Nyeriah
3bb3283c07
Scripts/Ulduar: Fix Kologarn's arms being despawned before they're used to access the rubble spawning triggers
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(cherry picked from commit 4c93ac74da )
2014-10-29 14:54:43 -02:00
Rat
49187f51b5
Core/Phases: implement loading of corpse_phases
2014-10-28 22:24:59 +01:00
jackpoz
248847290a
Merge pull request #13440 from Rochet2/ahbot
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Core/AH: AHBot related fixes
2014-10-28 20:57:18 +01:00
Rat
9f33e02a85
Core/Phases: removed phaseMask from corpse queries
2014-10-28 20:16:05 +01:00
Discover-
dc9ff5260b
Core/Phases: Get rid of IsInSamePhase
2014-10-28 17:40:57 +01:00
Subv
44c14799f3
Core/Phases: Removed some of the usages of phasemask in the Pet code.
2014-10-28 11:35:40 -05:00
Discover-
66a40f5e91
Core/Phases: Rebuild the terrain swaps when a quest is removed as well (and some other scenarios)
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Thanks to @joschiwald
2014-10-28 16:48:32 +01:00
Discover-
45f81bcf44
Core/Phases: Rebuild the terrain swaps whenever a quest's status changes.
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Author: @Subv
2014-10-28 16:03:21 +01:00
Discover-
cea5a909df
Core/Phases:
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* Implement CONDITION_TERRAIN_SWAP
* Get rid of CONDITION_SOURCE_TYPE_PHASE_DEFINITION
* Implement CONDITION_SOURCE_TYPE_TERRAIN_SWAP and also throw it in WorldObject::RebuildTerrainSwaps
2014-10-28 15:58:16 +01:00
Rat
5533c85a4a
Core/Phases: sql naming updates
2014-10-28 07:43:26 +01:00
Rat
d32492fa42
Core/Phases: only send packets to players, also fixes compile
2014-10-28 07:31:39 +01:00
Subv
f86b8aa573
Core/Phases: Added a new table, terrain_map_info, where you can bind a specific terrain swap to a map, and it will be sent to the player when he enters the map.
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ToDo: Add conditions support for this.
ToDo: This data is already in the DBC (parentMapId) but is it complete? This way allows us an extra degree of freedom if / when we need to add extra information to this table.
2014-10-27 21:36:16 -05:00
Subv
84c3165067
Core/Phases: Some minor changes, added SQL structure.
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You can now bind terrainswaps to specific phase ids, these phaseids are applied by spells.
Still ToDo: Free terrainswaps.
2014-10-27 19:52:57 -05:00
Rat
001e1ce935
Core/Phases: fix logic in SetInPhase()
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- we should not remove the terrain swap if another phase still use it
(cherry picked from commit 299c693b8420d81951ef67b8481e4ad6b192473f)
2014-10-27 23:08:23 +00:00
Rat
8b1e546ce9
Core/Phases: some commenting, more cleanup and compile fix
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(cherry picked from commit 8b536fdf9d38a3e0c94dc9c1184ea8582495064f)
2014-10-27 23:08:02 +00:00
Subv
07a515f960
Core/Phases: Some changes to how phasing works
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(cherry picked from commit e4f6cb39a2652455b78ae2416627954956c8964f)
2014-10-27 23:07:46 +00:00
Nyeriah
4c93ac74da
Scripts/Ulduar: Fix Kologarn's arms being despawned before they're used to access the rubble spawning triggers
2014-10-27 00:57:20 -02:00
treak
e0512dd4b4
Scripts/Freya: Fix Lumberjacked Achieve
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Closes #13435
Fixes #8166
2014-10-27 01:25:39 +00:00
jackpoz
8d39ad435a
Core/AH: Code cleanup
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Remove unused paramters from RemoveAuction(), kept till now for compatibility with ahbot patch.
Reverts 28dffbee11
2014-10-26 19:37:07 +01:00
jackpoz
d924553002
Merge pull request #13455 Rochet2/ah
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AH related fixes
2014-10-26 18:23:45 +01:00
joschiwald
a951af7b52
Scripts: replaced various Location struct defines with proper Position or G3D::Vector3
2014-10-26 01:46:28 +02:00
Rochet2
d508472046
AHBot related fixes
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Fix rebuild command requiring a dummy value
Fix ahbot config to normal
Fix sellprice setting in core. Closes #13425
2014-10-25 11:33:03 +03:00
Rochet2
b53810ea37
AH related fixes
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Load items from memory instead of DB (may break 3rd party programs)
Fix item suffix search Closes #9196
For AHBot set expired auctions ignored from update process
2014-10-25 11:28:25 +03:00
Aokromes
4fde97407b
Merge pull request #13454 from ShinDarth/434_fix
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Code/Quests: Fix QUEST_FLAGS_PLAYER_CAST quests
2014-10-25 10:22:10 +02:00
ShinDarth
02a107731e
Fix #13351
2014-10-25 10:00:47 +02:00
Shauren
58a33a8e7b
Core/Corpses: Fixed loading corpse guid during server startup
2014-10-24 18:53:07 +02:00
Unholychick
60493b3057
Scripts/Ulduar: Fix Ignis' golems not shattering in 25m
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Closes #10519
2014-10-23 14:44:42 -02:00
Aokromes
6da0beed0c
Core/Quests: quests which have been added with no questgiver (like spells) will now also show a icon in the quest log
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By Northstrider and Malcrom
2014-10-21 23:43:36 +02:00
jackpoz
361d285ba3
Core/AHBot: Filter out from AHBot items that can't be looted
2014-10-20 21:20:35 +02:00
Nyeriah
22f218540b
Scripts/ScarletMonastery: Summon the Headless Horseman once the Call the Headless Horseman is quest complete
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By @cr4st
Closes #13273
2014-10-20 13:30:57 -02:00
Nyeriah
f4c035554f
Scripts/Ulduar: Exclude Ignis' main target from the Slag Pot target selector
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Closes #10516
2014-10-20 09:43:21 -02:00
joschiwald
1a075f0454
Core/Misc: fixed a scenario when character factionchange create unexpected results, also moved packet generating code into unique methods
2014-10-19 15:30:35 +02:00
jackpoz
183a0c59e0
Core/Misc: Remove unsafe not thread-safe localtime() calls
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Replace not thread-safe localtime() calls with thread-safe localtime_r().
(cherry picked from commit 5b08387792 )
2014-10-19 15:14:45 +02:00
jackpoz
2cd4ea9b6b
Core/Misc: Remove dead code
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Remove a double check on result of same function, with the 2nd being always true.
(cherry picked from commit e2c2bce90f )
2014-10-19 14:39:36 +02:00
DDuarte
efa79f4469
Scripts/Cmds: Replace AccountMgr::normalizeString with Utf8ToUpperOnlyLatin
2014-10-19 04:06:01 +01:00
DDuarte
02842a20b6
Core/Shared: Fix typo in LoginDatabase enum
2014-10-19 03:50:53 +01:00
DDuarte
eb68b11627
Merge remote-tracking branch 'origin/3.3.5' into 4.3.4
2014-10-19 00:22:33 +01:00
DDuarte
5bf55eacfd
Merge remote-tracking branch 'origin/3.3.5' into 4.3.4
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Conflicts:
sql/base/auth_database.sql
src/server/game/Instances/InstanceScript.h
src/server/scripts/Northrend/isle_of_conquest.cpp
src/server/shared/Database/Implementation/LoginDatabase.cpp
src/server/shared/Database/Implementation/LoginDatabase.h
2014-10-19 00:18:06 +01:00
Nyeriah
5462936896
Scripts/Commands: Fix static analysis issues
2014-10-18 20:17:31 -03:00
Heihachi
15a9c6729e
Scripts/Commands: Implement mutehistory command for GM's with requested improvements
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Closes #13350
2014-10-18 23:34:18 +01:00
treak
f21b55068c
Script/Spell: fix Mixology value bonus
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Closes #13297
Fixes #2172
This might not be best solution but a better way could not be found for the moment.
2014-10-18 22:36:31 +01:00
Nyeriah
2f016098c2
Scripts/Commands: Implement commands to set and get boss states during run time
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Closes #13186
2014-10-18 22:05:04 +01:00
Intra
98e1e06830
Scripts/MC: Rework Shazzrah script and implement spell script
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Closes #13317
2014-10-18 22:57:30 +02:00
Golrag
5ede64260c
Core/BattlegroundIC:
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* Fixed Catapults
* Fixed Graveyards
* Fixed Cannons on Gunships
* More Blizzlike Teleport to Gunship
* Fixed Gunship Teleport to Hangar
* Fixed Teleporters
Closes #13052
Fixes #12323 and #9557
2014-10-18 21:33:21 +01:00
mik1893
ef4043436b
Core/Spells: Grounding Totem: - correctly magnet spells and dies - let missile spells fly on it and destroys all spells during the travel time of first one
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Thx @amsjunior1
Closes #13147
Fixes #5611
2014-10-18 21:13:37 +01:00
trickerer
47359a1ae2
Core/Spells: Trigger extra attacks on proper target
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Ref #6892
Closes #11001
2014-10-18 20:51:00 +01:00
Duarte Duarte
670d12722c
Merge pull request #13245 from Mihapro/4.3.4
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DB/Quests: Fear No Evil changes
2014-10-18 18:59:31 +01:00
Duarte Duarte
996ad78122
Merge pull request #13353 from ShinDarth/335_quest_tracker
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Core/Quest: implement Quest Tracker
2014-10-18 18:57:30 +01:00
ShinDarth
e806fc8a02
Core/Quest: implement Quest Tracker
2014-10-18 18:37:39 +02:00
Shauren
4a0be2bffc
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Spells/SpellMgr.cpp
2014-10-18 16:00:20 +02:00