lost-illusion
c1fb71fefc
Scripts/Icecrown Citadel: Fixed Sindragosa first air phase entering condition (when reaching 85% health, not timed)
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Closes #1824
2011-06-07 15:18:46 +02:00
kaelima
bbcfcabf3a
Scripts/Ruby Sanctum: Fixed compile.
2011-06-06 15:31:25 +02:00
kaelima
726c260002
Scripts/Ruby Sanctum:
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- Fix removal of UNIT_FLAG_OOC_NOT_ATTACKABLE when Zarithrian resets.
- Let Zarithrian evade when passing 3060.0 positionX (thanks vcrx6 for hint)
Added some enums for Halion.
2011-06-06 15:20:56 +02:00
kaelima
bdc75eb856
Ruby Sanctum:
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- Scripted General Zarithrian
- Flame walls will now open after killing saviana and baltharus
- Fixed savianas timers
- Fixed some typos (baltarhus -> baltharus)
2011-06-04 14:41:45 +02:00
kaelima
87ce4988f4
Scripts/Ulduar: Fix heroic version of Hodir's Rare Cache
2011-06-03 13:51:41 +02:00
Lopin
d70fd93e41
Scripts/Ulduar: Fixed Hodir's Rare Cache of Winter
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Signed-off-by: click <clickvd@gonnamakeyou.com >
2011-06-02 13:31:21 +02:00
Shauren
d9acafc2cc
Scripts/Icecrown Citadel: Apply percent heal immunities to Valithria, not LK trigger, thanks HUNTERok for pointing it out
2011-05-31 18:23:24 +02:00
Manuel
507dcdf563
Scripts/Nexus: Remove a few warnings from the Malygos script
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Signed-off-by: click <clickvd@gonnamakeyou.com >
2011-05-31 06:26:37 +02:00
click
b50bcc8fe4
Scripts/Ulduar: Fix non-PCH compile.
2011-05-31 04:16:28 +02:00
kaelima
1996832b16
Scripts/Naxxramas: Fix possible exploit on Gothik because of wrong used unitflag.
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Changed UNIT_FLAG_OOC_NOT_ATTACKABLE to UNIT_FLAG_NON_ATTACKABLE. Thanks Aokromes for the tip.
Also some cleanup.
2011-05-30 23:00:03 +02:00
Lopin
8f5440b864
Scripts/Ulduar:
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* Fixed opening of Hodir's doors
* Fixed despawning of Toasty Fires and its spawning
* Immunity provided by Toasty Fire buff will now working
* Added instance Ulduar check for AIs ( like in Icecrown Citadel or Ruby Sanctum )
* Removed few redudant immunities
2011-05-30 20:24:57 +02:00
Shauren
6eaf407616
Scripts/Icecrown Citadel: Valithria Dreamwalker should be immune to percent heals (or max heals like Lay on Hands)
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Closes #1748
2011-05-30 19:33:43 +02:00
kaelima
ee794c5b1c
Core/Scripts: Move Ruby Sanctum and Obsidian Sanctum into a combined Chamber of Aspects folder.
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Also fixed compile from last commit.
2011-05-30 14:43:40 +02:00
kaelima
c143319b05
Ruby Sanctum:
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- Scripted Saviana Ragefire
- Moved Baltharus the Warborn's clone from smartai to cpp (this because they share healthpool with Baltharus the Warborn, witch cant be done with SAI)
2011-05-30 14:36:19 +02:00
kaelima
00da67740d
Scripts/Ruby Sanctum:
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- Fixed Enervating Brand debuff on nearby players.
- Fixed cloning in 25 heroic mode
- Corrected typo in timers
- Intro should no longer be triggered if the boss or xerestrasza resets.
- Xerestrasza will now do her outro properly.
2011-05-29 23:30:10 +02:00
Shauren
675de592b2
Scripts/Icecrown Citadel: Added missing check in Valithria Dreamwalker's combat trigger update, this fixes constant respawning
2011-05-29 22:08:34 +02:00
Shauren
1d8b298d8e
Scripts/Gundrak: Bridge fix
2011-05-29 14:08:54 +02:00
QAston
42a20f14ef
Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
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You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
2011-05-29 13:18:47 +02:00
Shauren
b2096c711e
Scripts/Icecrown Citadel: Properly remove Uncontrollable Frenzy linked auras when entering evade more
2011-05-29 12:38:10 +02:00
kaelima
0194710990
Core/Scripts: Fix a DB warning for Ruby Sanctum (npcflag) and remove unneeded declare of EventMap.
2011-05-29 07:12:04 +02:00
click
4fe5388be8
Core/Scripts: Fix some warnings in Ruby Sanctum
2011-05-28 22:04:48 +02:00
Lopin
d81c7894e9
Scripts/Ulduar: Fixed HardMode and Berserker events timing
2011-05-28 22:02:00 +02:00
kaelima
df619d8da1
Ruby Sanctum:
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* Added Ruby Sanctum instance script
* Scripted Baltharus the Warborn
2011-05-28 16:10:57 +02:00
tobmaps
2de87eaaab
DB/SAI: Convert Spore cpp script to SAI. Tnx malcrom for SAI
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Closes #1630
2011-05-28 16:51:36 +07:00
Shauren
65fc7f7a28
Scripts/Icecrown Citadel: Valithria Dreamwalker encounter will now be ended if there is no player on combat trigger's threat list
2011-05-27 17:25:30 +02:00
Shauren
5851ec3e4f
Scripts/Icecrown Citadel: Valithria Dreamwalker will now properly respawn after wiping
2011-05-27 17:15:45 +02:00
Supabad
2c1a1edef9
Scripts/Ulduar: Fix mistake in previous commit.
2011-05-27 16:37:43 +02:00
click
2d1b3ccaa1
Compile warnings fixes
2011-05-27 14:45:44 +02:00
Lopin
b533dfdca9
Scripts/Ulduar: Remove redudant parts of code in Freya's script.
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Cleaned up Vezax's script and fixed Shadow Crash targeting.
2011-05-27 14:34:16 +02:00
Shauren
a644206f88
Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST defines
2011-05-26 23:31:46 +02:00
Shauren
824e0356a8
Scripts/Icecrown Citadel: Fixed gossip text on teleporters
2011-05-26 10:49:30 +02:00
QAston
79aa5233d7
Scripts/AuraScripts: Use AfterEffectApply and AfterEffectRemove hooks in scripts, where they fit better than On* hooks.
2011-05-25 19:12:41 +02:00
click
6c4d2c8332
Scripts/Northrend: Remove now deprecated (remade with SmartAI) script for npc_inquisitor_hallard
2011-05-25 16:40:17 +02:00
Shauren
9cc7f25b9a
Scripts: Removed CAST_PET and CAST_INST
2011-05-25 16:22:13 +02:00
Shauren
64adce7b8b
Scripts: Removed CAST_SUM define
2011-05-25 15:55:14 +02:00
Shauren
d9390bdd09
Scripts/Icecrown Citadel: Restored Sindragosa check for previously killed bosses (re-enabled Valithria Dreamwalker requirement) and fixed Valithria Dreamwalker encounter ending multiple times
2011-05-24 22:00:04 +02:00
Shauren
023595e644
Compile fix
2011-05-23 17:54:23 +02:00
Shauren
1542ff7722
Scripts/Icecrown Citadel: Fixed typo in Sindragosa spawning condition
2011-05-23 17:53:46 +02:00
click
59f48c9bec
Core: Clean up a lot of whitespace, and at the same time fix non-PCH building (again)
2011-05-22 17:27:56 +02:00
Shauren
78ea0075e1
Core/Spells: Allow overriding aura stack amount from CastCustomSpell
2011-05-21 21:36:37 +02:00
Shauren
9368ef8a5c
Scripts/Icecrown Citadel: Added text and sound for Deathbound Wards
2011-05-21 18:35:55 +02:00
Shauren
84ab669119
Scripts/Icecrown Citadel: Fixed Deathbound wards & their trap linking
2011-05-21 18:25:12 +02:00
Shauren
a82a5c51dc
Scripts/Icecrown Citadel: Summons during Valithria Dreamwalker encounter should enter combat when spawning
2011-05-21 16:32:34 +02:00
Lopin
18c016a890
Scripts/Ulduar:
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* Added script for Freya encounter
* Cleaned up instance script
* Cleaned up teleporter script
* Fixed typo in Hodir script
Signed-off-by: Lopin <Lopin@TwinStar.cz >
2011-05-21 14:36:29 +02:00
Shauren
0ab5cdef2e
Scripts/Icecrown Citadel:
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* Added Valithria Dreamwalker script
* Fixed Mutated Abomination on heroic mode at Professor Putricide
* Fixed saving heroic attempts to db
2011-05-20 22:20:11 +02:00
Shauren
ac4ed1efdf
Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers and sending SMSG_TOTEM_CREATED into Totem class
2011-05-19 22:27:18 +02:00
Lopin
9a7720e184
Scripts/Ulduar: Add script for Hodir encounter.
2011-05-19 15:09:06 +02:00
Shauren
63f7a6d3d9
Core/Spells: Use SpellDifficulty.dbc to check casterAuraSpell, excludeCasterAuraSpell, targetAuraSpell and excludeTargetAuraSpell
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Scripts/Icecrown Citadel: Fixed Mutated Abomination not being able to eat ooze on heroic mode
Scripts/Icecrown Citadel: Removed some obsolete code
Closes #523 , #1447
2011-05-17 13:17:42 +02:00
Shauren
d9ccb716fd
Scripts/Naxxramas: Removed deprecated DoCompleteAchievement
2011-05-14 12:52:35 +02:00
Shauren
24a8cc24da
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS
2011-05-14 12:26:49 +02:00