click
b609b314b2
CMake/Buildsystem: CMake adds /Zm1000 to MSVC by default - explicitly replace that in the flaglist with the lower boundary
2012-12-31 12:09:22 +01:00
Gacko
0eb26feaf2
DB/SAI: Reforging the sword
2012-12-31 01:17:42 +01:00
Subv
b4be02c8a0
Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.
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And allow it to be used with GetData, GetData64 and GetBossState.
2012-12-30 16:03:25 -05:00
Trista
0aef9419b6
Core/Vehicles: Missed change
2012-12-30 01:34:53 +02:00
Trista
6edffb036d
Core/Vehicles: revert 95152d5753 and 95152d5753
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Sorry about troubles caused, hed reason to think formula was wrong, but it wasn't. However there is part of the code that needs to be improved I describbed in this commit as TO DO: Connected with: #8195
2012-12-30 01:06:55 +02:00
Warpten
63b9a7579c
Core/SAI: Fixed build, i need new glasses.
2012-12-29 22:30:29 +01:00
Warpten
609c5700d6
Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept SMART_ACTION_SET_RANGED_MOVEMENT as a valid action.
2012-12-29 22:27:32 +01:00
Subv
2002bc785e
Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT
2012-12-29 15:35:56 -05:00
Subv
9bc339cd89
Core/Movement: MSG_MOVE_TELEPORT is not supposed to be sent to the player being teleported.
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Thanks @vlad852
Closes #8798
Closes #8774
2012-12-29 15:25:48 -05:00
Subv
3d3a8107e0
Core/Entities: Account for creatures that are spawned below ground level when adding flying flags. (Triggers, mostly)
2012-12-29 14:23:23 -05:00
Shauren
792edb2880
Merge pull request #8812 from Therzok/master
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Core/Creatures: Fixed player race checks for mount trainers.
2012-12-29 11:16:45 -08:00
therzok
5c8c458d60
*Fixing a typo.
2012-12-29 21:14:12 +02:00
click
91f1e53ba2
CMake/Buildsystem: Fix a small compiler-problem when using PCH with MSVC - the /Ym flag is adjusted by the compiler in MSVC2012, hence we need to set an upper limit to avoid disrupancies
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Please note that this is not 'very well tested'.
2012-12-29 13:35:35 +01:00
Gacko
2048877746
Rename SQL
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... forgot again...
2012-12-29 08:03:00 +01:00
Gacko
01997cba47
DB/Quest: Citadel footsteps questline. Thx @Exodius
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This, together with
- 007461b6d8
- 9020084096
- f1d960a589
solves #7707 . Any suggestions/improvements in this issue.
2012-12-29 08:01:07 +01:00
Subv
3ad9dafdb6
Core/Entities: Update movement flags for flying/swimming creatures on Creature::Update
2012-12-29 04:01:55 +01:00
Subv
8f589dcdd0
Core/Entities: Add a delta to the ground level difference for removing the flying movementflags when landing.
2012-12-28 13:53:44 -05:00
Trista
4065b17c94
DB/Quest: remove deprecated version of Ally of the Netherwing
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Closes #2841
2012-12-28 16:21:29 +01:00
nelgalno
52f7a7b224
DB/Quest: add some SAI for The Moment of Truth (10201)
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Closes #1108
2012-12-28 16:17:20 +01:00
ZxBiohazardZx
718313f1b8
DB/Startups: apparently we had some creatures with wrong movementtype...
2012-12-28 16:11:04 +01:00
Nay
7ccef51c8c
Merge pull request #8518 from ille/goreset
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scripts/gameobject: correct reset of gameobjects (cages/prisons), move command out of if statement
2012-12-27 18:50:35 -08:00
Faq
e04275984e
Core/Spells: fix self-damage caused by Glyph of Chains of Ice. oMadMano
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Closes #7270
Closes #644
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-28 02:24:01 +00:00
Trista
95152d5753
Core/Vehicles: Closes all issues with seats for real (finishing and fixing previous change)
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* Author, Joschiwald, all credits to him please
* DieSide should be not calculated with basepoints for these auras, thiss correctly finish previous fix 452e585f7b from Horn
* What it fixes, FL, XT, Demolishers, Accessories, Not being able to leave vehicle and so many more can't track them sorry
2012-12-28 04:11:51 +02:00
secharles
8272affe92
Script/Commands: New command: lookup spell id #spellid
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Command to allow to know spell names based on id
Example:
lookup spell id 686:
686 - [Shadow Bolt rank 1 esES] [know]
Closes #8800
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-28 01:05:56 +00:00
Gacko
a29ec679ae
Rename SQL
2012-12-27 22:15:30 +01:00
Gacko
007461b6d8
DB/Quest: The Shadow's Vault questline. Thx @Exodius
2012-12-27 22:12:29 +01:00
Subv
873aa5f2a7
Core/Movement: Do not set movement flags for creatures based only on their InhabitType, check if they are actually on air/water. newline. Should allow us to fix some problems on ICC and the mmaps branch.
2012-12-27 19:31:34 +01:00
Malcrom
8b90626e5f
DB/SAI: EAI to SAI conversions
2012-12-27 14:47:36 -03:30
Nay
7fe2d7309a
DB/Schema: Rename and change types of a few fields in locales_creature_text and locales_npc_text
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locales_creature_text.textGroup -> locales_creature_text.groupid
locales_npc_text.entry -> locales_npc_text.ID
2012-12-27 16:42:05 +00:00
Nay
29f3476947
Merge pull request #8791 from AliveShiro/icehowl
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Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539
2012-12-27 08:07:17 -08:00
Subv
1a8d7d738a
Merge pull request #8787 from joschiwald/load_spell_procs
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Core/Spells: fix possible crash when loading `spell_proc` table
2012-12-27 06:48:45 -08:00
Nay
b530602b96
DB/Schema: Rename locales_quest.entry to locales_quest.Id for consistency with quest_template table
2012-12-27 14:29:05 +00:00
Gacko
9020084096
DB/Quest: Orgrim's Hammer questline - Thx @Exodius
2012-12-27 14:12:22 +01:00
Gacko
98be46dfd8
Rename sql file
2012-12-27 12:25:47 +01:00
AliveShiro
b19563fb6a
Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539
2012-12-27 12:12:27 +01:00
joschiwald
3288d7024a
Core/Spells: fix possible crash when loading spell_proc table
2012-12-27 06:04:45 +01:00
Malcrom
aa92488ac6
DB/SAI: EAI to SAI Conversions
2012-12-27 01:15:34 -03:30
Malcrom
68ffe8a7a9
DB/SAI: EAI to SAI conversions.
2012-12-27 00:10:11 -03:30
Malcrom
18bc253f38
DB/SAI: EAI to SAI Conversions.
2012-12-26 23:16:05 -03:30
Malcrom
011acd0511
DB/SAI: EAI to SAI conversions.
2012-12-26 22:14:54 -03:30
Malcrom
24c4ea0801
DB/SAI: Fix SAI in previous commit. php is a powerful drug
2012-12-26 21:20:12 -03:30
Malcrom
56ccc61c03
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
2012-12-26 21:13:44 -03:30
Vincent_Michael
e48bbac93f
Core: Fix warning in 7b9b67a3b3
2012-12-27 01:42:25 +01:00
Malcrom
4a7e3937d3
DB/SAI: EAI to SAI conversions
2012-12-26 21:12:24 -03:30
Malcrom
cbd1b47507
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
2012-12-26 20:13:19 -03:30
Malcrom
b47c2d7421
DB/SAI: fix error in sql
2012-12-26 20:11:19 -03:30
Trista
452e585f7b
Core/Vehicles: Fixed seat id for auras with SPELL_AURA_CONTROL_VEHICLE. Also always allow npc passengers to cast spells and remove TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE hacks.
...
* Author: Horn. Please give feedback, I tested a lot stuff, but it will be appreciated.
* One of the fixes allow all creatures to cast when being passangers, researched, this doesn't involve players.
* This basically rewrittes vehicle seat formula calculated, so it fix quite stuff that will not be visible and some eye candies: #3831 and #1984 Heart part ;) (which magically fix a lot more of it and some quests), also Yog-Sarron mechanics
2012-12-27 01:35:38 +02:00
Malcrom
fd25bdd4b6
DB/SAI: More conversions from EAI to SAI
2012-12-26 20:01:55 -03:30
Vincent_Michael
ece2f7c7ab
Add missing changes in 7b9b67a3b3 (fucking save button)
2012-12-26 23:23:49 +01:00
Vincent_Michael
7b9b67a3b3
Core/Quest: Drop table quest_end_scripts
2012-12-26 23:20:05 +01:00