Lopin
125bdc0d0a
Scripts/Ulduar: Caster check is not needed when we are not manipulating with caster
2011-06-13 23:39:03 +02:00
kaelima
be229ef4cf
Scripts/Ruins of Ahn'Qiraj: Accidently removed copyright in one file. Sorry ScriptDev2.
2011-06-13 17:51:35 +02:00
kaelima
5720a4d9a5
Ruins of Ahn'Qiraj:
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- Rewritten instance script
- Kurinnaxx has been rewritten.
- Moam has been rewritten.
Rest of the bosses is TODO.
Also fix yet another typo in my latest commit, lol.
2011-06-13 13:21:02 +02:00
kaelima
66092b2717
Core/Scripts: Typo...
2011-06-13 13:07:54 +02:00
kaelima
f45121ebe9
Core/Scripts: Avoid some possible crashes
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Temporary fix since Sartura obviously needs a rewrite.
2011-06-13 13:06:02 +02:00
Lopin
0cbd171935
Core/Spells: Fixed few spells in Auriaya's encounter (Ulduar) - Sonic Screech, Strength of the Pack, Sentinel Blast and Terrifying Screech
2011-06-12 21:10:55 +02:00
Shocker
13b34a5d72
Scripts/Quests: Implement quest 12659 (Scalps!)
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Thanks Malcrom for condition
Closes #917
2011-06-12 19:46:33 +03:00
kaelima
d277ecc26a
Core/SmartAI: Add ability to set/add/remove dynamicflags of a creature.
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SmartAI Wiki is updated.
2011-06-12 17:50:23 +02:00
click
78981e0855
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-06-12 17:19:38 +02:00
click
b138bc31ca
Scripts/EmeraldDragons: Clean up a bit on the scripts:
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- Remove script for Shade of Taerar, replaced with SAI equivalent (Malcrom)
- Remove script for Demented Druids, replaced with SAI equivalent (Malcrom)
- Add supportscript for Mark of Nature (Kaelima)
- Some other minor changes here and there
2011-06-12 17:13:28 +02:00
Lopin
4123fbc254
Scripts/Ulduar: Flash Freeze will despawn after Hodir is defeated, raid is wiped or victim is not the summoner
2011-06-12 17:02:34 +02:00
Shauren
2a46f97b72
Scripts/Icecrown Citadel: Removed unneccessary PreventDefaultAction call
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Closes #1943
2011-06-12 16:11:14 +02:00
Machiavelli
e1f7f9e5b1
Core/Players: Fix average item level calculation: omit shirt shot, not chest armor slot. Thanks to AreYouSiries for pointing out.
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See issue #894
2011-06-12 03:06:33 +02:00
kaelima
b9e8694540
Core: Continued cleanup
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If and for whitespaces.
2011-06-12 02:30:32 +02:00
click
da03bbbdab
Core: Yet more cleanups in codestyle...
2011-06-12 02:06:07 +02:00
click
c77aa6e846
Core: And some more cleanups...
2011-06-12 02:00:43 +02:00
click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
kaelima
9ef8bd3072
Core/Misc: Fix compile, revert part of a73c7f506e, these should actually be errors.
2011-06-11 19:20:49 +02:00
kaelima
a73c7f506e
Core/Misc:
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- Changed some error messages for changing spec to be displayed as debug messages.
- Fixed compile warnings.
2011-06-11 19:05:47 +02:00
QAston
5bbeccd00f
Merge pull request #1921 from zwerg/master
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Fix problem with removing immunities by Unit::ApplySpellImmune
2011-06-11 04:19:50 -07:00
QAston
34d980ea4c
Core/Auras: Move AuraEffect::TriggerSpell missing spell error log to debug.
2011-06-11 13:16:19 +02:00
Shauren
ce8977d1ce
Added missed changes for previous revision
2011-06-11 13:08:23 +02:00
Shauren
9b79df7074
Core/Spells: Implemented SPELL_ATTR7_IS_CHEAT_SPELL serverside checks and allow GMs to cast these spells
2011-06-11 13:02:54 +02:00
QAston
677cbbb93a
Scripts: Fix some crashes occuring due to unsafe use of AuraScript::GetCaster() method.
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There's "returns unit which casted the aura or NULL if not avalible" written in description of the method, but who cares...
2011-06-11 12:42:01 +02:00
Shauren
252ac95e1b
Core/AI: Removed crappy and unused AOEAI
2011-06-11 12:17:01 +02:00
QAston
76bb3ca21c
Core/Auras: Call Aura::HandleAuraSpecificMods in Aura::SetStackAmount to preserve compatibility with older scripts.
2011-06-11 10:55:19 +02:00
QAston
38de636e30
Core/Spells: Define some unknown spell attributes.
2011-06-11 10:55:17 +02:00
QAston
3ec587e21e
Core/Auras:
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Make Aura::ModStackAmount(1) an equivalent of reapplying the aura
Recalculate periodic aura timers on aura reapply.
2011-06-11 10:55:17 +02:00
QAston
23d43c72b2
Core/Spells: Drop some redundant code.
2011-06-11 10:55:16 +02:00
Shauren
14689c2748
Core/Spells: Removed unneeded hack
2011-06-11 10:16:25 +02:00
tobmaps
73f0cb747c
Core/Misc: Fix some typos
2011-06-11 05:37:59 +07:00
Shauren
1c550cba94
Scripts/Violet Hold: Changed one message to be blizzlike
2011-06-10 22:43:13 +02:00
Shauren
411deceb2a
Core/ObjectMgr: Removed obsolete code
2011-06-10 22:42:44 +02:00
Lopin
60388f3907
Scripts/Ulduar: Fixed infinite loop in Brightleaf's encounter (Freya's Elder) and fixed Unstable Sun Beam
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-06-10 20:40:42 +02:00
Machiavelli
c19dd5b8f9
Scripts/Ulduar/Kologarn: Only set arms in combat with zone if encounter is actually in progress. Thanks to Josh for pointing out.
2011-06-10 19:48:45 +02:00
Machiavelli
680798a11d
Scripts/Ulduar/XT-002:
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- Implement achievement Nerf Engineering
- Implement achievement Nerf Gravity Bombs
- Implement achievement Heartbreaker
- Boombot's shouldn't melee
- Call BossAI::Reset in XT002::Reset, fixes some timer issues
2011-06-10 18:24:16 +02:00
tobmaps
a4a57ab096
Core/Player: Allow hp5 bonus from items to regenerate also in combat
2011-06-10 20:40:23 +07:00
tobmaps
dfc92ef59e
Core/Spells: Fix more spells that make damage from percent of health
2011-06-10 18:15:09 +07:00
zwerg
94397e5b2e
Core/Unit: Fix remove Spell Immunity
2011-06-10 08:18:27 +02:00
Machiavelli
036fc88c1a
Scripts/Ulduar/XT-002: Update TODO comments to reflect todays changes.
2011-06-10 03:25:41 +02:00
Machiavelli
84b27f7194
Scripts/Ulduar/XT-002:
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- Fix Boombot's explosion visual and damage (workarounds are torroughly explained in code)
- Proper scrapbot vehicle enter handling. (Missing data on how much HP they should restore on the boss, however)
2011-06-10 03:24:32 +02:00
Alexander
5bc4e6e965
Merge pull request #1918 from Pesthuf/Patches
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Core/Spells: Fix spelltargets with TARGET_DEST_CASTER_RIGHT and TARGET_DEST_CASTER_LEFT
2011-06-09 10:18:04 -07:00
Machiavelli
c0bc829376
Scripts/Ulduar/XT-002:
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- Fix phase transition submerge/stand visuals
- Further cleanup and minor fixing
2011-06-09 17:52:34 +02:00
Pesthuf
c59dd93681
Fix spells with TARGET_DEST_CASTER_RIGHT and TARGET_DEST_CASTER_LEFT hitting the opposite direction.
2011-06-09 16:39:41 +02:00
tobmaps
cdb296d6d7
Core/Vehicles: Fix power type energy for some vehicles
2011-06-09 20:20:21 +07:00
tobmaps
60470e4bd8
Core/Misc: Some random cleanups
2011-06-09 19:41:13 +07:00
tobmaps
93c329658d
Core/Spells: Fix damage for spell Rapid-Fire Harpoon
2011-06-09 19:22:05 +07:00
Machiavelli
b42239b237
Scripts/Ulduar/XT-002:
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- Implement "Nerf Scrapbots" achievement
- Proper target conditions for Boombot Boom
- Pummeler add should walk towards raid on spawn
2011-06-09 04:43:57 +02:00
tobmaps
14067416b4
Core/Arenas: Fix removal of some auras at arena join/leave
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Closes #575 #1721
2011-06-09 02:20:31 +07:00