12-04 17:35:37 +01:00
Ovah
a6bdb75d0b Core/Auras: Implemented PROC_HIT_INTERRUPT (#21015) 2017-12-01 23:31:51 +01:00
Aokromes
96435d55ef Misc: Move startup error to DBErrors 2017-12-01 15:20:35 +01:00